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5f2eb1845f
...
9aef994c51
2 changed files with 169 additions and 196 deletions
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@ -22,7 +22,6 @@ Improvements
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Fixes
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- Fixed VerticalSpace height parameter being an integer
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- Fixed text not being pasted into a text field at all if it contains characters that don't match the input rule
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## 5.1.0
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### MLEM
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@ -1,6 +1,5 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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@ -147,16 +146,6 @@ namespace MLEM.Ui.Elements {
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}
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}
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/// <summary>
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/// The line of text that the caret is currently on.
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/// This can only be only non-0 if <see cref="Multiline"/> is true.
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/// </summary>
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public int CaretLine { get; private set; }
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/// <summary>
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/// The position in the current <see cref="CaretLine"/> that the caret is currently on.
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/// If <see cref="Multiline"/> is false, this value is always equal to <see cref="CaretPos"/>.
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/// </summary>
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public int CaretPosInLine { get; private set; }
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/// <summary>
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/// A character that should be displayed instead of this text field's <see cref="Text"/> content.
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/// The amount of masking characters displayed will be equal to the <see cref="Text"/>'s length.
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/// This behavior is useful for password fields or similar.
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@ -178,9 +167,6 @@ namespace MLEM.Ui.Elements {
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/// If this is true, pressing <see cref="Keys.Enter"/> will insert a new line into the <see cref="Text"/> if the <see cref="InputRule"/> allows it.
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/// Additionally, text will be rendered with horizontal soft wraps, and lines that are outside of the text field's bounds will be hidden.
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/// </summary>
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/// <remarks>
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/// Moving up and down through the text field, and clicking on text to start editing at the mouse's position, are currently not supported.
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/// </remarks>
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public bool Multiline {
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get => this.multiline;
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set {
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@ -194,11 +180,9 @@ namespace MLEM.Ui.Elements {
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private char? maskingCharacter;
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private double caretBlinkTimer;
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private string displayedText;
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private string[] splitText;
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private int textOffset;
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private int lineOffset;
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private int caretPos;
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private float caretDrawOffset;
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private bool multiline;
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/// <summary>
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@ -248,146 +232,6 @@ namespace MLEM.Ui.Elements {
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}
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}
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/// <inheritdoc />
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public override void Update(GameTime time) {
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base.Update(time);
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// handle first initialization if not done
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if (this.displayedText == null)
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this.HandleTextChange(false);
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if (!this.IsSelected || this.IsHidden)
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return;
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if (this.Input.IsKeyPressed(Keys.Left)) {
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this.CaretPos--;
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} else if (this.Input.IsKeyPressed(Keys.Right)) {
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this.CaretPos++;
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} else if (this.Input.IsKeyPressed(Keys.Home)) {
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this.CaretPos = 0;
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} else if (this.Input.IsKeyPressed(Keys.End)) {
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this.CaretPos = this.text.Length;
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} else if (this.Input.IsModifierKeyDown(ModifierKey.Control)) {
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if (this.Input.IsKeyPressed(Keys.V)) {
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var clip = ClipboardService.GetText();
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if (clip != null)
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this.InsertText(clip, true);
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} else if (this.Input.IsKeyPressed(Keys.C)) {
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// until there is text selection, just copy the whole content
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ClipboardService.SetText(this.Text);
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}
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}
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this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
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if (this.caretBlinkTimer >= 1)
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this.caretBlinkTimer = 0;
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}
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/// <inheritdoc />
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
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var tex = this.Texture;
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var color = Color.White * alpha;
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if (this.IsMouseOver) {
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tex = this.HoveredTexture.OrDefault(tex);
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color = (Color) this.HoveredColor * alpha;
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}
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batch.Draw(tex, this.DisplayArea, color, this.Scale);
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if (this.displayedText != null) {
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var lineHeight = this.Font.Value.LineHeight * this.TextScale * this.Scale;
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var offset = new Vector2(
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this.TextOffsetX * this.Scale,
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this.Multiline ? this.TextOffsetX * this.Scale : this.DisplayArea.Height / 2 - lineHeight / 2);
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var textPos = this.DisplayArea.Location + offset;
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if (this.text.Length > 0 || this.IsSelected) {
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var textColor = this.TextColor.OrDefault(Color.White);
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this.Font.Value.DrawString(batch, this.displayedText, textPos, textColor * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
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if (this.IsSelected && this.caretBlinkTimer < 0.5F) {
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var caretDrawPos = textPos + new Vector2(this.caretDrawOffset * this.TextScale * this.Scale, 0);
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if (this.Multiline)
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caretDrawPos.Y += this.Font.Value.LineHeight * (this.CaretLine - this.lineOffset) * this.TextScale * this.Scale;
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batch.Draw(batch.GetBlankTexture(), new RectangleF(caretDrawPos, new Vector2(this.CaretWidth * this.Scale, lineHeight)), null, textColor * alpha);
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}
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} else if (this.PlaceholderText != null) {
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this.Font.Value.DrawString(batch, this.PlaceholderText, textPos, this.PlaceholderColor.OrDefault(Color.Gray) * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
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}
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}
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base.Draw(time, batch, alpha, blendState, samplerState, matrix);
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}
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/// <summary>
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/// Replaces this text field's text with the given text.
