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41 lines
No EOL
1.5 KiB
C#
41 lines
No EOL
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework;
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namespace Demos {
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public static class Program {
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private static readonly Dictionary<string, Func<Game>> Demos = new Dictionary<string, Func<Game>>();
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static Program() {
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Demos.Add("Ui", () => new UiDemo());
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Demos.Add("AutoTiling", () => new AutoTilingDemo());
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Demos.Add("Animation", () => new AnimationDemo());
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Demos.Add("Pathfinding", () => new PathfindingDemo());
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}
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public static void Main(string[] args) {
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Func<Game> demoUsed;
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if (args.Length <= 0 || !Demos.ContainsKey(args[0])) {
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beforeDemo:
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Console.WriteLine("Please type the name of the demo you want to see and press Enter.");
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Console.WriteLine("The following demos are available: " + string.Join(", ", Demos.Keys));
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Console.WriteLine("(Alternatively, you can supply the name of the demo you want to see as the first argument)");
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var demo = Console.ReadLine();
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if (!Demos.ContainsKey(demo)) {
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Console.WriteLine("Not a valid demo.");
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goto beforeDemo;
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} else {
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demoUsed = Demos[demo];
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}
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} else {
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demoUsed = Demos[args[0]];
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}
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using (var game = demoUsed.Invoke())
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game.Run();
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}
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}
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} |