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3 changed files with 7 additions and 13 deletions

View file

@ -35,7 +35,6 @@ Additions
Improvements
- Allow scrolling panels to contain other scrolling panels
- Allow dropdowns to have scrolling panels
- Improved Panel performance when adding and removing a lot of children
Fixes
- Fixed panels updating their relevant children too much when the scroll bar is hidden

View file

@ -245,11 +245,12 @@ namespace MLEM.Ui.Elements {
/// <inheritdoc />
protected override void OnChildAreaDirty(Element child, bool grandchild) {
base.OnChildAreaDirty(child, grandchild);
if (grandchild && !this.AreaDirty) {
// we only need to scroll when a grandchild changes, since all of our children are forced
// to be auto-anchored and so will automatically propagate their changes up to us
if (grandchild) {
this.ScrollChildren();
// we also need to re-setup here in case the child is involved in a special GetTotalCoveredArea
if (!this.AreaDirty)
this.ScrollSetup();
}
}
@ -354,22 +355,16 @@ namespace MLEM.Ui.Elements {
}
private void ScrollChildren() {
this.scrolledChildren.RemoveWhere(c => !c.GetParentTree().Contains(this));
if (!this.scrollOverflow)
return;
var currentChildren = new HashSet<Element>();
// scroll all our children (and cache newly added ones)
// we ignore false grandchildren so that the children of the scroll bar stay in place
foreach (var child in this.GetChildren(c => c != this.ScrollBar, true, true)) {
// if a child was newly added later, the last scroll offset was never applied
if (this.scrolledChildren.Add(child))
child.ScrollOffset.Y -= this.lastScrollOffset;
child.ScrollOffset.Y += (this.lastScrollOffset - this.ScrollBar.CurrentValue);
currentChildren.Add(child);
}
// remove cached scrolled children that aren't our children anymore
this.scrolledChildren.IntersectWith(currentChildren);
this.lastScrollOffset = this.ScrollBar.CurrentValue;
this.relevantChildrenDirty = true;
}

View file

@ -232,7 +232,7 @@ namespace MLEM.Ui.Elements {
private void SetTextDirty() {
this.tokenizedText = null;
// only set our area dirty if our size changed as a result of this action
if (!this.AreaDirty && (this.System == null || !this.CalcActualSize(this.ParentArea).Equals(this.DisplayArea.Size, Element.Epsilon)))
if (!this.AreaDirty && !this.CalcActualSize(this.ParentArea).Equals(this.DisplayArea.Size, Element.Epsilon))
this.SetAreaDirty();
}