mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-14 02:09:08 +01:00
1202 lines
54 KiB
YAML
Generated
1202 lines
54 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: MLEM.Graphics.SpriteBatchExtensions
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commentId: T:MLEM.Graphics.SpriteBatchExtensions
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id: SpriteBatchExtensions
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parent: MLEM.Graphics
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children:
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- MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
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- MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
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- MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
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- MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
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- MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
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- MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
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- MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Int32)
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- MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,System.Int32,System.Int32)
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- MLEM.Graphics.SpriteBatchExtensions.GenerateSquareTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color)
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- MLEM.Graphics.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
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- MLEM.Graphics.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
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langs:
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- csharp
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- vb
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name: SpriteBatchExtensions
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nameWithType: SpriteBatchExtensions
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fullName: MLEM.Graphics.SpriteBatchExtensions
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type: Class
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: SpriteBatchExtensions
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 9
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: A set of extensions for dealing with <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref>
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example: []
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syntax:
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content: public static class SpriteBatchExtensions
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content.vb: Public Module SpriteBatchExtensions
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.ToString
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- uid: MLEM.Graphics.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
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id: GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: GetBlankTexture(SpriteBatch)
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nameWithType: SpriteBatchExtensions.GetBlankTexture(SpriteBatch)
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fullName: MLEM.Graphics.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
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type: Method
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GetBlankTexture
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 19
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: >-
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Returns a 1x1 pixel white texture that can be used for drawing solid color shapes.
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This texture is automatically disposed of when the batch is disposed.
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example: []
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syntax:
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content: public static Texture2D GetBlankTexture(this SpriteBatch batch)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch
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return:
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type: Microsoft.Xna.Framework.Graphics.Texture2D
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description: A 1x1 pixel white texture
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content.vb: Public Shared Function GetBlankTexture(batch As SpriteBatch) As Texture2D
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overload: MLEM.Graphics.SpriteBatchExtensions.GetBlankTexture*
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- uid: MLEM.Graphics.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
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id: GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: GenerateTexture(SpriteBatch, Color, Color?)
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nameWithType: SpriteBatchExtensions.GenerateTexture(SpriteBatch, Color, Color?)
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fullName: MLEM.Graphics.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color?)
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type: Method
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GenerateTexture
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 36
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: >-
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Generates a <xref href="MLEM.Textures.NinePatch" data-throw-if-not-resolved="false"></xref> that has a texture with a given color and outline color.
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This texture is automatically disposed of when the batch is disposed.
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example: []
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syntax:
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content: public static NinePatch GenerateTexture(this SpriteBatch batch, Color color, Color? outlineColor = null)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch
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- id: color
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type: Microsoft.Xna.Framework.Color
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description: The fill color of the texture
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- id: outlineColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: The outline color of the texture
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return:
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type: MLEM.Textures.NinePatch
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description: A <xref href="MLEM.Textures.NinePatch" data-throw-if-not-resolved="false"></xref> containing a 3x3 texture with an outline
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content.vb: Public Shared Function GenerateTexture(batch As SpriteBatch, color As Color, outlineColor As Color? = Nothing) As NinePatch
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overload: MLEM.Graphics.SpriteBatchExtensions.GenerateTexture*
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- uid: MLEM.Graphics.SpriteBatchExtensions.GenerateSquareTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color)
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.GenerateSquareTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color)
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id: GenerateSquareTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color)
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: GenerateSquareTexture(SpriteBatch, Color)
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nameWithType: SpriteBatchExtensions.GenerateSquareTexture(SpriteBatch, Color)
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fullName: MLEM.Graphics.SpriteBatchExtensions.GenerateSquareTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color)
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type: Method
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GenerateSquareTexture
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 55
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: >-
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Generates a 1x1 texture with the given color.
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This texture is automatically disposed of when the batch is disposed.
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example: []
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syntax:
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content: public static Texture2D GenerateSquareTexture(this SpriteBatch batch, Color color)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch
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- id: color
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture
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return:
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type: Microsoft.Xna.Framework.Graphics.Texture2D
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description: A new texture with the given data
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content.vb: Public Shared Function GenerateSquareTexture(batch As SpriteBatch, color As Color) As Texture2D
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overload: MLEM.Graphics.SpriteBatchExtensions.GenerateSquareTexture*
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- uid: MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Int32)
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Int32)
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id: GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Int32)
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: GenerateCircleTexture(SpriteBatch, Color, int)
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nameWithType: SpriteBatchExtensions.GenerateCircleTexture(SpriteBatch, Color, int)
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fullName: MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, int)
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type: Method
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GenerateCircleTexture
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 71
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: >-
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Generates a texture with the given size that contains a circle.
