1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-12-25 01:39:23 +01:00
No description
Find a file
2021-12-11 17:39:49 +01:00
.config resolved some documentation warnings 2021-11-30 11:46:06 +01:00
.github Update FUNDING.yml 2021-11-08 15:52:32 +01:00
Demos use TextureRegion for AutoTiling 2021-12-03 21:10:19 +01:00
Demos.Android dependency update 2021-11-29 11:50:43 +01:00
Demos.DesktopGL streamlined TextInputWrapper into MlemPlatform and included link opening 2021-04-23 00:17:46 +02:00
Docs reflect lidgren deprecation in descriptions 2021-12-03 12:55:34 +01:00
Media added package readmes 2021-09-24 04:47:39 +02:00
MLEM Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
MLEM.Data reflect lidgren deprecation in descriptions 2021-12-03 12:55:34 +01:00
MLEM.Extended resolved some documentation warnings 2021-11-30 11:46:06 +01:00
MLEM.Startup resolved some documentation warnings 2021-11-30 11:46:06 +01:00
MLEM.Templates fixed Docs casing in readme path 2021-09-24 04:50:42 +02:00
MLEM.Ui Allow overriding SetAreaAndUpdateChildren and switch to using it in some locations 2021-12-11 17:39:49 +01:00
Sandbox Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Tests dependency update 2021-11-29 11:50:43 +01:00
.gitignore added some tests 2021-03-18 17:28:08 +01:00
build.cake resolved some documentation warnings 2021-11-30 11:46:06 +01:00
CHANGELOG.md Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Jenkinsfile delete old docs before copying new ones to destination 2021-11-26 19:45:59 +01:00
LICENSE updated license year 2021-03-30 00:56:28 +02:00
MLEM.sln added some tests 2021-03-18 17:28:08 +01:00
NuGet.config updated remaining dependencies 2021-03-24 22:31:58 +01:00
README.md reflect lidgren deprecation in descriptions 2021-12-03 12:55:34 +01:00

The MLEM logo

MLEM Library for Extending MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Packages

  • MLEM is the base package, which provides extension methods and additional features for MonoGame
  • MLEM.Ui features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
  • MLEM.Extended ties in with MonoGame.Extended and other MonoGame libraries
  • MLEM.Data provides simple data handling
  • MLEM.Startup combines MLEM with some other useful libraries into a quick Game startup class
  • MLEM.Templates contains cross-platform project templates

Made with MLEM

If you created a game with the help of MLEM, you can get it added to this list by submitting it on the issue tracker. If its source is public, other people will be able to use your project as an example, too!

Gallery

Here are some images that show a couple of MLEM's features.

The MLEM.Ui demo in action:

A gif showing various user interface elements from the MLEM.Ui demo

MLEM's text formatting system, which is compatible with both MLEM.Ui and regular sprite batch rendering:

An image showing text with various colors and other formatting

Friends of MLEM

There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:

  • Contentless, a tool that removes the need to add assets to the MonoGame Content Pipeline manually
  • GameBundle, a tool that packages MonoGame and other .NET Core applications into several distributable formats
  • MonoGame.Extended, a package that also provides several additional features for MonoGame
  • Coroutine, a package that implements Unity-style coroutines for any project