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32 lines
1.5 KiB
C#
32 lines
1.5 KiB
C#
using System;
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using MLEM.Misc;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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/// <summary>
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/// Converts a <see cref="Direction2"/> to and from JSON
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/// </summary>
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public class Direction2Converter : JsonConverter<Direction2> {
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/// <summary>Writes the JSON representation of the object.</summary>
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/// <param name="writer">The <see cref="T:Newtonsoft.Json.JsonWriter" /> to write to.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, Direction2 value, JsonSerializer serializer) {
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writer.WriteValue(value.ToString());
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}
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/// <summary>Reads the JSON representation of the object.</summary>
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/// <param name="reader">The <see cref="T:Newtonsoft.Json.JsonReader" /> to read from.</param>
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/// <param name="objectType">Type of the object.</param>
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/// <param name="existingValue">The existing value of object being read. If there is no existing value then <c>null</c> will be used.</param>
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/// <param name="hasExistingValue">The existing value has a value.</param>
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/// <param name="serializer">The calling serializer.</param>
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/// <returns>The object value.</returns>
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public override Direction2 ReadJson(JsonReader reader, Type objectType, Direction2 existingValue, bool hasExistingValue, JsonSerializer serializer) {
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Enum.TryParse<Direction2>(reader.Value.ToString(), out var dir);
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return dir;
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}
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}
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}
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