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MLEM/MLEM.Extended/MLEM.Extended.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net8.0</TargetFrameworks>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
</PropertyGroup>
<PropertyGroup>
<Authors>Ellpeck</Authors>
<Description>MLEM Library for Extending MonoGame extension that ties in with MonoGame.Extended and other MonoGame libraries</Description>
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
<PackageTags>monogame ellpeck mlem utility extensions monogame.extended extended</PackageTags>
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Logo.png</PackageIcon>
<PackageReadmeFile>README.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\MLEM\MLEM.csproj" />
<PackageReference Condition="'$(TargetFramework)'=='net8.0'" Include="MonoGame.Extended" Version="4.0.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="FontStashSharp.MonoGame" Version="1.3.3">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)'!='net8.0'">
<Compile Remove="Tiled/**" />
<Compile Remove="Graphics/SpriteBatchExtensions.cs" />
<Compile Remove="Graphics/TextureExtensions.cs" />
<Compile Remove="Maths/NumberExtensions.cs" />
<Compile Remove="Maths/RandomExtensions.cs" />
<Compile Remove="Font/GenericBitmapFont.cs" />
</ItemGroup>
<ItemGroup>
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
<None Include="../README.md" Pack="true" PackagePath="" />
</ItemGroup>
</Project>