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https://github.com/Ellpeck/MLEM.git
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74 lines
No EOL
2.8 KiB
C#
74 lines
No EOL
2.8 KiB
C#
using System.Linq;
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using Microsoft.Xna.Framework;
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using MonoGame.Extended;
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using MonoGame.Extended.Tiled;
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namespace MLEM.Extended.Tiled {
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public static class TiledExtensions {
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public static string Get(this TiledMapProperties properties, string key) {
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properties.TryGetValue(key, out var val);
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return val;
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}
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public static bool GetBool(this TiledMapProperties properties, string key) {
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bool.TryParse(properties.Get(key), out var val);
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return val;
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}
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public static Color GetColor(this TiledMapProperties properties, string key) {
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return ColorHelper.FromHex(properties.Get(key));
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}
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public static float GetFloat(this TiledMapProperties properties, string key) {
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float.TryParse(properties.Get(key), out var val);
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return val;
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}
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public static int GetInt(this TiledMapProperties properties, string key) {
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int.TryParse(properties.Get(key), out var val);
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return val;
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}
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public static TiledMapTileset GetTileset(this TiledMapTile tile, TiledMap map) {
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return map.GetTilesetByTileGlobalIdentifier(tile.GlobalIdentifier);
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}
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public static int GetLocalIdentifier(this TiledMapTile tile, TiledMapTileset tileset, TiledMap map) {
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return tile.GlobalIdentifier - map.GetTilesetFirstGlobalIdentifier(tileset);
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}
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public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, TiledMapTile tile, TiledMap map) {
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if (tile.IsBlank)
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return null;
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var localId = tile.GetLocalIdentifier(tileset, map);
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return tileset.Tiles.FirstOrDefault(t => t.LocalTileIdentifier == localId);
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}
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public static TiledMapTilesetTile GetTilesetTile(this TiledMapTile tile, TiledMap map) {
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if (tile.IsBlank)
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return null;
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var tileset = tile.GetTileset(map);
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return tileset?.GetTilesetTile(tile, map);
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}
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public static TiledMapTile GetTile(this TiledMap map, string layerName, int x, int y) {
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var layer = map.GetLayer<TiledMapTileLayer>(layerName);
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return layer != null ? layer.GetTile(x, y) : default;
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}
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public static TiledMapTile GetTile(this TiledMapTileLayer layer, int x, int y) {
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return layer.GetTile((ushort) x, (ushort) y);
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}
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public static RectangleF GetArea(this TiledMapObject obj, TiledMap map, Vector2 position) {
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var tileSize = map.GetTileSize();
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return new RectangleF(obj.Position / tileSize + position, new Size2(obj.Size.Width, obj.Size.Height) / tileSize);
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}
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public static Vector2 GetTileSize(this TiledMap map) {
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return new Vector2(map.TileWidth, map.TileHeight);
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}
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}
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} |