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/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
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/// </summary>
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/// <param name="text">The new text</param>
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/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
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public void SetText(object text, bool removeMismatching = false) {
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var strg = text?.ToString() ?? string.Empty;
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if (!this.FilterText(ref strg, removeMismatching))
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return;
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if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
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strg = strg.Substring(0, this.MaximumCharacters.Value);
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this.text.Clear();
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this.text.Append(strg);
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this.CaretPos = this.text.Length;
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this.HandleTextChange();
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}
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/// <summary>
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/// Inserts the given text at the <see cref="CaretPos"/>.
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/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
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/// </summary>
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/// <param name="text">The text to insert</param>
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/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
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public void InsertText(object text, bool removeMismatching = false) {
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var strg = text?.ToString() ?? string.Empty;
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if (!this.FilterText(ref strg, removeMismatching))
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return;
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if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
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strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
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this.text.Insert(this.CaretPos, strg);
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this.CaretPos += strg.Length;
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this.HandleTextChange();
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}
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/// <summary>
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/// Removes the given amount of text at the given index
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/// </summary>
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/// <param name="index">The index</param>
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/// <param name="length">The amount of text to remove</param>
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public void RemoveText(int index, int length) {
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if (index < 0 || index >= this.text.Length)
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return;
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this.text.Remove(index, length);
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// ensure that caret pos is still in bounds
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this.CaretPos = this.CaretPos;
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this.HandleTextChange();
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}
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/// <inheritdoc />
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protected override void InitStyle(UiStyle style) {
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base.InitStyle(style);
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this.TextScale.SetFromStyle(style.TextScale);
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this.Font.SetFromStyle(style.Font);
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this.Texture.SetFromStyle(style.TextFieldTexture);
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this.HoveredTexture.SetFromStyle(style.TextFieldHoveredTexture);
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this.HoveredColor.SetFromStyle(style.TextFieldHoveredColor);
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}
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private bool FilterText(ref string text, bool removeMismatching) {
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if (removeMismatching) {
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var result = new StringBuilder();
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foreach (var c in text) {
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if (this.InputRule(this, c.ToCachedString()))
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result.Append(c);
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}
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text = result.ToString();
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} else if (!this.InputRule(this, text))
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return false;
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return true;
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}
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private void HandleTextChange(bool textChanged = true) {
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// not initialized yet
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if (!this.Font.HasValue())
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@ -395,26 +239,38 @@ namespace MLEM.Ui.Elements {
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var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
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if (this.Multiline) {
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// soft wrap if we're multiline
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this.splitText = this.Font.Value.SplitStringSeparate(this.text.ToString(), maxWidth, this.TextScale).ToArray();
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this.displayedText = string.Join("\n", this.splitText);
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this.UpdateCaretData();
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this.displayedText = this.Font.Value.SplitString(this.text.ToString(), maxWidth, this.TextScale);
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var maxHeight = this.DisplayArea.Height / this.Scale - this.TextOffsetX * 2;
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if (this.Font.Value.MeasureString(this.displayedText).Y * this.TextScale > maxHeight) {
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var maxLines = (maxHeight / (this.Font.Value.LineHeight * this.TextScale)).Floor();
