mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-16 02:53:11 +01:00
113 lines
No EOL
4.6 KiB
C#
113 lines
No EOL
4.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using MLEM.Extensions;
|
|
using MLEM.Font;
|
|
using MLEM.Formatting;
|
|
using MLEM.Misc;
|
|
using MLEM.Textures;
|
|
using MLEM.Ui.Style;
|
|
|
|
namespace MLEM.Ui.Elements {
|
|
public class Paragraph : Element {
|
|
|
|
private string text;
|
|
private string splitText;
|
|
public FormattingCodeCollection Formatting;
|
|
public StyleProp<IGenericFont> RegularFont;
|
|
public StyleProp<IGenericFont> BoldFont;
|
|
public StyleProp<IGenericFont> ItalicFont;
|
|
public StyleProp<FormatSettings> FormatSettings;
|
|
|
|
public StyleProp<Color> TextColor;
|
|
public StyleProp<float> TextScale;
|
|
public string Text {
|
|
get => this.text;
|
|
set {
|
|
if (this.text != value) {
|
|
this.text = value;
|
|
this.IsHidden = string.IsNullOrWhiteSpace(this.text);
|
|
this.SetAreaDirty();
|
|
}
|
|
}
|
|
}
|
|
public bool AutoAdjustWidth;
|
|
public TextCallback GetTextCallback;
|
|
public TextModifier RenderedTextModifier = text => text;
|
|
public TimeSpan TimeIntoAnimation;
|
|
|
|
public Paragraph(Anchor anchor, float width, TextCallback textCallback, bool centerText = false)
|
|
: this(anchor, width, "", centerText) {
|
|
this.GetTextCallback = textCallback;
|
|
this.Text = textCallback(this);
|
|
if (this.Text == null)
|
|
this.IsHidden = true;
|
|
}
|
|
|
|
public Paragraph(Anchor anchor, float width, string text, bool centerText = false) : base(anchor, new Vector2(width, 0)) {
|
|
this.Text = text;
|
|
if (this.Text == null)
|
|
this.IsHidden = true;
|
|
this.AutoAdjustWidth = centerText;
|
|
this.CanBeSelected = false;
|
|
this.CanBeMoused = false;
|
|
}
|
|
|
|
protected override Vector2 CalcActualSize(RectangleF parentArea) {
|
|
var size = base.CalcActualSize(parentArea);
|
|
|
|
var sc = this.TextScale * this.Scale;
|
|
this.splitText = this.RegularFont.Value.SplitString(this.text.RemoveFormatting(this.RegularFont.Value), size.X - this.ScaledPadding.Width, sc);
|
|
this.Formatting = this.text.GetFormattingCodes(this.RegularFont.Value);
|
|
|
|
var textDims = this.RegularFont.Value.MeasureString(this.splitText) * sc;
|
|
return new Vector2(this.AutoAdjustWidth ? textDims.X + this.ScaledPadding.Width : size.X, textDims.Y + this.ScaledPadding.Height);
|
|
}
|
|
|
|
public override void ForceUpdateArea() {
|
|
if (this.GetTextCallback != null)
|
|
this.Text = this.GetTextCallback(this);
|
|
base.ForceUpdateArea();
|
|
}
|
|
|
|
public override void Update(GameTime time) {
|
|
base.Update(time);
|
|
if (this.GetTextCallback != null)
|
|
this.Text = this.GetTextCallback(this);
|
|
this.TimeIntoAnimation += time.ElapsedGameTime;
|
|
}
|
|
|
|
public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
|
|
var pos = this.DisplayArea.Location;
|
|
var sc = this.TextScale * this.Scale;
|
|
|
|
var toRender = this.RenderedTextModifier(this.splitText);
|
|
var color = this.TextColor.OrDefault(Color.White) * alpha;
|
|
// if we don't have any formatting codes, then we don't need to do complex drawing
|
|
if (this.Formatting.Count <= 0) {
|
|
this.RegularFont.Value.DrawString(batch, toRender, pos, color, 0, Vector2.Zero, sc, SpriteEffects.None, 0);
|
|
} else {
|
|
// if we have formatting codes, we should do it
|
|
this.RegularFont.Value.DrawFormattedString(batch, pos, toRender, this.Formatting, color, sc, this.BoldFont.Value, this.ItalicFont.Value, 0, this.TimeIntoAnimation, this.FormatSettings);
|
|
}
|
|
base.Draw(time, batch, alpha, blendState, samplerState, matrix);
|
|
}
|
|
|
|
protected override void InitStyle(UiStyle style) {
|
|
base.InitStyle(style);
|
|
this.TextScale.SetFromStyle(style.TextScale);
|
|
this.RegularFont.SetFromStyle(style.Font);
|
|
this.BoldFont.SetFromStyle(style.BoldFont ?? style.Font);
|
|
this.ItalicFont.SetFromStyle(style.ItalicFont ?? style.Font);
|
|
this.FormatSettings.SetFromStyle(style.FormatSettings);
|
|
}
|
|
|
|
public delegate string TextCallback(Paragraph paragraph);
|
|
|
|
public delegate string TextModifier(string text);
|
|
|
|
}
|
|
} |