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2 changed files with 169 additions and 196 deletions

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@ -22,7 +22,6 @@ Improvements
Fixes Fixes
- Fixed VerticalSpace height parameter being an integer - Fixed VerticalSpace height parameter being an integer
- Fixed text not being pasted into a text field at all if it contains characters that don't match the input rule
## 5.1.0 ## 5.1.0
### MLEM ### MLEM

View file

@ -1,6 +1,5 @@
using System; using System;
using System.IO; using System.IO;
using System.Linq;
using System.Text; using System.Text;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
@ -147,16 +146,6 @@ namespace MLEM.Ui.Elements {
} }
} }
/// <summary> /// <summary>
/// The line of text that the caret is currently on.
/// This can only be only non-0 if <see cref="Multiline"/> is true.
/// </summary>
public int CaretLine { get; private set; }
/// <summary>
/// The position in the current <see cref="CaretLine"/> that the caret is currently on.
/// If <see cref="Multiline"/> is false, this value is always equal to <see cref="CaretPos"/>.
/// </summary>
public int CaretPosInLine { get; private set; }
/// <summary>
/// A character that should be displayed instead of this text field's <see cref="Text"/> content. /// A character that should be displayed instead of this text field's <see cref="Text"/> content.
/// The amount of masking characters displayed will be equal to the <see cref="Text"/>'s length. /// The amount of masking characters displayed will be equal to the <see cref="Text"/>'s length.
/// This behavior is useful for password fields or similar. /// This behavior is useful for password fields or similar.
@ -178,9 +167,6 @@ namespace MLEM.Ui.Elements {
/// If this is true, pressing <see cref="Keys.Enter"/> will insert a new line into the <see cref="Text"/> if the <see cref="InputRule"/> allows it. /// If this is true, pressing <see cref="Keys.Enter"/> will insert a new line into the <see cref="Text"/> if the <see cref="InputRule"/> allows it.
/// Additionally, text will be rendered with horizontal soft wraps, and lines that are outside of the text field's bounds will be hidden. /// Additionally, text will be rendered with horizontal soft wraps, and lines that are outside of the text field's bounds will be hidden.
/// </summary> /// </summary>
/// <remarks>
/// Moving up and down through the text field, and clicking on text to start editing at the mouse's position, are currently not supported.
/// </remarks>
public bool Multiline { public bool Multiline {
get => this.multiline; get => this.multiline;
set { set {
@ -194,11 +180,9 @@ namespace MLEM.Ui.Elements {
private char? maskingCharacter; private char? maskingCharacter;
private double caretBlinkTimer; private double caretBlinkTimer;
private string displayedText; private string displayedText;
private string[] splitText;
private int textOffset; private int textOffset;
private int lineOffset; private int lineOffset;
private int caretPos; private int caretPos;
private float caretDrawOffset;
private bool multiline; private bool multiline;
/// <summary> /// <summary>
@ -248,146 +232,6 @@ namespace MLEM.Ui.Elements {
} }
} }
/// <inheritdoc />
public override void Update(GameTime time) {
base.Update(time);
// handle first initialization if not done
if (this.displayedText == null)
this.HandleTextChange(false);
if (!this.IsSelected || this.IsHidden)
return;
if (this.Input.IsKeyPressed(Keys.Left)) {
this.CaretPos--;
} else if (this.Input.IsKeyPressed(Keys.Right)) {
this.CaretPos++;
} else if (this.Input.IsKeyPressed(Keys.Home)) {
this.CaretPos = 0;
} else if (this.Input.IsKeyPressed(Keys.End)) {
this.CaretPos = this.text.Length;
} else if (this.Input.IsModifierKeyDown(ModifierKey.Control)) {
if (this.Input.IsKeyPressed(Keys.V)) {
var clip = ClipboardService.GetText();
if (clip != null)
this.InsertText(clip, true);
} else if (this.Input.IsKeyPressed(Keys.C)) {
// until there is text selection, just copy the whole content
ClipboardService.SetText(this.Text);
}
}
this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
if (this.caretBlinkTimer >= 1)
this.caretBlinkTimer = 0;
}
/// <inheritdoc />
public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