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The circle's center will be the center of the texture, and the circle will lead up to the edges of the texture.
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This texture is automatically disposed of when the batch is disposed.
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example: []
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syntax:
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content: public static Texture2D GenerateCircleTexture(this SpriteBatch batch, Color color, int size)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch
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- id: color
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture
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- id: size
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type: System.Int32
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description: The width and height of the texture, and the diameter of the circle
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return:
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type: Microsoft.Xna.Framework.Graphics.Texture2D
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description: A new texture with the given data
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content.vb: Public Shared Function GenerateCircleTexture(batch As SpriteBatch, color As Color, size As Integer) As Texture2D
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overload: MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture*
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nameWithType.vb: SpriteBatchExtensions.GenerateCircleTexture(SpriteBatch, Color, Integer)
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fullName.vb: MLEM.Graphics.SpriteBatchExtensions.GenerateCircleTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, Integer)
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name.vb: GenerateCircleTexture(SpriteBatch, Color, Integer)
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- uid: MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,System.Int32,System.Int32)
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,System.Int32,System.Int32)
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id: GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Color,System.Int32,System.Int32)
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: GenerateGradientTexture(SpriteBatch, Color, Color, Color, Color, int, int)
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nameWithType: SpriteBatchExtensions.GenerateGradientTexture(SpriteBatch, Color, Color, Color, Color, int, int)
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fullName: MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, int, int)
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type: Method
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source:
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remote:
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path: MLEM/Graphics/SpriteBatchExtensions.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GenerateGradientTexture
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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startLine: 98
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: >-
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Generates a texture with the given size that contains a gradient between the four specified corner colors.
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If the same color is specified for two pairs of corners, a horizontal, vertical or diagonal gradient can be achieved.
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This texture is automatically disposed of when the batch is disposed.
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example: []
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syntax:
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content: public static Texture2D GenerateGradientTexture(this SpriteBatch batch, Color topLeft, Color topRight, Color bottomLeft, Color bottomRight, int width = 256, int height = 256)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch
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- id: topLeft
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture's top left corner
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- id: topRight
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture's top right corner
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- id: bottomLeft
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture's bottom left corner
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- id: bottomRight
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type: Microsoft.Xna.Framework.Color
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description: The color of the texture's bottom right corner
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- id: width
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type: System.Int32
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description: The width of the resulting texture, or 256 by default
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- id: height
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type: System.Int32
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description: The height of the resulting texture, or 256 by default
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return:
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type: Microsoft.Xna.Framework.Graphics.Texture2D
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description: A new texture with the given data
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content.vb: Public Shared Function GenerateGradientTexture(batch As SpriteBatch, topLeft As Color, topRight As Color, bottomLeft As Color, bottomRight As Color, width As Integer = 256, height As Integer = 256) As Texture2D
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overload: MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture*
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nameWithType.vb: SpriteBatchExtensions.GenerateGradientTexture(SpriteBatch, Color, Color, Color, Color, Integer, Integer)
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fullName.vb: MLEM.Graphics.SpriteBatchExtensions.GenerateGradientTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, Microsoft.Xna.Framework.Color, Integer, Integer)
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name.vb: GenerateGradientTexture(SpriteBatch, Color, Color, Color, Color, Integer, Integer)
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- uid: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
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commentId: M:MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
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id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
|
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isExtensionMethod: true
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parent: MLEM.Graphics.SpriteBatchExtensions
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langs:
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- csharp
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- vb
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name: Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color, float, Vector2, SpriteEffects, float)
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nameWithType: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color, float, Vector2, SpriteEffects, float)
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fullName: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Draw
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path: ../MLEM/Graphics/SpriteBatchExtensions.cs
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|
startLine: 122
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assemblies:
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- MLEM
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namespace: MLEM.Graphics
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summary: Submit a sprite for drawing in the current batch.
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example: []
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syntax:
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content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to draw with.
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- id: texture
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type: Microsoft.Xna.Framework.Graphics.Texture2D
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description: A texture.
