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https://github.com/Ellpeck/MLEM.git
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90 lines
No EOL
3.4 KiB
C#
90 lines
No EOL
3.4 KiB
C#
using System;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using MLEM.Misc;
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using MLEM.Ui;
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using MLEM.Ui.Elements;
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using MLEM.Ui.Style;
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using NUnit.Framework;
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namespace Tests {
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public class UiTests {
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private TestGame game;
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[SetUp]
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public void SetUp() {
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this.game = TestGame.Create();
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}
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[TearDown]
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public void TearDown() {
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this.game?.Dispose();
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}
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[Test]
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public void TestInvalidPanel() {
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var invalidPanel = new Panel(Anchor.Center, Vector2.Zero, Vector2.Zero) {
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SetWidthBasedOnChildren = true,
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SetHeightBasedOnChildren = true
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};
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invalidPanel.AddChild(new Paragraph(Anchor.AutoRight, 1, "This is some test text!", true));
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invalidPanel.AddChild(new VerticalSpace(1));
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Assert.Throws<ArithmeticException>(() => this.AddAndUpdate(invalidPanel));
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}
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[Test]
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public void TestComplexPanel() {
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var group = new Group(Anchor.TopLeft, Vector2.One, false);
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var panel = group.AddChild(new Panel(Anchor.Center, new Vector2(150, 150), Vector2.Zero, false, true, new Point(5, 10), false) {
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ChildPadding = new Padding(5, 10, 5, 5)
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});
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for (var i = 0; i < 5; i++) {
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var button = panel.AddChild(new Button(Anchor.AutoLeft, new Vector2(1)) {
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SetHeightBasedOnChildren = true,
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Padding = new Padding(0, 0, 0, 1),
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ChildPadding = new Vector2(3)
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});
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button.AddChild(new Group(Anchor.AutoLeft, new Vector2(0.5F, 30), false) {
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CanBeMoused = false
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});
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}
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this.AddAndUpdate(group);
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// group has 1 panel with 1 scroll bar, and the panel's 10 children
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Assert.AreEqual(1, group.GetChildren().Count());
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Assert.AreEqual(12, group.GetChildren(regardGrandchildren: true).Count());
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// panel 1 scroll bar and 5 buttons, each button has 1 group, so 11 grandchildren
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Assert.AreEqual(6, panel.GetChildren().Count());
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Assert.AreEqual(11, panel.GetChildren(regardGrandchildren: true).Count());
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var testBtn = panel.GetChildren<Button>().First();
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// panel's width is 150, minus child padding of 5 left and 10 right
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Assert.AreEqual(testBtn.DisplayArea.Width, 150 - 5 - 10);
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// button's width, minus child padding of 3 left and 3 right, divided by 2 because of group's width
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Assert.AreEqual(testBtn.GetChildren<Group>().Single().DisplayArea.Width, (150 - 5 - 10 - 3 - 3) * 0.5F);
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}
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[Test]
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public void TestStyle() {
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var style = new StyleProp<string>();
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Assert.AreEqual(null, style.Value);
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style.SetFromStyle("from style");
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Assert.AreEqual("from style", style.Value);
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style.Set("custom");
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Assert.AreEqual("custom", style.Value);
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style.SetFromStyle("from style again");
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Assert.AreEqual("custom", style.Value);
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}
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private void AddAndUpdate(Element element) {
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foreach (var root in this.game.UiSystem.GetRootElements())
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this.game.UiSystem.Remove(root.Name);
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this.game.UiSystem.Add("Test", element);
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element.ForceUpdateArea();
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}
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}
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} |