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if (this.lineOffset > this.CaretLine) {
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// calculate what line the caret is on
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var caretLine = 0;
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var originalIndex = 0;
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var addedLineBreaks = 0;
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for (var i = 0; i <= this.CaretPos + addedLineBreaks - 1 && i < this.displayedText.Length; i++) {
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if (this.displayedText[i] == '\n') {
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caretLine++;
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if (this.text[originalIndex] != '\n') {
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addedLineBreaks++;
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continue;
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}
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}
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originalIndex++;
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}
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// when we're multiline, the text offset is measured in lines
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if (this.lineOffset > caretLine) {
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// if we're moving up
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this.lineOffset = this.CaretLine;
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} else if (this.CaretLine >= maxLines) {
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this.lineOffset = caretLine;
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} else if (caretLine >= maxLines) {
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// if we're moving down
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var limit = this.CaretLine - (maxLines - 1);
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var limit = caretLine - (maxLines - 1);
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if (limit > this.lineOffset)
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this.lineOffset = limit;
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}
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// calculate resulting string
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var ret = new StringBuilder();
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var lines = 0;
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var originalIndex = 0;
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originalIndex = 0;
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for (var i = 0; i < this.displayedText.Length; i++) {
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if (lines >= this.lineOffset) {
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if (ret.Length <= 0)
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@ -455,7 +311,6 @@ namespace MLEM.Ui.Elements {
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this.displayedText = this.Text;
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this.textOffset = 0;
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}
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this.UpdateCaretData();
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}
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if (this.MaskingCharacter != null)
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@ -465,37 +320,156 @@ namespace MLEM.Ui.Elements {
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this.OnTextChange?.Invoke(this, this.Text);
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}
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private void UpdateCaretData() {
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if (this.splitText != null) {
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var line = 0;
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var index = 0;
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for (var d = 0; d < this.splitText.Length; d++) {
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var startOfLine = 0;
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var split = this.splitText[d];
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for (var i = 0; i <= split.Length; i++) {
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if (index == this.CaretPos) {
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this.CaretLine = line;
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this.CaretPosInLine = i - startOfLine;
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this.caretDrawOffset = this.Font.Value.MeasureString(split.Substring(startOfLine, this.CaretPosInLine)).X;
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return;
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}
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if (i < split.Length) {
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// manual splits
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if (split[i] == '\n') {
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startOfLine = i + 1;
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line++;
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}
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index++;
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}
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}
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// max width splits
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line++;
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/// <inheritdoc />
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public override void Update(GameTime time) {
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base.Update(time);
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// handle first initialization if not done
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if (this.displayedText == null)
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this.HandleTextChange(false);
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if (!this.IsSelected || this.IsHidden)
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return;
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if (this.Input.IsKeyPressed(Keys.Left)) {
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this.CaretPos--;
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} else if (this.Input.IsKeyPressed(Keys.Right)) {
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this.CaretPos++;
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} else if (this.Input.IsKeyPressed(Keys.Home)) {
|
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this.CaretPos = 0;
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} else if (this.Input.IsKeyPressed(Keys.End)) {
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this.CaretPos = this.text.Length;
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} else if (this.Input.IsModifierKeyDown(ModifierKey.Control)) {
|
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if (this.Input.IsKeyPressed(Keys.V)) {
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var clip = ClipboardService.GetText();