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- id: destinationRectangle
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type: MLEM.Maths.RectangleF
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|
description: The drawing bounds on screen.
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- id: sourceRectangle
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type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
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description: An optional region on the texture which will be rendered. If null - draws full texture.
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- id: color
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type: Microsoft.Xna.Framework.Color
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description: A color mask.
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- id: rotation
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type: System.Single
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description: A rotation of this sprite.
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- id: origin
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type: Microsoft.Xna.Framework.Vector2
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description: Center of the rotation. 0,0 by default.
|
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- id: effects
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type: Microsoft.Xna.Framework.Graphics.SpriteEffects
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description: Modificators for drawing. Can be combined.
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- id: layerDepth
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type: System.Single
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description: A depth of the layer of this sprite.
|
|
content.vb: Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color, rotation As Single, origin As Vector2, effects As SpriteEffects, layerDepth As Single)
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overload: MLEM.Graphics.SpriteBatchExtensions.Draw*
|
|
nameWithType.vb: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color, Single, Vector2, SpriteEffects, Single)
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fullName.vb: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)
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|
name.vb: Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color, Single, Vector2, SpriteEffects, Single)
|
|
- uid: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
commentId: M:MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
isExtensionMethod: true
|
|
parent: MLEM.Graphics.SpriteBatchExtensions
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color)
|
|
nameWithType: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Rectangle?, Color)
|
|
fullName: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Draw
|
|
path: ../MLEM/Graphics/SpriteBatchExtensions.cs
|
|
startLine: 134
|
|
assemblies:
|
|
- MLEM
|
|
namespace: MLEM.Graphics
|
|
summary: Submit a sprite for drawing in the current batch.
|
|
example: []
|
|
syntax:
|
|
content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color)
|
|
parameters:
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to draw with.
|
|
- id: texture
|
|
type: Microsoft.Xna.Framework.Graphics.Texture2D
|
|
description: A texture.
|
|
- id: destinationRectangle
|
|
type: MLEM.Maths.RectangleF
|
|
description: The drawing bounds on screen.
|
|
- id: sourceRectangle
|
|
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
|
|
description: An optional region on the texture which will be rendered. If null - draws full texture.
|
|
- id: color
|
|
type: Microsoft.Xna.Framework.Color
|
|
description: A color mask.
|
|
content.vb: Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color)
|
|
overload: MLEM.Graphics.SpriteBatchExtensions.Draw*
|
|
- uid: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
commentId: M:MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
isExtensionMethod: true
|
|
parent: MLEM.Graphics.SpriteBatchExtensions
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(SpriteBatch, Texture2D, RectangleF, Color)
|
|
nameWithType: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Color)
|
|
fullName: MLEM.Graphics.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Color)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Draw
|
|
path: ../MLEM/Graphics/SpriteBatchExtensions.cs
|
|
startLine: 143
|
|
assemblies:
|
|
- MLEM
|
|
namespace: MLEM.Graphics
|
|
summary: Submit a sprite for drawing in the current batch.
|
|
example: []
|
|
syntax:
|
|
content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Color color)
|
|
parameters:
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to draw with.
|
|
- id: texture
|
|
type: Microsoft.Xna.Framework.Graphics.Texture2D
|
|
description: A texture.
|
|
- id: destinationRectangle
|
|
type: MLEM.Maths.RectangleF
|
|
description: The drawing bounds on screen.
|
|
- id: color
|
|
type: Microsoft.Xna.Framework.Color
|
|
description: A color mask.
|
|
content.vb: Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, color As Color)
|
|
overload: MLEM.Graphics.SpriteBatchExtensions.Draw*
|
|
- uid: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
|
|
commentId: M:MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
|
|
id: Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
|
|
isExtensionMethod: true
|
|
parent: MLEM.Graphics.SpriteBatchExtensions
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color, float, Vector2, SpriteEffects, float)
|
|
nameWithType: SpriteBatchExtensions.Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color, float, Vector2, SpriteEffects, float)
|
|
fullName: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Add
|
|
path: ../MLEM/Graphics/SpriteBatchExtensions.cs
|
|
startLine: 148
|
|
assemblies:
|
|
- MLEM
|
|
namespace: MLEM.Graphics
|
|
summary: >-
|
|
Adds an item to this batch.
