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MLEM/MLEM.Ui/Elements/TextField.cs
2019-09-05 18:15:51 +02:00

202 lines
No EOL
8.2 KiB
C#

using System;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using MLEM.Extensions;
using MLEM.Font;
using MLEM.Input;
using MLEM.Textures;
using MLEM.Ui.Style;
namespace MLEM.Ui.Elements {
public class TextField : Element {
public static readonly Rule DefaultRule = (field, add) => !add.Any(char.IsControl);
public static readonly Rule OnlyLetters = (field, add) => add.All(char.IsLetter);
public static readonly Rule OnlyNumbers = (field, add) => add.All(char.IsNumber);
public static readonly Rule LettersNumbers = (field, add) => add.All(c => char.IsLetter(c) || char.IsNumber(c));
public NinePatch Texture;
public NinePatch HoveredTexture;
public Color HoveredColor;
public float TextScale;
private readonly StringBuilder text = new StringBuilder();
public string Text => this.text.ToString();
public string PlaceholderText;
public TextChanged OnTextChange;
public float TextOffsetX = 4;
private IGenericFont font;
private double caretBlinkTimer;
private string displayedText;
private int textOffset;
public Rule InputRule;
public string MobileTitle;
public string MobileDescription;
private int caretPos;
public int CaretPos {
get {
this.CaretPos = MathHelper.Clamp(this.caretPos, 0, this.text.Length);
return this.caretPos;
}
set {
if (this.caretPos != value) {
this.caretPos = value;
this.HandleTextChange(false);
}
}
}
public TextField(Anchor anchor, Vector2 size, Rule rule = null, IGenericFont font = null) : base(anchor, size) {
this.InputRule = rule ?? DefaultRule;
this.font = font;
if (WindowExtensions.SupportsTextInput()) {
this.OnTextInput += (element, key, character) => {
if (!this.IsSelected)
return;
if (key == Keys.Back) {
if (this.CaretPos > 0) {
this.CaretPos--;
this.RemoveText(this.CaretPos, 1);
}
} else if (key == Keys.Delete) {
this.RemoveText(this.CaretPos, 1);
} else {
this.InsertText(character);
}
};
} else {
this.OnPressed += async e => {
if (!KeyboardInput.IsVisible) {
var title = this.MobileTitle ?? this.PlaceholderText;
var result = await KeyboardInput.Show(title, this.MobileDescription, this.Text);
if (result != null)
this.SetText(result.Replace('\n', ' '), true);
}
};
}
this.OnDeselected += e => this.CaretPos = 0;
this.OnSelected += e => this.CaretPos = this.text.Length;
}
private void HandleTextChange(bool textChanged = true) {
// not initialized yet
if (this.font == null)
return;
var length = this.font.MeasureString(this.text).X * this.TextScale;
var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
if (length > maxWidth) {
// if we're moving the caret to the left
if (this.textOffset > this.CaretPos) {
this.textOffset = this.CaretPos;
} else {
// if we're moving the caret to the right
var importantArea = this.text.ToString(this.textOffset, Math.Min(this.CaretPos, this.text.Length) - this.textOffset);
var bound = this.CaretPos - this.font.TruncateString(importantArea, maxWidth, this.TextScale, true).Length;
if (this.textOffset < bound) {
this.textOffset = bound;
}
}
var visible = this.text.ToString(this.textOffset, this.text.Length - this.textOffset);
this.displayedText = this.font.TruncateString(visible, maxWidth, this.TextScale);
} else {
this.displayedText = this.Text;
this.textOffset = 0;
}
if (textChanged)
this.OnTextChange?.Invoke(this, this.Text);
}
public override void Update(GameTime time) {
base.Update(time);
// handle first initialization if not done
if (this.displayedText == null)
this.HandleTextChange(false);
if (this.Input.IsKeyPressed(Keys.Left)) {
this.CaretPos--;
} else if (this.Input.IsKeyPressed(Keys.Right)) {
this.CaretPos++;
} else if (this.Input.IsKeyPressed(Keys.Home)) {
this.CaretPos = 0;
} else if (this.Input.IsKeyPressed(Keys.End)) {
this.CaretPos = this.text.Length;
}
this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
if (this.caretBlinkTimer >= 1)
this.caretBlinkTimer = 0;
}
public override void Draw(GameTime time, SpriteBatch batch, float alpha) {
var tex = this.Texture;
var color = Color.White * alpha;
if (this.IsMouseOver) {
if (this.HoveredTexture != null)
tex = this.HoveredTexture;
color = this.HoveredColor * alpha;
}
batch.Draw(tex, this.DisplayArea, color, this.Scale);
var textPos = this.DisplayArea.Location.ToVector2() + new Vector2(this.TextOffsetX * this.Scale, this.DisplayArea.Height / 2);
if (this.text.Length > 0 || this.IsSelected) {
var caret = this.IsSelected ? this.caretBlinkTimer >= 0.5F ? "|" : " " : "";
var display = this.displayedText.Insert(this.CaretPos - this.textOffset, caret);
this.font.DrawCenteredString(batch, display, textPos, this.TextScale * this.Scale, Color.White * alpha, false, true);
} else if (this.PlaceholderText != null) {
this.font.DrawCenteredString(batch, this.PlaceholderText, textPos, this.TextScale * this.Scale, Color.Gray * alpha, false, true);
}
base.Draw(time, batch, alpha);
}
public void SetText(object text, bool removeMismatching = false) {
if (removeMismatching) {
var result = new StringBuilder();
foreach (var c in text.ToString()) {
if (this.InputRule(this, c.ToString()))
result.Append(c);
}
text = result.ToString();
} else if (!this.InputRule(this, text.ToString()))
return;
this.text.Clear();
this.text.Append(text);
this.CaretPos = this.text.Length;
this.HandleTextChange();
}
public void InsertText(object text) {
var strg = text.ToString();
if (!this.InputRule(this, strg))
return;
this.text.Insert(this.CaretPos, strg);
this.CaretPos += strg.Length;
this.HandleTextChange();
}
public void RemoveText(int index, int length) {
if (index < 0 || index >= this.text.Length)
return;
this.text.Remove(index, length);
this.HandleTextChange();
}
protected override void InitStyle(UiStyle style) {
base.InitStyle(style);
this.TextScale = style.TextScale;
this.font = style.Font;
this.Texture = style.TextFieldTexture;
this.HoveredTexture = style.TextFieldHoveredTexture;
this.HoveredColor = style.TextFieldHoveredColor;
}
public delegate void TextChanged(TextField field, string text);
public delegate bool Rule(TextField field, string textToAdd);
}
}