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MLEM/Docs/api/MLEM.Animations.SpriteAnimationGroup.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Animations.SpriteAnimationGroup
commentId: T:MLEM.Animations.SpriteAnimationGroup
id: SpriteAnimationGroup
parent: MLEM.Animations
children:
- MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
- MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
- MLEM.Animations.SpriteAnimationGroup.Count
- MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
- MLEM.Animations.SpriteAnimationGroup.CurrentFrame
- MLEM.Animations.SpriteAnimationGroup.CurrentRegion
- MLEM.Animations.SpriteAnimationGroup.CurrentRegions
- MLEM.Animations.SpriteAnimationGroup.Item(System.Int32)
- MLEM.Animations.SpriteAnimationGroup.Item(System.String)
- MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
- MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
- MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
- MLEM.Animations.SpriteAnimationGroup.Update(System.TimeSpan)
langs:
- csharp
- vb
name: SpriteAnimationGroup
nameWithType: SpriteAnimationGroup
fullName: MLEM.Animations.SpriteAnimationGroup
type: Class
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SpriteAnimationGroup
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 11
assemblies:
- MLEM
namespace: MLEM.Animations
summary: >-
Represents a list of <xref href="MLEM.Animations.SpriteAnimation" data-throw-if-not-resolved="false"></xref> objects with a condition and priority attached to them.
Sprite animation groups can be used if any single entity should have multiple animations (like up, down, left, right standing and running animations) that should be automatically managed.
example: []
syntax:
content: 'public class SpriteAnimationGroup : GenericDataHolder, IGenericDataHolder'
content.vb: Public Class SpriteAnimationGroup Inherits GenericDataHolder Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.ToString
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- uid: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
id: CurrentAnimation
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: CurrentAnimation
nameWithType: SpriteAnimationGroup.CurrentAnimation
fullName: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: CurrentAnimation
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 16
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the animation that is currently playing.
example: []
syntax:
content: public SpriteAnimation CurrentAnimation { get; }
parameters: []
return:
type: MLEM.Animations.SpriteAnimation
content.vb: Public ReadOnly Property CurrentAnimation As SpriteAnimation
overload: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation*
- uid: MLEM.Animations.SpriteAnimationGroup.CurrentFrame
commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentFrame
id: CurrentFrame
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: CurrentFrame
nameWithType: SpriteAnimationGroup.CurrentFrame
fullName: MLEM.Animations.SpriteAnimationGroup.CurrentFrame
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: CurrentFrame
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 25
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the frame that <xref href="MLEM.Animations.SpriteAnimationGroup.CurrentAnimation" data-throw-if-not-resolved="false"></xref> is displaying.
example: []
syntax:
content: public AnimationFrame CurrentFrame { get; }
parameters: []
return:
type: MLEM.Animations.AnimationFrame
content.vb: Public ReadOnly Property CurrentFrame As AnimationFrame
overload: MLEM.Animations.SpriteAnimationGroup.CurrentFrame*
- uid: MLEM.Animations.SpriteAnimationGroup.CurrentRegion
commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentRegion
id: CurrentRegion
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: CurrentRegion
nameWithType: SpriteAnimationGroup.CurrentRegion
fullName: MLEM.Animations.SpriteAnimationGroup.CurrentRegion
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: CurrentRegion
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 29
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the <xref href="MLEM.Animations.SpriteAnimationGroup.CurrentAnimation" data-throw-if-not-resolved="false"></xref>'s <xref href="MLEM.Animations.SpriteAnimation.CurrentRegion" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public TextureRegion CurrentRegion { get; }
parameters: []
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Property CurrentRegion As TextureRegion
overload: MLEM.Animations.SpriteAnimationGroup.CurrentRegion*
- uid: MLEM.Animations.SpriteAnimationGroup.CurrentRegions
commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentRegions
id: CurrentRegions
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: CurrentRegions
nameWithType: SpriteAnimationGroup.CurrentRegions
fullName: MLEM.Animations.SpriteAnimationGroup.CurrentRegions
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: CurrentRegions
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 33
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the <xref href="MLEM.Animations.SpriteAnimationGroup.CurrentAnimation" data-throw-if-not-resolved="false"></xref>'s <xref href="MLEM.Animations.SpriteAnimation.CurrentRegions" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public IList<TextureRegion> CurrentRegions { get; }
parameters: []
return:
type: System.Collections.Generic.IList{MLEM.Textures.TextureRegion}
content.vb: Public ReadOnly Property CurrentRegions As IList(Of TextureRegion)
overload: MLEM.Animations.SpriteAnimationGroup.CurrentRegions*
- uid: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
commentId: P:MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
id: SpeedMultiplier
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: SpeedMultiplier
nameWithType: SpriteAnimationGroup.SpeedMultiplier
fullName: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SpeedMultiplier
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 35
assemblies:
- MLEM
namespace: MLEM.Animations
summary: >-
The speed multiplier that this animation should run with.
