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Fixed TextInput not working correctly when using surrogate pairs
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commit
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3 changed files with 21 additions and 4 deletions
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@ -17,6 +17,9 @@ Jump to version:
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Additions
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Additions
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- Added GraphicsExtensions.WithRenderTargets, a multi-target version of WithRenderTarget
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- Added GraphicsExtensions.WithRenderTargets, a multi-target version of WithRenderTarget
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Fixes
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- Fixed TextInput not working correctly when using surrogate pairs
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## 6.2.0
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## 6.2.0
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### MLEM
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### MLEM
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@ -63,6 +63,18 @@ namespace MLEM.Font {
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return (curr, 1);
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return (curr, 1);
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}
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}
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/// <summary>
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/// Returns an index in this code point source that is as close to <paramref name="index"/> as possible, but not between two members of a surrogate pair. If the <paramref name="index"/> is already not between surrogate pairs, it is returned unchanged.
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/// </summary>
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/// <param name="index">The index to ensure is not between surrogates.</param>
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/// <param name="increase">Whether the returned index should be increased by 1 (instead of decreased by 1) when it is between surrogates.</param>
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/// <returns>An index close to <paramref name="index"/>, but not between surrogates.</returns>
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public int EnsureSurrogateBoundary(int index, bool increase) {
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if (index < this.Length && char.IsLowSurrogate(this[index]))
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return increase && index < this.Length - 1 || index <= 0 ? index + 1 : index - 1;
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return index;
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}
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/// <summary>Returns an enumerator that iterates through the collection.</summary>
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/// <summary>Returns an enumerator that iterates through the collection.</summary>
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/// <returns>A <see cref="T:System.Collections.Generic.IEnumerator`1" /> that can be used to iterate through the collection.</returns>
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/// <returns>A <see cref="T:System.Collections.Generic.IEnumerator`1" /> that can be used to iterate through the collection.</returns>
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/// <filterpriority>1</filterpriority>
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/// <filterpriority>1</filterpriority>
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@ -105,7 +105,8 @@ namespace MLEM.Input {
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set {
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set {
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var val = (int) MathHelper.Clamp(value, 0F, this.text.Length);
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var val = (int) MathHelper.Clamp(value, 0F, this.text.Length);
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if (this.caretPos != val) {
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if (this.caretPos != val) {
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this.caretPos = val;
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// ensure that we don't move to a location that is between high and low surrogates
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this.caretPos = new CodePointSource(this.text).EnsureSurrogateBoundary(val, val > this.caretPos);
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this.caretBlinkTimer = 0;
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this.caretBlinkTimer = 0;
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this.SetTextDataDirty(false);
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this.SetTextDataDirty(false);
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}
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}
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@ -360,7 +361,7 @@ namespace MLEM.Input {
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if (!this.FilterText(ref strg, removeMismatching))
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if (!this.FilterText(ref strg, removeMismatching))
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return;
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return;
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if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
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if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
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strg = strg.Substring(0, this.MaximumCharacters.Value);
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strg = strg.Substring(0, new CodePointSource(strg).EnsureSurrogateBoundary(this.MaximumCharacters.Value, false));
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this.text.Clear();
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this.text.Clear();
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this.text.Append(strg);
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this.text.Append(strg);
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this.CaretPos = this.text.Length;
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this.CaretPos = this.text.Length;
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@ -378,7 +379,7 @@ namespace MLEM.Input {
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if (!this.FilterText(ref strg, removeMismatching))
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if (!this.FilterText(ref strg, removeMismatching))
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return false;
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return false;
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if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
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if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
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strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
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strg = strg.Substring(0, new CodePointSource(strg).EnsureSurrogateBoundary(this.MaximumCharacters.Value - this.text.Length, false));
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this.text.Insert(this.CaretPos, strg);
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this.text.Insert(this.CaretPos, strg);
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this.CaretPos += strg.Length;
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this.CaretPos += strg.Length;
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this.SetTextDataDirty();
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this.SetTextDataDirty();
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@ -393,7 +394,8 @@ namespace MLEM.Input {
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public bool RemoveText(int index, int length) {
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public bool RemoveText(int index, int length) {
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if (index < 0 || index >= this.text.Length)
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if (index < 0 || index >= this.text.Length)
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return false;
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return false;
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this.text.Remove(index, length);
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var source = new CodePointSource(this.text);
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this.text.Remove(source.EnsureSurrogateBoundary(index, false), source.EnsureSurrogateBoundary(index + length, true) - index);
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// ensure that caret pos is still in bounds
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// ensure that caret pos is still in bounds
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this.CaretPos = this.CaretPos;
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this.CaretPos = this.CaretPos;
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this.SetTextDataDirty();
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this.SetTextDataDirty();
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