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MLEM/Docs/api/MLEM.Extensions.SpriteBatchExtensions.yml
2020-05-21 01:08:36 +02:00

830 lines
30 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: MLEM.Extensions.SpriteBatchExtensions
commentId: T:MLEM.Extensions.SpriteBatchExtensions
id: SpriteBatchExtensions
parent: MLEM.Extensions
children:
- MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,Microsoft.Xna.Framework.Color)
- MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
- MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
- MLEM.Extensions.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
- MLEM.Extensions.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
langs:
- csharp
- vb
name: SpriteBatchExtensions
nameWithType: SpriteBatchExtensions
fullName: MLEM.Extensions.SpriteBatchExtensions
type: Class
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: SpriteBatchExtensions
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 6
assemblies:
- MLEM
namespace: MLEM.Extensions
syntax:
content: public static class SpriteBatchExtensions
content.vb: Public Module SpriteBatchExtensions
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- static
- class
modifiers.vb:
- Public
- Module
- uid: MLEM.Extensions.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:MLEM.Extensions.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
isExtensionMethod: true
parent: MLEM.Extensions.SpriteBatchExtensions
langs:
- csharp
- vb
name: GetBlankTexture(SpriteBatch)
nameWithType: SpriteBatchExtensions.GetBlankTexture(SpriteBatch)
fullName: MLEM.Extensions.SpriteBatchExtensions.GetBlankTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: GetBlankTexture
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 16
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: "\nReturns a 1x1 pixel white texture that can be used for drawing solid color shapes.\nThis texture is automatically disposed of when the batch is disposed.\n"
example: []
syntax:
content: public static Texture2D GetBlankTexture(this SpriteBatch batch)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch
return:
type: Microsoft.Xna.Framework.Graphics.Texture2D
description: A 1x1 pixel white texture
content.vb: >-
<ExtensionAttribute>
Public Shared Function GetBlankTexture(batch As SpriteBatch) As Texture2D
overload: MLEM.Extensions.SpriteBatchExtensions.GetBlankTexture*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: MLEM.Extensions.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:MLEM.Extensions.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
id: GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Color,System.Nullable{Microsoft.Xna.Framework.Color})
isExtensionMethod: true
parent: MLEM.Extensions.SpriteBatchExtensions
langs:
- csharp
- vb
name: GenerateTexture(SpriteBatch, Color, Nullable<Color>)
nameWithType: SpriteBatchExtensions.GenerateTexture(SpriteBatch, Color, Nullable<Color>)
fullName: MLEM.Extensions.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, System.Nullable<Microsoft.Xna.Framework.Color>)
type: Method
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: GenerateTexture
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 37
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: "\nGenerates a <xref href=\"MLEM.Textures.NinePatch\" data-throw-if-not-resolved=\"false\"></xref> that has a texture with a given color and outline color\n"
example: []
syntax:
content: public static NinePatch GenerateTexture(this SpriteBatch batch, Color color, Color? outlineColor = default(Color? ))
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch
- id: color
type: Microsoft.Xna.Framework.Color
description: The fill color of the texture
- id: outlineColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: The outline color of the texture
return:
type: MLEM.Textures.NinePatch
description: A <xref href="MLEM.Textures.NinePatch" data-throw-if-not-resolved="false"></xref> containing a 3x3 texture with an outline
content.vb: >-
<ExtensionAttribute>
Public Shared Function GenerateTexture(batch As SpriteBatch, color As Color, outlineColor As Color? = Nothing) As NinePatch
overload: MLEM.Extensions.SpriteBatchExtensions.GenerateTexture*
nameWithType.vb: SpriteBatchExtensions.GenerateTexture(SpriteBatch, Color, Nullable(Of Color))
modifiers.csharp:
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modifiers.vb:
- Public
- Shared
fullName.vb: MLEM.Extensions.SpriteBatchExtensions.GenerateTexture(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Color, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb: GenerateTexture(SpriteBatch, Color, Nullable(Of Color))
- uid: MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