Numbers higher than 1 will increase the speed.
example: []
syntax:
content: public float SpeedMultiplier { set; }
parameters: []
return:
type: System.Single
content.vb: Public WriteOnly Property SpeedMultiplier As Single
overload: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier*
- uid: MLEM.Animations.SpriteAnimationGroup.Count
commentId: P:MLEM.Animations.SpriteAnimationGroup.Count
id: Count
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: Count
nameWithType: SpriteAnimationGroup.Count
fullName: MLEM.Animations.SpriteAnimationGroup.Count
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Count
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 44
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the amount of <xref href="MLEM.Animations.SpriteAnimation" data-throw-if-not-resolved="false"></xref> entries that this sprite animation group has.
example: []
syntax:
content: public int Count { get; }
parameters: []
return:
type: System.Int32
content.vb: Public ReadOnly Property Count As Integer
overload: MLEM.Animations.SpriteAnimationGroup.Count*
- uid: MLEM.Animations.SpriteAnimationGroup.Item(System.Int32)
commentId: P:MLEM.Animations.SpriteAnimationGroup.Item(System.Int32)
id: Item(System.Int32)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: this[int]
nameWithType: SpriteAnimationGroup.this[int]
fullName: MLEM.Animations.SpriteAnimationGroup.this[int]
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: this[]
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 49
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the <xref href="MLEM.Animations.SpriteAnimation" data-throw-if-not-resolved="false"></xref> at the given index.
example: []
syntax:
content: public SpriteAnimation this[int index] { get; }
parameters:
- id: index
type: System.Int32
description: The index.
return:
type: MLEM.Animations.SpriteAnimation
content.vb: Public ReadOnly Default Property this[](index As Integer) As SpriteAnimation
overload: MLEM.Animations.SpriteAnimationGroup.Item*
nameWithType.vb: SpriteAnimationGroup.this[](Integer)
fullName.vb: MLEM.Animations.SpriteAnimationGroup.this[](Integer)
name.vb: this[](Integer)
- uid: MLEM.Animations.SpriteAnimationGroup.Item(System.String)
commentId: P:MLEM.Animations.SpriteAnimationGroup.Item(System.String)
id: Item(System.String)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: this[string]
nameWithType: SpriteAnimationGroup.this[string]
fullName: MLEM.Animations.SpriteAnimationGroup.this[string]
type: Property
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: this[]
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 54
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Returns the <xref href="MLEM.Animations.SpriteAnimation" data-throw-if-not-resolved="false"></xref> in this animation group with the given <xref href="MLEM.Animations.SpriteAnimation.Name" data-throw-if-not-resolved="false"></xref>, if it exists, and <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> otherwise.
example: []
syntax:
content: public SpriteAnimation this[string name] { get; }
parameters:
- id: name
type: System.String
description: The name of the animation.
return:
type: MLEM.Animations.SpriteAnimation
content.vb: Public ReadOnly Default Property this[](name As String) As SpriteAnimation
overload: MLEM.Animations.SpriteAnimationGroup.Item*
nameWithType.vb: SpriteAnimationGroup.this[](String)
fullName.vb: MLEM.Animations.SpriteAnimationGroup.this[](String)
name.vb: this[](String)
- uid: MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
commentId: E:MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
id: OnAnimationChanged
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: OnAnimationChanged
nameWithType: SpriteAnimationGroup.OnAnimationChanged
fullName: MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
type: Event
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: OnAnimationChanged
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 59
assemblies:
- MLEM
namespace: MLEM.Animations
summary: A callback for when the currently displaying animation has changed due to a condition with a higher priority being met.
example: []
syntax:
content: public event SpriteAnimationGroup.AnimationChanged OnAnimationChanged
return:
type: MLEM.Animations.SpriteAnimationGroup.AnimationChanged
content.vb: Public Event OnAnimationChanged As SpriteAnimationGroup.AnimationChanged
- uid: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
commentId: M:MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
id: Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: Add(SpriteAnimation, Func<bool>, int)
nameWithType: SpriteAnimationGroup.Add(SpriteAnimation, Func<bool>, int)
fullName: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation, System.Func<bool>, int)
type: Method
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Add
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 72
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Adds a <xref href="MLEM.Animations.SpriteAnimation" data-throw-if-not-resolved="false"></xref> to this group.
example: []
syntax:
content: public SpriteAnimationGroup Add(SpriteAnimation anim, Func<bool> condition, int priority = 0)
parameters:
- id: anim
type: MLEM.Animations.SpriteAnimation
description: The animation to add
- id: condition
type: System.Func{System.Boolean}
description: The condition that needs to be met for this animation to play
- id: priority
type: System.Int32
description: The priority of this animation. The higher the priority, the earlier it is picked for playing.
