mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-24 13:38:34 +01:00
51 lines
2.4 KiB
XML
51 lines
2.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;net8.0</TargetFrameworks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
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<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
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<RootNamespace>MLEM.Extended</RootNamespace>
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<DefineConstants>$(DefineConstants);FNA</DefineConstants>
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<NoWarn>NU1702</NoWarn>
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</PropertyGroup>
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<PropertyGroup>
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<Authors>Ellpeck</Authors>
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<Description>MLEM Library for Extending FNA extension that ties in with other FNA libraries</Description>
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<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
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<PackageTags>fna ellpeck mlem utility extensions extended</PackageTags>
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<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
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<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageIcon>Logo.png</PackageIcon>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\MLEM\MLEM.FNA.csproj" />
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<ProjectReference Condition="'$(TargetFramework)'=='net8.0'" Include="..\ThirdParty\MonoGame.Extended\source\MonoGame.Extended\FNA.Extended.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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<ProjectReference Include="..\ThirdParty\FontStashSharp\src\XNA\FontStashSharp.FNA.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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<ProjectReference Include="..\ThirdParty\FNA\FNA.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)'!='net8.0'">
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<Compile Remove="Tiled/**" />
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<Compile Remove="Graphics/SpriteBatchExtensions.cs" />
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<Compile Remove="Graphics/TextureExtensions.cs" />
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<Compile Remove="Maths/NumberExtensions.cs" />
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<Compile Remove="Maths/RandomExtensions.cs" />
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<Compile Remove="Font/GenericBitmapFont.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
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<None Include="../README.md" Pack="true" PackagePath="" />
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</ItemGroup>
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</Project>
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