|
|
|
|
Note that this batch needs to currently be batching, meaning <xref href="MLEM.Graphics.StaticSpriteBatch.BeginBatch(System.Nullable%7bMicrosoft.Xna.Framework.Graphics.SpriteSortMode%7d)" data-throw-if-not-resolved="false"></xref> has to have been called previously.
|
|
example: []
|
|
syntax:
|
|
content: public static StaticSpriteBatch.Item Add(this StaticSpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth)
|
|
parameters:
|
|
- id: batch
|
|
type: MLEM.Graphics.StaticSpriteBatch
|
|
- id: texture
|
|
type: Microsoft.Xna.Framework.Graphics.Texture2D
|
|
description: A texture.
|
|
- id: destinationRectangle
|
|
type: MLEM.Maths.RectangleF
|
|
description: The drawing bounds on screen.
|
|
- id: sourceRectangle
|
|
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
|
|
description: An optional region on the texture which will be rendered. If null - draws full texture.
|
|
- id: color
|
|
type: Microsoft.Xna.Framework.Color
|
|
description: A color mask.
|
|
- id: rotation
|
|
type: System.Single
|
|
description: A rotation of this sprite.
|
|
- id: origin
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: Center of the rotation. 0,0 by default.
|
|
- id: effects
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteEffects
|
|
description: Modificators for drawing. Can be combined.
|
|
- id: layerDepth
|
|
type: System.Single
|
|
description: A depth of the layer of this sprite.
|
|
return:
|
|
type: MLEM.Graphics.StaticSpriteBatch.Item
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> that was created from the added data
|
|
content.vb: Public Shared Function Add(batch As StaticSpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color, rotation As Single, origin As Vector2, effects As SpriteEffects, layerDepth As Single) As StaticSpriteBatch.Item
|
|
overload: MLEM.Graphics.SpriteBatchExtensions.Add*
|
|
nameWithType.vb: SpriteBatchExtensions.Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color, Single, Vector2, SpriteEffects, Single)
|
|
fullName.vb: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)
|
|
name.vb: Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color, Single, Vector2, SpriteEffects, Single)
|
|
- uid: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
commentId: M:MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
id: Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
|
|
isExtensionMethod: true
|
|
parent: MLEM.Graphics.SpriteBatchExtensions
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color)
|
|
nameWithType: SpriteBatchExtensions.Add(StaticSpriteBatch, Texture2D, RectangleF, Rectangle?, Color)
|
|
fullName: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Rectangle?, Microsoft.Xna.Framework.Color)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Add
|
|
path: ../MLEM/Graphics/SpriteBatchExtensions.cs
|
|
startLine: 155
|
|
assemblies:
|
|
- MLEM
|
|
namespace: MLEM.Graphics
|
|
summary: >-
|
|
Adds an item to this batch.
|
|
|
|
Note that this batch needs to currently be batching, meaning <xref href="MLEM.Graphics.StaticSpriteBatch.BeginBatch(System.Nullable%7bMicrosoft.Xna.Framework.Graphics.SpriteSortMode%7d)" data-throw-if-not-resolved="false"></xref> has to have been called previously.
|
|
example: []
|
|
syntax:
|
|
content: public static StaticSpriteBatch.Item Add(this StaticSpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color)
|
|
parameters:
|
|
- id: batch
|
|
type: MLEM.Graphics.StaticSpriteBatch
|
|
- id: texture
|
|
type: Microsoft.Xna.Framework.Graphics.Texture2D
|
|
description: A texture.
|
|
- id: destinationRectangle
|
|
type: MLEM.Maths.RectangleF
|
|
description: The drawing bounds on screen.
|
|
- id: sourceRectangle
|
|
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
|
|
description: An optional region on the texture which will be rendered. If null - draws full texture.
|
|
- id: color
|
|
type: Microsoft.Xna.Framework.Color
|
|
description: A color mask.
