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MLEM/Tests/DataTextureAtlasTests.cs
2022-06-17 18:23:47 +02:00

30 lines
1 KiB
C#

using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Data;
using MLEM.Textures;
using NUnit.Framework;
namespace Tests {
public class TestDataTextureAtlas {
[Test]
public void Test() {
using var game = TestGame.Create();
using var texture = new Texture2D(game.GraphicsDevice, 1, 1);
var atlas = DataTextureAtlas.LoadAtlasData(new TextureRegion(texture), game.RawContent, "Texture.atlas");
Assert.AreEqual(atlas.Regions.Count(), 5);
// no added offset
var table = atlas["LongTableUp"];
Assert.AreEqual(table.Area, new Rectangle(0, 32, 64, 48));
Assert.AreEqual(table.PivotPixels, new Vector2(16, 48 - 32));
// added offset
var table2 = atlas["LongTableRight"];
Assert.AreEqual(table2.Area, new Rectangle(64, 32, 64, 48));
Assert.AreEqual(table2.PivotPixels, new Vector2(112 - 64, 48 - 32));
}
}
}