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MLEM/MLEM/Input/KeysExtensions.cs

90 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework.Input;
namespace MLEM.Input {
/// <summary>
/// A set of extension methods for dealing with <see cref="Keys"/> and <see cref="Keyboard"/>
/// </summary>
public static class KeysExtensions {
/// <summary>
/// All enum values of <see cref="ModifierKey"/>
/// </summary>
public static readonly ModifierKey[] ModifierKeys = {ModifierKey.None, ModifierKey.Shift, ModifierKey.Control, ModifierKey.Alt};
private static readonly Dictionary<ModifierKey, Keys[]> KeysLookup = new Dictionary<ModifierKey, Keys[]> {
{ModifierKey.Shift, new[] {Keys.LeftShift, Keys.RightShift}},
{ModifierKey.Control, new[] {Keys.LeftControl, Keys.RightControl}},
{ModifierKey.Alt, new[] {Keys.LeftAlt, Keys.RightAlt}}
};
private static readonly Dictionary<Keys, ModifierKey> ModifiersLookup = KeysExtensions.KeysLookup
.SelectMany(kv => kv.Value.Select(v => (kv.Key, v)))
.ToDictionary(kv => kv.Item2, kv => kv.Item1);
/// <summary>
/// Returns all of the keys that the given modifier key represents
/// </summary>
/// <param name="modifier">The modifier key</param>
/// <returns>All of the keys the modifier key represents</returns>
public static IEnumerable<Keys> GetKeys(this ModifierKey modifier) {
return KeysExtensions.KeysLookup.TryGetValue(modifier, out var keys) ? keys : Enumerable.Empty<Keys>();
}
/// <summary>
/// Returns the modifier key that the given key represents.
/// If there is no matching modifier key, <see cref="ModifierKey.None"/> is returned.
/// </summary>
/// <param name="key">The key to convert to a modifier key</param>
/// <returns>The modifier key, or <see cref="ModifierKey.None"/></returns>
public static ModifierKey GetModifier(this Keys key) {
return KeysExtensions.ModifiersLookup.TryGetValue(key, out var mod) ? mod : ModifierKey.None;
}
/// <inheritdoc cref="GetModifier(Microsoft.Xna.Framework.Input.Keys)"/>
public static ModifierKey GetModifier(this GenericInput input) {
return input.Type == GenericInput.InputType.Keyboard ? ((Keys) input).GetModifier() : ModifierKey.None;
}
/// <summary>
/// Returns whether the given key is a modifier key or not.
/// </summary>
/// <param name="key">The key</param>
/// <returns>If the key is a modifier key</returns>
public static bool IsModifier(this Keys key) {
return key.GetModifier() != ModifierKey.None;
}
/// <inheritdoc cref="IsModifier(Microsoft.Xna.Framework.Input.Keys)"/>
public static bool IsModifier(this GenericInput input) {
return input.GetModifier() != ModifierKey.None;
}
}
/// <summary>
/// An enum representing modifier keys.
/// A modifier key is a key that is usually pressed as part of key combination to change the function of a regular key.
/// </summary>
public enum ModifierKey {
/// <summary>
/// No modifier key. Only used for <see cref="KeysExtensions.GetModifier(Keys)"/>
/// </summary>
None,
/// <summary>
/// The shift modifier key. This represents Left Shift and Right Shift keys.
/// </summary>
Shift,
/// <summary>
/// The control modifier key. This represents Left Control and Right Control.
/// </summary>
Control,
/// <summary>
/// The alt modifier key. This represents Alt and Alt Graph.
/// </summary>
Alt
}
}