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MLEM/Demos/Demos.KNI.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>Demos</RootNamespace>
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>