return:
type: MLEM.Animations.SpriteAnimationGroup
description: This group, for chaining
content.vb: Public Function Add(anim As SpriteAnimation, condition As Func(Of Boolean), priority As Integer = 0) As SpriteAnimationGroup
overload: MLEM.Animations.SpriteAnimationGroup.Add*
nameWithType.vb: SpriteAnimationGroup.Add(SpriteAnimation, Func(Of Boolean), Integer)
fullName.vb: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation, System.Func(Of Boolean), Integer)
name.vb: Add(SpriteAnimation, Func(Of Boolean), Integer)
- uid: MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: SpriteAnimationGroup.Update(GameTime)
fullName: MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Update
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 79
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Updates this animation, causing <xref href="MLEM.Animations.SpriteAnimation.TimeIntoAnimation" data-throw-if-not-resolved="false"></xref> to be increased and the <xref href="MLEM.Animations.SpriteAnimation.CurrentFrame" data-throw-if-not-resolved="false"></xref> to be updated.
example: []
syntax:
content: public void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
content.vb: Public Sub Update(time As GameTime)
overload: MLEM.Animations.SpriteAnimationGroup.Update*
- uid: MLEM.Animations.SpriteAnimationGroup.Update(System.TimeSpan)
commentId: M:MLEM.Animations.SpriteAnimationGroup.Update(System.TimeSpan)
id: Update(System.TimeSpan)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: Update(TimeSpan)
nameWithType: SpriteAnimationGroup.Update(TimeSpan)
fullName: MLEM.Animations.SpriteAnimationGroup.Update(System.TimeSpan)
type: Method
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Update
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 84
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Updates this animation, causing <xref href="MLEM.Animations.SpriteAnimation.TimeIntoAnimation" data-throw-if-not-resolved="false"></xref> to be increased and the <xref href="MLEM.Animations.SpriteAnimation.CurrentFrame" data-throw-if-not-resolved="false"></xref> to be updated.
example: []
syntax:
content: public void Update(TimeSpan elapsed)
parameters:
- id: elapsed
type: System.TimeSpan
description: The amount of time that has passed
content.vb: Public Sub Update(elapsed As TimeSpan)
overload: MLEM.Animations.SpriteAnimationGroup.Update*
- uid: MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
commentId: M:MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
id: ByName(System.String)
parent: MLEM.Animations.SpriteAnimationGroup
langs:
- csharp
- vb
name: ByName(string)
nameWithType: SpriteAnimationGroup.ByName(string)
fullName: MLEM.Animations.SpriteAnimationGroup.ByName(string)
type: Method
source:
remote:
path: MLEM/Animations/SpriteAnimationGroup.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: ByName
path: ../MLEM/Animations/SpriteAnimationGroup.cs
startLine: 95
assemblies:
- MLEM
namespace: MLEM.Animations
summary: Find an animation in this group by name and returns it.
example: []
syntax:
content: >-
[Obsolete("Use the name-based indexer instead")]
public SpriteAnimation ByName(string name)
parameters:
- id: name
type: System.String
description: The <xref href="MLEM.Animations.SpriteAnimation.Name" data-throw-if-not-resolved="false"></xref> of the animation
return:
type: MLEM.Animations.SpriteAnimation
description: The animation by that name, or <code>null</code> if there is none
content.vb: >-
<Obsolete("Use the name-based indexer instead")>
Public Function ByName(name As String) As SpriteAnimation
overload: MLEM.Animations.SpriteAnimationGroup.ByName*
attributes:
- type: System.ObsoleteAttribute
ctor: System.ObsoleteAttribute.#ctor(System.String)
arguments:
- type: System.String
value: Use the name-based indexer instead
nameWithType.vb: SpriteAnimationGroup.ByName(String)
fullName.vb: MLEM.Animations.SpriteAnimationGroup.ByName(String)
name.vb: ByName(String)
references:
- uid: MLEM.Animations.SpriteAnimation
commentId: T:MLEM.Animations.SpriteAnimation
parent: MLEM.Animations
href: MLEM.Animations.SpriteAnimation.html
name: SpriteAnimation
nameWithType: SpriteAnimation
fullName: MLEM.Animations.SpriteAnimation
- uid: MLEM.Animations
commentId: N:MLEM.Animations
href: MLEM.html
name: MLEM.Animations
nameWithType: MLEM.Animations
fullName: MLEM.Animations
spec.csharp:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Animations
name: Animations
href: MLEM.Animations.html
spec.vb:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Animations
name: Animations
href: MLEM.Animations.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
href: MLEM.Misc.GenericDataHolder.html
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
href: MLEM.Misc.IGenericDataHolder.html
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
commentId: M:MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
parent: MLEM.Misc.GenericDataHolder
definition: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_SetData__1_System_String___0_
name: SetData<T>(string, T)
nameWithType: GenericDataHolder.SetData<T>(string, T)
fullName: MLEM.Misc.GenericDataHolder.SetData<T>(string, T)
nameWithType.vb: GenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Misc.GenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
name: SetData
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_SetData__1_System_String___0_
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
name: SetData
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_SetData__1_System_String___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String)
parent: MLEM.Misc.GenericDataHolder
isExternal: true
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_GetData__1_System_String_
name: GetData<T>(string)
nameWithType: GenericDataHolder.GetData<T>(string)
fullName: MLEM.Misc.GenericDataHolder.GetData<T>(string)
nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_GetData__1_System_String_
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData
href: MLEM.Misc.GenericDataHolder.html#MLEM_Misc_GenericDataHolder_GetData__1_System_String_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
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