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41 lines
1.8 KiB
C#
41 lines
1.8 KiB
C#
using MLEM.Maths;
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using MLEM.Textures;
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using MonoGame.Extended.Graphics;
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using NinePatch = MLEM.Textures.NinePatch;
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using ExtNinePatch = MonoGame.Extended.Graphics.NinePatch;
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namespace MLEM.Extended.Graphics {
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/// <summary>
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/// A set of extensions for converting texture-related types between MLEM and MonoGame.Extended.
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/// </summary>
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public static class TextureExtensions {
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/// <summary>
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/// Converts a MLEM <see cref="Textures.NinePatch"/> to a MonoGame.Extended <see cref="ExtNinePatch"/>.
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/// </summary>
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/// <param name="patch">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static ExtNinePatch ToExtended(this NinePatch patch) {
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return patch.Region.ToExtended().CreateNinePatch(patch.Padding.Left.Floor(), patch.Padding.Top.Floor(), patch.Padding.Right.Floor(), patch.Padding.Bottom.Floor());
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}
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/// <summary>
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/// Converts a MLEM <see cref="TextureRegion"/> to a MonoGame.Extended <see cref="Texture2DRegion"/>.
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/// </summary>
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static Texture2DRegion ToExtended(this TextureRegion region) {
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return new Texture2DRegion(region.Texture, region.U, region.V, region.Width, region.Height, region.Name);
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}
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/// <summary>
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/// Converts a MonoGame.Extended <see cref="Texture2DRegion"/> to a MLEM <see cref="TextureRegion"/>.
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/// </summary>
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static TextureRegion ToMlem(this Texture2DRegion region) {
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return new TextureRegion(region.Texture, region.Bounds) {Name = region.Name};
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}
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}
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}
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