commentId: M:MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single)
isExtensionMethod: true
parent: MLEM.Extensions.SpriteBatchExtensions
langs:
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- vb
name: Draw(SpriteBatch, Texture2D, RectangleF, Nullable<Rectangle>, Color, Single, Vector2, SpriteEffects, Single)
nameWithType: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Nullable<Rectangle>, Color, Single, Vector2, SpriteEffects, Single)
fullName: MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Misc.RectangleF, System.Nullable<Microsoft.Xna.Framework.Rectangle>, Microsoft.Xna.Framework.Color, System.Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, System.Single)
type: Method
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 55
assemblies:
- MLEM
namespace: MLEM.Extensions
example: []
syntax:
content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: texture
type: Microsoft.Xna.Framework.Graphics.Texture2D
- id: destinationRectangle
type: MLEM.Misc.RectangleF
- id: sourceRectangle
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
- id: color
type: Microsoft.Xna.Framework.Color
- id: rotation
type: System.Single
- id: origin
type: Microsoft.Xna.Framework.Vector2
- id: effects
type: Microsoft.Xna.Framework.Graphics.SpriteEffects
- id: layerDepth
type: System.Single
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color, rotation As Single, origin As Vector2, effects As SpriteEffects, layerDepth As Single)
overload: MLEM.Extensions.SpriteBatchExtensions.Draw*
nameWithType.vb: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Nullable(Of Rectangle), Color, Single, Vector2, SpriteEffects, Single)
modifiers.csharp:
- public
- static
modifiers.vb:
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fullName.vb: MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Misc.RectangleF, System.Nullable(Of Microsoft.Xna.Framework.Rectangle), Microsoft.Xna.Framework.Color, System.Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, System.Single)
name.vb: Draw(SpriteBatch, Texture2D, RectangleF, Nullable(Of Rectangle), Color, Single, Vector2, SpriteEffects, Single)
- uid: MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
commentId: M:MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Graphics.Texture2D,MLEM.Misc.RectangleF,System.Nullable{Microsoft.Xna.Framework.Rectangle},Microsoft.Xna.Framework.Color)
isExtensionMethod: true
parent: MLEM.Extensions.SpriteBatchExtensions
langs:
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name: Draw(SpriteBatch, Texture2D, RectangleF, Nullable<Rectangle>, Color)
nameWithType: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Nullable<Rectangle>, Color)
fullName: MLEM.Extensions.SpriteBatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D, MLEM.Misc.RectangleF, System.Nullable<Microsoft.Xna.Framework.Rectangle>, Microsoft.Xna.Framework.Color)
type: Method
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 62
assemblies:
- MLEM
namespace: MLEM.Extensions
example: []
syntax:
content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Rectangle? sourceRectangle, Color color)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: texture
type: Microsoft.Xna.Framework.Graphics.Texture2D
- id: destinationRectangle
type: MLEM.Misc.RectangleF
- id: sourceRectangle
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
- id: color
type: Microsoft.Xna.Framework.Color
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, sourceRectangle As Rectangle?, color As Color)
overload: MLEM.Extensions.SpriteBatchExtensions.Draw*
nameWithType.vb: SpriteBatchExtensions.Draw(SpriteBatch, Texture2D, RectangleF, Nullable(Of Rectangle), Color)
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langs:
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name: Draw(SpriteBatch, Texture2D, RectangleF, Color)
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type: Method
source:
remote:
path: MLEM/Extensions/SpriteBatchExtensions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM/Extensions/SpriteBatchExtensions.cs
startLine: 67
assemblies:
- MLEM
namespace: MLEM.Extensions
example: []
syntax:
content: public static void Draw(this SpriteBatch batch, Texture2D texture, RectangleF destinationRectangle, Color color)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: texture
type: Microsoft.Xna.Framework.Graphics.Texture2D
- id: destinationRectangle
type: MLEM.Misc.RectangleF
- id: color
type: Microsoft.Xna.Framework.Color
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As Texture2D, destinationRectangle As RectangleF, color As Color)
overload: MLEM.Extensions.SpriteBatchExtensions.Draw*
modifiers.csharp:
- public
- static
modifiers.vb:
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