mirror of
https://github.com/Ellpeck/MLEM.git
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204 lines
No EOL
8.5 KiB
C#
204 lines
No EOL
8.5 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Input;
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using MLEM.Textures;
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using MLEM.Ui.Style;
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namespace MLEM.Ui.Elements {
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public class TextField : Element {
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public static readonly Rule DefaultRule = (field, add) => !add.Any(char.IsControl);
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public static readonly Rule OnlyLetters = (field, add) => add.All(char.IsLetter);
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public static readonly Rule OnlyNumbers = (field, add) => add.All(char.IsNumber);
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public static readonly Rule LettersNumbers = (field, add) => add.All(c => char.IsLetter(c) || char.IsNumber(c));
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public StyleProp<NinePatch> Texture;
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public StyleProp<NinePatch> HoveredTexture;
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public StyleProp<Color> HoveredColor;
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public StyleProp<float> TextScale;
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public StyleProp<IGenericFont> Font;
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private readonly StringBuilder text = new StringBuilder();
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public string Text => this.text.ToString();
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public string PlaceholderText;
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public TextChanged OnTextChange;
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public float TextOffsetX = 4;
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private double caretBlinkTimer;
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private string displayedText;
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private int textOffset;
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public Rule InputRule;
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public string MobileTitle;
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public string MobileDescription;
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private int caretPos;
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public int CaretPos {
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get {
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this.CaretPos = MathHelper.Clamp(this.caretPos, 0, this.text.Length);
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return this.caretPos;
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}
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set {
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if (this.caretPos != value) {
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this.caretPos = value;
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this.HandleTextChange(false);
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}
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}
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}
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public TextField(Anchor anchor, Vector2 size, Rule rule = null, IGenericFont font = null) : base(anchor, size) {
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this.InputRule = rule ?? DefaultRule;
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if (font != null)
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this.Font.Set(font);
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if (WindowExtensions.SupportsTextInput()) {
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this.OnTextInput += (element, key, character) => {
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if (!this.IsSelected)
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return;
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if (key == Keys.Back) {
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if (this.CaretPos > 0) {
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this.CaretPos--;
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this.RemoveText(this.CaretPos, 1);
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}
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} else if (key == Keys.Delete) {
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this.RemoveText(this.CaretPos, 1);
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} else {
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this.InsertText(character);
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}
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};
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} else {
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this.OnPressed += async e => {
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if (!KeyboardInput.IsVisible) {
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var title = this.MobileTitle ?? this.PlaceholderText;
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var result = await KeyboardInput.Show(title, this.MobileDescription, this.Text);
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if (result != null)
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this.SetText(result.Replace('\n', ' '), true);
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}
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};
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}
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this.OnDeselected += e => this.CaretPos = 0;
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this.OnSelected += e => this.CaretPos = this.text.Length;
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}
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private void HandleTextChange(bool textChanged = true) {
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// not initialized yet
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if (this.Font.Value == null)
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return;
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var length = this.Font.Value.MeasureString(this.text).X * this.TextScale;
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var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
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if (length > maxWidth) {
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// if we're moving the caret to the left
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if (this.textOffset > this.CaretPos) {
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this.textOffset = this.CaretPos;
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} else {
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// if we're moving the caret to the right
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var importantArea = this.text.ToString(this.textOffset, Math.Min(this.CaretPos, this.text.Length) - this.textOffset);
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var bound = this.CaretPos - this.Font.Value.TruncateString(importantArea, maxWidth, this.TextScale, true).Length;
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if (this.textOffset < bound) {
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this.textOffset = bound;
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}
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}
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var visible = this.text.ToString(this.textOffset, this.text.Length - this.textOffset);
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this.displayedText = this.Font.Value.TruncateString(visible, maxWidth, this.TextScale);
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} else {
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this.displayedText = this.Text;
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this.textOffset = 0;
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}
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if (textChanged)
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this.OnTextChange?.Invoke(this, this.Text);
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}
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public override void Update(GameTime time) {
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base.Update(time);
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// handle first initialization if not done
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if (this.displayedText == null)
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this.HandleTextChange(false);
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if (this.Input.IsKeyPressed(Keys.Left)) {
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this.CaretPos--;
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} else if (this.Input.IsKeyPressed(Keys.Right)) {
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this.CaretPos++;
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} else if (this.Input.IsKeyPressed(Keys.Home)) {
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this.CaretPos = 0;
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} else if (this.Input.IsKeyPressed(Keys.End)) {
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this.CaretPos = this.text.Length;
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}
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this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
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if (this.caretBlinkTimer >= 1)
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this.caretBlinkTimer = 0;
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}
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
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var tex = this.Texture;
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var color = Color.White * alpha;
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if (this.IsMouseOver) {
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tex = this.HoveredTexture.OrDefault(tex);
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color = (Color) this.HoveredColor * alpha;
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}
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batch.Draw(tex, this.DisplayArea, color, this.Scale);
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if (this.displayedText != null) {
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var textPos = this.DisplayArea.Location + new Vector2(this.TextOffsetX * this.Scale, this.DisplayArea.Height / 2);
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if (this.text.Length > 0 || this.IsSelected) {
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var caret = this.IsSelected ? this.caretBlinkTimer >= 0.5F ? "|" : " " : "";
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var display = this.displayedText.Insert(this.CaretPos - this.textOffset, caret);
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this.Font.Value.DrawCenteredString(batch, display, textPos, this.TextScale * this.Scale, Color.White * alpha, false, true);
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} else if (this.PlaceholderText != null) {
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this.Font.Value.DrawCenteredString(batch, this.PlaceholderText, textPos, this.TextScale * this.Scale, Color.Gray * alpha, false, true);
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}
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}
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base.Draw(time, batch, alpha, blendState, samplerState, matrix);
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}
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public void SetText(object text, bool removeMismatching = false) {
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if (removeMismatching) {
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var result = new StringBuilder();
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foreach (var c in text.ToString()) {
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if (this.InputRule(this, c.ToString()))
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result.Append(c);
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}
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text = result.ToString();
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} else if (!this.InputRule(this, text.ToString()))
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return;
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this.text.Clear();
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this.text.Append(text);
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this.CaretPos = this.text.Length;
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this.HandleTextChange();
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}
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public void InsertText(object text) {
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var strg = text.ToString();
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if (!this.InputRule(this, strg))
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return;
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this.text.Insert(this.CaretPos, strg);
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this.CaretPos += strg.Length;
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this.HandleTextChange();
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}
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public void RemoveText(int index, int length) {
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if (index < 0 || index >= this.text.Length)
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return;
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this.text.Remove(index, length);
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this.HandleTextChange();
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}
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protected override void InitStyle(UiStyle style) {
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base.InitStyle(style);
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this.TextScale.SetFromStyle(style.TextScale);
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this.Font.SetFromStyle(style.Font);
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this.Texture.SetFromStyle(style.TextFieldTexture);
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this.HoveredTexture.SetFromStyle(style.TextFieldHoveredTexture);
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this.HoveredColor.SetFromStyle(style.TextFieldHoveredColor);
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}
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public delegate void TextChanged(TextField field, string text);
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public delegate bool Rule(TextField field, string textToAdd);
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}
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} |