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if (clip != null)
|
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this.InsertText(clip);
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} else if (this.Input.IsKeyPressed(Keys.C)) {
|
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// until there is text selection, just copy the whole content
|
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ClipboardService.SetText(this.Text);
|
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}
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} else if (this.displayedText != null) {
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this.CaretLine = 0;
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this.CaretPosInLine = this.CaretPos;
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this.caretDrawOffset = this.Font.Value.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X;
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}
|
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|
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this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
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if (this.caretBlinkTimer >= 1)
|
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this.caretBlinkTimer = 0;
|
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}
|
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|
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/// <inheritdoc />
|
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
|
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var tex = this.Texture;
|
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var color = Color.White * alpha;
|
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if (this.IsMouseOver) {
|
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tex = this.HoveredTexture.OrDefault(tex);
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color = (Color) this.HoveredColor * alpha;
|
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}
|
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batch.Draw(tex, this.DisplayArea, color, this.Scale);
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|
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if (this.displayedText != null) {
|
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var lineHeight = this.Font.Value.LineHeight * this.TextScale * this.Scale;
|
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var offset = new Vector2(
|
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this.TextOffsetX * this.Scale,
|
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this.Multiline ? this.TextOffsetX * this.Scale : this.DisplayArea.Height / 2 - lineHeight / 2);
|
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var textPos = this.DisplayArea.Location + offset;
|
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if (this.text.Length > 0 || this.IsSelected) {
|
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var textColor = this.TextColor.OrDefault(Color.White);
|
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this.Font.Value.DrawString(batch, this.displayedText, textPos, textColor * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
|
||||
|
||||
if (this.IsSelected && this.caretBlinkTimer < 0.5F) {
|
||||
var caretDrawPos = textPos;
|
||||
if (this.Multiline) {
|
||||
var lines = 0;
|
||||
var lastLineBreak = 0;
|
||||
var originalIndex = 0;
|
||||
var addedLineBreaks = 0;
|
||||
for (var i = 0; i <= this.CaretPos - this.textOffset + addedLineBreaks - 1 && i < this.displayedText.Length; i++) {
|
||||
if (this.displayedText[i] == '\n') {
|
||||
lines++;
|
||||
lastLineBreak = i;
|
||||
if (this.text[originalIndex] != '\n') {
|
||||
addedLineBreaks++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
originalIndex++;
|
||||
}
|
||||
var sub = this.displayedText.Substring(lastLineBreak, this.CaretPos - this.textOffset + addedLineBreaks - lastLineBreak);
|
||||
caretDrawPos += new Vector2(this.Font.Value.MeasureString(sub).X * this.TextScale * this.Scale, lineHeight * lines);
|
||||
} else {
|
||||
caretDrawPos.X += this.Font.Value.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X * this.TextScale * this.Scale;
|
||||
}
|
||||
batch.Draw(batch.GetBlankTexture(), new RectangleF(caretDrawPos, new Vector2(this.CaretWidth * this.Scale, lineHeight)), null, textColor * alpha);
|
||||
}
|
||||
} else if (this.PlaceholderText != null) {
|
||||
this.Font.Value.DrawString(batch, this.PlaceholderText, textPos, this.PlaceholderColor.OrDefault(Color.Gray) * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
|
||||
}
|
||||
}
|
||||
base.Draw(time, batch, alpha, blendState, samplerState, matrix);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces this text field's text with the given text.
|
||||
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
|
||||
/// </summary>
|
||||
/// <param name="text">The new text</param>
|
||||
/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
|
||||
public void SetText(object text, bool removeMismatching = false) {
|
||||
var strg = text?.ToString() ?? string.Empty;
|
||||
if (removeMismatching) {
|
||||
var result = new StringBuilder();
|
||||
foreach (var c in strg) {
|
||||
if (this.InputRule(this, c.ToCachedString()))
|
||||
result.Append(c);
|
||||
}
|
||||
strg = result.ToString();
|
||||
} else if (!this.InputRule(this, strg))
|
||||
return;
|
||||
if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
|
||||
strg = strg.Substring(0, this.MaximumCharacters.Value);
|
||||
this.text.Clear();
|
||||
this.text.Append(strg);
|
||||
this.CaretPos = this.text.Length;
|
||||
this.HandleTextChange();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts the given text at the <see cref="CaretPos"/>.
|
||||
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
|
||||
/// </summary>
|
||||
/// <param name="text">The text to insert</param>
|
||||
public void InsertText(object text) {
|
||||
var strg = text.ToString();
|
||||
if (!this.InputRule(this, strg))
|
||||
return;
|
||||
if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
|
||||
strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
|
||||
this.text.Insert(this.CaretPos, strg);
|
||||
this.CaretPos += strg.Length;
|
||||
this.HandleTextChange();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the given amount of text at the given index
|
||||
/// </summary>
|
||||
/// <param name="index">The index</param>
|
||||
/// <param name="length">The amount of text to remove</param>
|
||||
public void RemoveText(int index, int length) {
|
||||
if (index < 0 || index >= this.text.Length)
|
||||
return;
|
||||
this.text.Remove(index, length);
|
||||
// ensure that caret pos is still in bounds
|
||||
this.CaretPos = this.CaretPos;
|
||||
this.HandleTextChange();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void InitStyle(UiStyle style) {
|
||||
base.InitStyle(style);
|
||||
this.TextScale.SetFromStyle(style.TextScale);
|
||||
this.Font.SetFromStyle(style.Font);
|
||||
this.Texture.SetFromStyle(style.TextFieldTexture);
|
||||
this.HoveredTexture.SetFromStyle(style.TextFieldHoveredTexture);
|
||||
this.HoveredColor.SetFromStyle(style.TextFieldHoveredColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in a new issue