var tex = this.Texture;
var color = Color.White * alpha;
if (this.IsMouseOver) {
tex = this.HoveredTexture.OrDefault(tex);
color = (Color) this.HoveredColor * alpha;
}
batch.Draw(tex, this.DisplayArea, color, this.Scale);
if (this.displayedText != null) {
var lineHeight = this.Font.Value.LineHeight * this.TextScale * this.Scale;
var offset = new Vector2(
this.TextOffsetX * this.Scale,
this.Multiline ? this.TextOffsetX * this.Scale : this.DisplayArea.Height / 2 - lineHeight / 2);
var textPos = this.DisplayArea.Location + offset;
if (this.text.Length > 0 || this.IsSelected) {
var textColor = this.TextColor.OrDefault(Color.White);
this.Font.Value.DrawString(batch, this.displayedText, textPos, textColor * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
if (this.IsSelected && this.caretBlinkTimer < 0.5F) {
var caretDrawPos = textPos + new Vector2(this.caretDrawOffset * this.TextScale * this.Scale, 0);
if (this.Multiline)
caretDrawPos.Y += this.Font.Value.LineHeight * (this.CaretLine - this.lineOffset) * this.TextScale * this.Scale;
batch.Draw(batch.GetBlankTexture(), new RectangleF(caretDrawPos, new Vector2(this.CaretWidth * this.Scale, lineHeight)), null, textColor * alpha);
}
} else if (this.PlaceholderText != null) {
this.Font.Value.DrawString(batch, this.PlaceholderText, textPos, this.PlaceholderColor.OrDefault(Color.Gray) * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
}
}
base.Draw(time, batch, alpha, blendState, samplerState, matrix);
}
/// <summary>
/// Replaces this text field's text with the given text.
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
/// </summary>
/// <param name="text">The new text</param>
/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
public void SetText(object text, bool removeMismatching = false) {
var strg = text?.ToString() ?? string.Empty;
if (!this.FilterText(ref strg, removeMismatching))
return;
if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value);
this.text.Clear();
this.text.Append(strg);
this.CaretPos = this.text.Length;
this.HandleTextChange();
}
/// <summary>
/// Inserts the given text at the <see cref="CaretPos"/>.
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
/// </summary>
/// <param name="text">The text to insert</param>
/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
public void InsertText(object text, bool removeMismatching = false) {
var strg = text?.ToString() ?? string.Empty;
if (!this.FilterText(ref strg, removeMismatching))
return;
if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
this.text.Insert(this.CaretPos, strg);
this.CaretPos += strg.Length;
this.HandleTextChange();
}
/// <summary>
/// Removes the given amount of text at the given index
/// </summary>
/// <param name="index">The index</param>
/// <param name="length">The amount of text to remove</param>
public void RemoveText(int index, int length) {
if (index < 0 || index >= this.text.Length)
return;
this.text.Remove(index, length);
// ensure that caret pos is still in bounds
this.CaretPos = this.CaretPos;
this.HandleTextChange();
}
/// <inheritdoc />
protected override void InitStyle(UiStyle style) {
base.InitStyle(style);
this.TextScale.SetFromStyle(style.TextScale);
this.Font.SetFromStyle(style.Font);
this.Texture.SetFromStyle(style.TextFieldTexture);
this.HoveredTexture.SetFromStyle(style.TextFieldHoveredTexture);
this.HoveredColor.SetFromStyle(style.TextFieldHoveredColor);
}
private bool FilterText(ref string text, bool removeMismatching) {
if (removeMismatching) {
var result = new StringBuilder();
foreach (var c in text) {
if (this.InputRule(this, c.ToCachedString()))
result.Append(c);
}
text = result.ToString();
} else if (!this.InputRule(this, text))
return false;
return true;
}
private void HandleTextChange(bool textChanged = true) { private void HandleTextChange(bool textChanged = true) {
// not initialized yet // not initialized yet
if (!this.Font.HasValue()) if (!this.Font.HasValue())
@ -395,26 +239,38 @@ namespace MLEM.Ui.Elements {
var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2; var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
if (this.Multiline) { if (this.Multiline) {
// soft wrap if we're multiline // soft wrap if we're multiline