|
|
return:
|
|
type: MLEM.Graphics.StaticSpriteBatch.Item
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> that was created from the added data
|
|
content.vb: Public Shared Function Add(batch As StaticSpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color) As StaticSpriteBatch.Item
|
|
overload: MLEM.Graphics.SpriteBatchExtensions.Add*
|
|
- uid: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
commentId: M:MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
id: Add(MLEM.Graphics.StaticSpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Maths.RectangleF,Microsoft.Xna.Framework.Color)
|
|
isExtensionMethod: true
|
|
parent: MLEM.Graphics.SpriteBatchExtensions
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Add(StaticSpriteBatch, Texture2D, RectangleF, Color)
|
|
nameWithType: SpriteBatchExtensions.Add(StaticSpriteBatch, Texture2D, RectangleF, Color)
|
|
fullName: MLEM.Graphics.SpriteBatchExtensions.Add(MLEM.Graphics.StaticSpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Maths.RectangleF, Microsoft.Xna.Framework.Color)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM/Graphics/SpriteBatchExtensions.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: Add
|
|
path: ../MLEM/Graphics/SpriteBatchExtensions.cs
|
|
startLine: 160
|
|
assemblies:
|
|
- MLEM
|
|
namespace: MLEM.Graphics
|
|
summary: >-
|
|
Adds an item to this batch.
|
|
|
|
Note that this batch needs to currently be batching, meaning <xref href="MLEM.Graphics.StaticSpriteBatch.BeginBatch(System.Nullable%7bMicrosoft.Xna.Framework.Graphics.SpriteSortMode%7d)" data-throw-if-not-resolved="false"></xref> has to have been called previously.
|
|
example: []
|
|
syntax:
|
|
content: public static StaticSpriteBatch.Item Add(this StaticSpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Color color)
|
|
parameters:
|
|
- id: batch
|
|
type: MLEM.Graphics.StaticSpriteBatch
|
|
- id: texture
|
|
type: Microsoft.Xna.Framework.Graphics.Texture2D
|
|
description: A texture.
|
|
- id: destinationRectangle
|
|
type: MLEM.Maths.RectangleF
|
|
description: The drawing bounds on screen.
|
|
- id: color
|
|
type: Microsoft.Xna.Framework.Color
|
|
description: A color mask.
|
|
return:
|
|
type: MLEM.Graphics.StaticSpriteBatch.Item
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> that was created from the added data
|
|
content.vb: Public Shared Function Add(batch As StaticSpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, color As Color) As StaticSpriteBatch.Item
|
|
overload: MLEM.Graphics.SpriteBatchExtensions.Add*
|
|
references:
|
|
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
parent: Microsoft.Xna.Framework.Graphics
|
|
isExternal: true
|
|
name: SpriteBatch
|
|
nameWithType: SpriteBatch
|
|
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
- uid: MLEM.Graphics
|
|
commentId: N:MLEM.Graphics
|
|
href: MLEM.html
|
|
name: MLEM.Graphics
|
|
nameWithType: MLEM.Graphics
|
|
fullName: MLEM.Graphics
|
|
spec.csharp:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
href: MLEM.html
|
|
- name: .
|
|
- uid: MLEM.Graphics
|
|
name: Graphics
|
|
href: MLEM.Graphics.html
|
|
spec.vb:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
href: MLEM.html
|
|
- name: .
|
|
- uid: MLEM.Graphics
|
|
name: Graphics
|
|
href: MLEM.Graphics.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.ToString
|
|
commentId: M:System.Object.ToString
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
name: ToString()
|
|
nameWithType: object.ToString()
|
|
fullName: object.ToString()
|
|
nameWithType.vb: Object.ToString()
|
|
fullName.vb: Object.ToString()
|
|
spec.csharp:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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href: MLEM.Graphics.SpriteBatchExtensions.html#MLEM_Graphics_SpriteBatchExtensions_Add_MLEM_Graphics_StaticSpriteBatch_Microsoft_Xna_Framework_Graphics_Texture2D_MLEM_Maths_RectangleF_System_Nullable_Microsoft_Xna_Framework_Rectangle__Microsoft_Xna_Framework_Color_System_Single_Microsoft_Xna_Framework_Vector2_Microsoft_Xna_Framework_Graphics_SpriteEffects_System_Single_
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name: Add
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nameWithType: SpriteBatchExtensions.Add
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fullName: MLEM.Graphics.SpriteBatchExtensions.Add
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- uid: MLEM.Graphics.StaticSpriteBatch
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commentId: T:MLEM.Graphics.StaticSpriteBatch
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parent: MLEM.Graphics
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href: MLEM.Graphics.StaticSpriteBatch.html
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name: StaticSpriteBatch
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nameWithType: StaticSpriteBatch
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fullName: MLEM.Graphics.StaticSpriteBatch
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