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2020-06-21 23:23:52 +02:00
.github Update FUNDING.yml 2020-06-15 02:09:38 +02:00
Demos code cleanup 2020-06-18 17:24:35 +02:00
Demos.Android code cleanup 2020-06-18 17:24:35 +02:00
Demos.DesktopGL added a new text input system 2020-02-24 14:03:53 +01:00
Docs some nice media improvements 2020-06-21 23:07:49 +02:00
Media some nice media improvements 2020-06-21 23:07:49 +02:00
MLEM reduce string allocations when rendering text 2020-06-21 23:23:52 +02:00
MLEM.Data code cleanup 2020-06-18 17:24:35 +02:00
MLEM.Extended clean up GenericFont changes 2020-06-20 12:12:34 +02:00
MLEM.Startup code cleanup 2020-06-18 17:24:35 +02:00
MLEM.Templates updated dependencies 2020-06-13 03:19:20 +02:00
MLEM.Ui clean up GenericFont changes 2020-06-20 12:12:34 +02:00
Sandbox use a custom character for image codes rather than trying to calculate spaces 2020-06-20 01:18:27 +02:00
.gitignore switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.cake added a more generic keybind and input handling system 2020-06-12 17:09:35 +02:00
build.ps1 switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.sh fixed build runner permissions 2020-05-22 20:59:43 +02:00
Jenkinsfile actually use criteria to skip push 2020-05-22 01:44:47 +02:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln updated and fixed android demo 2020-04-19 03:20:25 +02:00
README.md some nice media improvements 2020-06-21 23:07:49 +02:00

MLEM Library by Ellpeck for MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Gallery

Here are some images that show a couple of MLEM's features.

MLEM.Ui in action:

MLEM's text formatting system: