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48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
using System.Text.RegularExpressions;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Font;
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using MLEM.Misc;
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namespace MLEM.Formatting.Codes {
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public class Code : GenericDataHolder {
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public readonly Regex Regex;
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public readonly Match Match;
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public Token Token { get; internal set; }
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protected Code(Match match, Regex regex) {
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this.Match = match;
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this.Regex = regex;
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}
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public virtual bool EndsHere(Code other) {
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return other.GetType() == this.GetType();
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}
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public virtual Color? GetColor(Color defaultPick) {
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return null;
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}
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public virtual GenericFont GetFont(GenericFont defaultPick) {
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return null;
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}
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public virtual void Update(GameTime time) {
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}
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public virtual string GetReplacementString(GenericFont font) {
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return string.Empty;
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}
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public virtual bool DrawCharacter(GameTime time, SpriteBatch batch, char c, string cString, int indexInToken, ref Vector2 pos, GenericFont font, ref Color color, ref float scale, float depth) {
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return false;
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}
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public virtual void DrawSelf(GameTime time, SpriteBatch batch, Vector2 pos, GenericFont font, Color color, float scale, float depth) {
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}
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public delegate Code Constructor(TextFormatter formatter, Match match, Regex regex);
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}
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} |