mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-26 06:28:35 +01:00
121 lines
3.9 KiB
YAML
121 lines
3.9 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: MLEM.Ui.Elements.CustomDrawGroup.BeginDelegate
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commentId: T:MLEM.Ui.Elements.CustomDrawGroup.BeginDelegate
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id: CustomDrawGroup.BeginDelegate
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parent: MLEM.Ui.Elements
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children: []
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langs:
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- csharp
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- vb
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name: CustomDrawGroup.BeginDelegate
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nameWithType: CustomDrawGroup.BeginDelegate
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fullName: MLEM.Ui.Elements.CustomDrawGroup.BeginDelegate
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type: Delegate
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source:
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remote:
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path: MLEM.Ui/Elements/CustomDrawGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: BeginDelegate
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path: ../MLEM.Ui/Elements/CustomDrawGroup.cs
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startLine: 48
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assemblies:
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- MLEM.Ui
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namespace: MLEM.Ui.Elements
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syntax:
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content: public delegate void BeginDelegate(CustomDrawGroup element, GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix);
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parameters:
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- id: element
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type: MLEM.Ui.Elements.CustomDrawGroup
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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- id: alpha
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type: System.Single
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- id: blendState
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type: Microsoft.Xna.Framework.Graphics.BlendState
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- id: samplerState
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type: Microsoft.Xna.Framework.Graphics.SamplerState
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- id: matrix
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type: Microsoft.Xna.Framework.Matrix
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content.vb: Public Delegate Sub BeginDelegate(element As CustomDrawGroup, time As GameTime, batch As SpriteBatch, alpha As Single, blendState As BlendState, samplerState As SamplerState, matrix As Matrix)
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modifiers.csharp:
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- public
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- delegate
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modifiers.vb:
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- Public
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- Delegate
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references:
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- uid: MLEM.Ui.Elements
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commentId: N:MLEM.Ui.Elements
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name: MLEM.Ui.Elements
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nameWithType: MLEM.Ui.Elements
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fullName: MLEM.Ui.Elements
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- uid: MLEM.Ui.Elements.CustomDrawGroup
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commentId: T:MLEM.Ui.Elements.CustomDrawGroup
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parent: MLEM.Ui.Elements
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name: CustomDrawGroup
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nameWithType: CustomDrawGroup
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fullName: MLEM.Ui.Elements.CustomDrawGroup
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- uid: Microsoft.Xna.Framework.GameTime
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commentId: T:Microsoft.Xna.Framework.GameTime
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parent: Microsoft.Xna.Framework
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isExternal: true
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name: GameTime
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nameWithType: GameTime
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fullName: Microsoft.Xna.Framework.GameTime
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- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
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commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
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parent: Microsoft.Xna.Framework.Graphics
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isExternal: true
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name: SpriteBatch
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nameWithType: SpriteBatch
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fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: Single
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nameWithType: Single
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fullName: System.Single
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- uid: Microsoft.Xna.Framework.Graphics.BlendState
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commentId: T:Microsoft.Xna.Framework.Graphics.BlendState
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parent: Microsoft.Xna.Framework.Graphics
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isExternal: true
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name: BlendState
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nameWithType: BlendState
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fullName: Microsoft.Xna.Framework.Graphics.BlendState
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- uid: Microsoft.Xna.Framework.Graphics.SamplerState
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commentId: T:Microsoft.Xna.Framework.Graphics.SamplerState
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parent: Microsoft.Xna.Framework.Graphics
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isExternal: true
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name: SamplerState
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nameWithType: SamplerState
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fullName: Microsoft.Xna.Framework.Graphics.SamplerState
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- uid: Microsoft.Xna.Framework.Matrix
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commentId: T:Microsoft.Xna.Framework.Matrix
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parent: Microsoft.Xna.Framework
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isExternal: true
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name: Matrix
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nameWithType: Matrix
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fullName: Microsoft.Xna.Framework.Matrix
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- uid: Microsoft.Xna.Framework
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commentId: N:Microsoft.Xna.Framework
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isExternal: true
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name: Microsoft.Xna.Framework
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nameWithType: Microsoft.Xna.Framework
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fullName: Microsoft.Xna.Framework
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- uid: Microsoft.Xna.Framework.Graphics
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commentId: N:Microsoft.Xna.Framework.Graphics
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isExternal: true
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name: Microsoft.Xna.Framework.Graphics
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nameWithType: Microsoft.Xna.Framework.Graphics
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fullName: Microsoft.Xna.Framework.Graphics
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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