mirror of
https://github.com/Ellpeck/MLEM.git
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40 lines
1.9 KiB
XML
40 lines
1.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
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<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
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<NoWarn>NU1701</NoWarn>
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</PropertyGroup>
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<PropertyGroup>
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<Authors>Ellpeck</Authors>
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<Description>Simple loading and processing of textures and other data for MonoGame, including the ability to load non-XNB content files easily</Description>
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<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
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<PackageTags>monogame ellpeck mlem utility extensions data serialize</PackageTags>
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<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
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<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageIcon>Logo.png</PackageIcon>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\MLEM\MLEM.csproj" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
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<None Include="../README.md" Pack="true" PackagePath="" />
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</ItemGroup>
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</Project>
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