this.splitText = this.Font.Value.SplitStringSeparate(this.text.ToString(), maxWidth, this.TextScale).ToArray(); this.displayedText = this.Font.Value.SplitString(this.text.ToString(), maxWidth, this.TextScale);
this.displayedText = string.Join("\n", this.splitText);
this.UpdateCaretData();
var maxHeight = this.DisplayArea.Height / this.Scale - this.TextOffsetX * 2; var maxHeight = this.DisplayArea.Height / this.Scale - this.TextOffsetX * 2;
if (this.Font.Value.MeasureString(this.displayedText).Y * this.TextScale > maxHeight) { if (this.Font.Value.MeasureString(this.displayedText).Y * this.TextScale > maxHeight) {
var maxLines = (maxHeight / (this.Font.Value.LineHeight * this.TextScale)).Floor(); var maxLines = (maxHeight / (this.Font.Value.LineHeight * this.TextScale)).Floor();
if (this.lineOffset > this.CaretLine) { // calculate what line the caret is on
var caretLine = 0;
var originalIndex = 0;
var addedLineBreaks = 0;
for (var i = 0; i <= this.CaretPos + addedLineBreaks - 1 && i < this.displayedText.Length; i++) {
if (this.displayedText[i] == '\n') {
caretLine++;
if (this.text[originalIndex] != '\n') {
addedLineBreaks++;
continue;
}
}
originalIndex++;
}
// when we're multiline, the text offset is measured in lines
if (this.lineOffset > caretLine) {
// if we're moving up // if we're moving up
this.lineOffset = this.CaretLine; this.lineOffset = caretLine;
} else if (this.CaretLine >= maxLines) { } else if (caretLine >= maxLines) {
// if we're moving down // if we're moving down
var limit = this.CaretLine - (maxLines - 1); var limit = caretLine - (maxLines - 1);
if (limit > this.lineOffset) if (limit > this.lineOffset)
this.lineOffset = limit; this.lineOffset = limit;
} }
// calculate resulting string // calculate resulting string
var ret = new StringBuilder(); var ret = new StringBuilder();
var lines = 0; var lines = 0;
var originalIndex = 0; originalIndex = 0;
for (var i = 0; i < this.displayedText.Length; i++) { for (var i = 0; i < this.displayedText.Length; i++) {
if (lines >= this.lineOffset) { if (lines >= this.lineOffset) {
if (ret.Length <= 0) if (ret.Length <= 0)
@ -455,7 +311,6 @@ namespace MLEM.Ui.Elements {
this.displayedText = this.Text; this.displayedText = this.Text;
this.textOffset = 0; this.textOffset = 0;
} }
this.UpdateCaretData();
} }
if (this.MaskingCharacter != null) if (this.MaskingCharacter != null)
@ -465,37 +320,156 @@ namespace MLEM.Ui.Elements {
this.OnTextChange?.Invoke(this, this.Text); this.OnTextChange?.Invoke(this, this.Text);
} }
private void UpdateCaretData() { /// <inheritdoc />
if (this.splitText != null) { public override void Update(GameTime time) {
var line = 0; base.Update(time);
var index = 0;
for (var d = 0; d < this.splitText.Length; d++) { // handle first initialization if not done
var startOfLine = 0; if (this.displayedText == null)
var split = this.splitText[d]; this.HandleTextChange(false);
for (var i = 0; i <= split.Length; i++) {
if (index == this.CaretPos) { if (!this.IsSelected || this.IsHidden)
this.CaretLine = line; return;
this.CaretPosInLine = i - startOfLine;
this.caretDrawOffset = this.Font.Value.MeasureString(split.Substring(startOfLine, this.CaretPosInLine)).X; if (this.Input.IsKeyPressed(Keys.Left)) {
return; this.CaretPos--;
} } else if (this.Input.IsKeyPressed(Keys.Right)) {
if (i < split.Length) { this.CaretPos++;
// manual splits } else if (this.Input.IsKeyPressed(Keys.Home)) {
if (split[i] == '\n') { this.CaretPos = 0;
startOfLine = i + 1; } else if (this.Input.IsKeyPressed(Keys.End)) {
line++; this.CaretPos = this.text.Length;
} } else if (this.Input.IsModifierKeyDown(ModifierKey.Control)) {
index++; if (this.Input.IsKeyPressed(Keys.V)) {
} var clip = ClipboardService.GetText();
} if (clip != null)
// max width splits this.InsertText(clip);
line++; } else if (this.Input.IsKeyPressed(Keys.C)) {
// until there is text selection, just copy the whole content
ClipboardService.SetText(this.Text);
} }
} else if (this.displayedText != null) {
this.CaretLine = 0;
this.CaretPosInLine = this.CaretPos;
this.caretDrawOffset = this.Font.Value.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X;
} }
this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
if (this.caretBlinkTimer >= 1)
this.caretBlinkTimer = 0;
}
