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MLEM/MLEM/Font
2020-12-08 01:43:52 +01:00
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GenericFont.cs use the actual unicode 1em space in GenericFont 2020-12-08 01:43:52 +01:00
GenericSpriteFont.cs copy SpriteFont in GenericSpriteFont so that we don't modify the passed fonts' default character 2020-09-28 02:52:51 +02:00