mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-25 05:58:35 +01:00
Compare commits
2 commits
be26a2ebc2
...
c78bafd000
Author | SHA1 | Date | |
---|---|---|---|
c78bafd000 | |||
783da33107 |
2 changed files with 7 additions and 6 deletions
|
@ -17,9 +17,13 @@ Additions
|
||||||
Additions
|
Additions
|
||||||
- Added Element.AutoNavGroup which allows forming groups for auto-navigation
|
- Added Element.AutoNavGroup which allows forming groups for auto-navigation
|
||||||
|
|
||||||
|
Improvements
|
||||||
|
- Ensure that Element.IsMouseOver is always accurate by making it an auto-property
|
||||||
|
|
||||||
Fixes
|
Fixes
|
||||||
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
|
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
|
||||||
- Fixed radio buttons not unchecking all other radio buttons with the same root element
|
- Fixed radio buttons not unchecking all other radio buttons with the same root element
|
||||||
|
- Fixed elements not being deselected when removed through RemoveChild
|
||||||
|
|
||||||
## 5.3.0
|
## 5.3.0
|
||||||
### MLEM
|
### MLEM
|
||||||
|
|
|
@ -240,7 +240,7 @@ namespace MLEM.Ui.Elements {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Stores whether this element is currently being moused over or touched.
|
/// Stores whether this element is currently being moused over or touched.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool IsMouseOver { get; protected set; }
|
public bool IsMouseOver => this.Controls.MousedElement == this || this.Controls.TouchedElement == this;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns whether this element is its <see cref="Root"/>'s <see cref="RootElement.SelectedElement"/>.
|
/// Returns whether this element is its <see cref="Root"/>'s <see cref="RootElement.SelectedElement"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -439,11 +439,6 @@ namespace MLEM.Ui.Elements {
|
||||||
this.size = size;
|
this.size = size;
|
||||||
|
|
||||||
this.Children = new ReadOnlyCollection<Element>(this.children);
|
this.Children = new ReadOnlyCollection<Element>(this.children);
|
||||||
|
|
||||||
this.OnMouseEnter += element => this.IsMouseOver = true;
|
|
||||||
this.OnMouseExit += element => this.IsMouseOver = false;
|
|
||||||
this.OnTouchEnter += element => this.IsMouseOver = true;
|
|
||||||
this.OnTouchExit += element => this.IsMouseOver = false;
|
|
||||||
this.GetTabNextElement += (backward, next) => next;
|
this.GetTabNextElement += (backward, next) => next;
|
||||||
this.GetGamepadNextElement += (dir, next) => next;
|
this.GetGamepadNextElement += (dir, next) => next;
|
||||||
|
|
||||||
|
@ -485,6 +480,8 @@ namespace MLEM.Ui.Elements {
|
||||||
/// <param name="element">The child element to remove</param>
|
/// <param name="element">The child element to remove</param>
|
||||||
public virtual void RemoveChild(Element element) {
|
public virtual void RemoveChild(Element element) {
|
||||||
this.children.Remove(element);
|
this.children.Remove(element);
|
||||||
|
if (this.Root?.SelectedElement == element)
|
||||||
|
this.Root.SelectElement(null);
|
||||||
// set area dirty here so that a dirty call is made
|
// set area dirty here so that a dirty call is made
|
||||||
// upwards to us if the element is auto-positioned
|
// upwards to us if the element is auto-positioned
|
||||||
element.SetAreaDirty();
|
element.SetAreaDirty();
|
||||||
|
|
Loading…
Reference in a new issue