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40 lines
1.6 KiB
XML
40 lines
1.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<RootNamespace>Demos</RootNamespace>
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<DefineConstants>$(DefineConstants);KNI</DefineConstants>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
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<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
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<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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