/// <inheritdoc />
public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
var tex = this.Texture;
var color = Color.White * alpha;
if (this.IsMouseOver) {
tex = this.HoveredTexture.OrDefault(tex);
color = (Color) this.HoveredColor * alpha;
}
batch.Draw(tex, this.DisplayArea, color, this.Scale);
if (this.displayedText != null) {
var lineHeight = this.Font.Value.LineHeight * this.TextScale * this.Scale;
var offset = new Vector2(
this.TextOffsetX * this.Scale,
this.Multiline ? this.TextOffsetX * this.Scale : this.DisplayArea.Height / 2 - lineHeight / 2);
var textPos = this.DisplayArea.Location + offset;
if (this.text.Length > 0 || this.IsSelected) {
var textColor = this.TextColor.OrDefault(Color.White);
this.Font.Value.DrawString(batch, this.displayedText, textPos, textColor * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
if (this.IsSelected && this.caretBlinkTimer < 0.5F) {
var caretDrawPos = textPos;
if (this.Multiline) {
var lines = 0;
var lastLineBreak = 0;
var originalIndex = 0;
var addedLineBreaks = 0;
for (var i = 0; i <= this.CaretPos - this.textOffset + addedLineBreaks - 1 && i < this.displayedText.Length; i++) {
if (this.displayedText[i] == '\n') {
lines++;
lastLineBreak = i;
if (this.text[originalIndex] != '\n') {
addedLineBreaks++;
continue;
}
}
originalIndex++;
}
var sub = this.displayedText.Substring(lastLineBreak, this.CaretPos - this.textOffset + addedLineBreaks - lastLineBreak);
caretDrawPos += new Vector2(this.Font.Value.MeasureString(sub).X * this.TextScale * this.Scale, lineHeight * lines);
} else {
caretDrawPos.X += this.Font.Value.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X * this.TextScale * this.Scale;
}
batch.Draw(batch.GetBlankTexture(), new RectangleF(caretDrawPos, new Vector2(this.CaretWidth * this.Scale, lineHeight)), null, textColor * alpha);
}
} else if (this.PlaceholderText != null) {
this.Font.Value.DrawString(batch, this.PlaceholderText, textPos, this.PlaceholderColor.OrDefault(Color.Gray) * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
}
}
base.Draw(time, batch, alpha, blendState, samplerState, matrix);
}
/// <summary>
/// Replaces this text field's text with the given text.
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
/// </summary>
/// <param name="text">The new text</param>
/// <param name="removeMismatching">If any characters that don't match the <see cref="InputRule"/> should be left out</param>
public void SetText(object text, bool removeMismatching = false) {
var strg = text?.ToString() ?? string.Empty;
if (removeMismatching) {
var result = new StringBuilder();
foreach (var c in strg) {
if (this.InputRule(this, c.ToCachedString()))
result.Append(c);
}
strg = result.ToString();
} else if (!this.InputRule(this, strg))
return;
if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value);
this.text.Clear();
this.text.Append(strg);
this.CaretPos = this.text.Length;
this.HandleTextChange();
}
/// <summary>
/// Inserts the given text at the <see cref="CaretPos"/>.
/// If the resulting <see cref="Text"/> exceeds <see cref="MaximumCharacters"/>, the end will be cropped to fit.
/// </summary>
/// <param name="text">The text to insert</param>
public void InsertText(object text) {
var strg = text.ToString();
if (!this.InputRule(this, strg))
return;
if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
this.text.Insert(this.CaretPos, strg);
this.CaretPos += strg.Length;
this.HandleTextChange();
}
/// <summary>
/// Removes the given amount of text at the given index
/// </summary>
/// <param name="index">The index</param>
/// <param name="length">The amount of text to remove</param>
public void RemoveText(int index, int length) {
if (index < 0 || index >= this.text.Length)
return;
this.text.Remove(index, length);
// ensure that caret pos is still in bounds
this.CaretPos = this.CaretPos;
this.HandleTextChange();
}
/// <inheritdoc />
protected override void InitStyle(UiStyle style) {
base.InitStyle(style);
this.TextScale.SetFromStyle(style.TextScale);
this.Font.SetFromStyle(style.Font);
this.Texture.SetFromStyle(style.TextFieldTexture);
this.HoveredTexture.SetFromStyle(style.TextFieldHoveredTexture);
this.HoveredColor.SetFromStyle(style.TextFieldHoveredColor);
} }
/// <summary> /// <summary>