mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-05 23:09:09 +01:00
1000 lines
30 KiB
YAML
1000 lines
30 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: MLEM.Animations.SpriteAnimationGroup
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commentId: T:MLEM.Animations.SpriteAnimationGroup
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id: SpriteAnimationGroup
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parent: MLEM.Animations
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children:
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- MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
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- MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
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- MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
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- MLEM.Animations.SpriteAnimationGroup.CurrentFrame
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- MLEM.Animations.SpriteAnimationGroup.CurrentRegion
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- MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
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- MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
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- MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
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langs:
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- csharp
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- vb
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name: SpriteAnimationGroup
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nameWithType: SpriteAnimationGroup
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fullName: MLEM.Animations.SpriteAnimationGroup
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type: Class
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: SpriteAnimationGroup
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 11
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nRepresents a list of <xref href=\"MLEM.Animations.SpriteAnimation\" data-throw-if-not-resolved=\"false\"></xref> objects with a condition and priority attached to them.\nSprite animation groups can be used if any single entity should have multiple animations (like up, down, left, right standing and running animations) that should be automatically managed.\n"
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example: []
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syntax:
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content: 'public class SpriteAnimationGroup : GenericDataHolder'
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content.vb: >-
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Public Class SpriteAnimationGroup
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Inherits GenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Misc.GenericDataHolder
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inheritedMembers:
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
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commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
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id: CurrentAnimation
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: CurrentAnimation
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nameWithType: SpriteAnimationGroup.CurrentAnimation
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fullName: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation
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type: Property
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: CurrentAnimation
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 29
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nThe animation that is currently playing\n"
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example: []
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syntax:
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content: public SpriteAnimation CurrentAnimation { get; }
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parameters: []
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return:
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type: MLEM.Animations.SpriteAnimation
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content.vb: Public ReadOnly Property CurrentAnimation As SpriteAnimation
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overload: MLEM.Animations.SpriteAnimationGroup.CurrentAnimation*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: MLEM.Animations.SpriteAnimationGroup.CurrentFrame
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commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentFrame
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id: CurrentFrame
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: CurrentFrame
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nameWithType: SpriteAnimationGroup.CurrentFrame
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fullName: MLEM.Animations.SpriteAnimationGroup.CurrentFrame
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type: Property
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: CurrentFrame
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 33
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nThe frame that <xref href=\"MLEM.Animations.SpriteAnimationGroup.CurrentAnimation\" data-throw-if-not-resolved=\"false\"></xref> is displaying\n"
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example: []
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syntax:
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content: public AnimationFrame CurrentFrame { get; }
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parameters: []
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return:
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type: MLEM.Animations.AnimationFrame
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content.vb: Public ReadOnly Property CurrentFrame As AnimationFrame
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overload: MLEM.Animations.SpriteAnimationGroup.CurrentFrame*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: MLEM.Animations.SpriteAnimationGroup.CurrentRegion
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commentId: P:MLEM.Animations.SpriteAnimationGroup.CurrentRegion
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id: CurrentRegion
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: CurrentRegion
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nameWithType: SpriteAnimationGroup.CurrentRegion
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fullName: MLEM.Animations.SpriteAnimationGroup.CurrentRegion
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type: Property
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: CurrentRegion
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 37
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nThe region that <xref href=\"MLEM.Animations.SpriteAnimationGroup.CurrentFrame\" data-throw-if-not-resolved=\"false\"></xref> has\n"
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example: []
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syntax:
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content: public TextureRegion CurrentRegion { get; }
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parameters: []
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Property CurrentRegion As TextureRegion
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overload: MLEM.Animations.SpriteAnimationGroup.CurrentRegion*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
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commentId: E:MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
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id: OnAnimationChanged
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: OnAnimationChanged
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nameWithType: SpriteAnimationGroup.OnAnimationChanged
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fullName: MLEM.Animations.SpriteAnimationGroup.OnAnimationChanged
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type: Event
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: OnAnimationChanged
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 41
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nA callback for when the currently displaying animation has changed due to a condition with a higher priority being met. \n"
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example: []
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syntax:
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content: public event SpriteAnimationGroup.AnimationChanged OnAnimationChanged
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return:
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type: MLEM.Animations.SpriteAnimationGroup.AnimationChanged
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content.vb: Public Event OnAnimationChanged As SpriteAnimationGroup.AnimationChanged
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
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commentId: P:MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
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id: SpeedMultiplier
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: SpeedMultiplier
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nameWithType: SpriteAnimationGroup.SpeedMultiplier
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fullName: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier
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type: Property
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: SpeedMultiplier
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 44
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nThe speed multiplier that this animation should run with.\nNumbers higher than 1 will increase the speed.\n"
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example: []
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syntax:
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content: public float SpeedMultiplier { set; }
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parameters: []
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return:
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type: System.Single
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content.vb: Public WriteOnly Property SpeedMultiplier As Single
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overload: MLEM.Animations.SpriteAnimationGroup.SpeedMultiplier*
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modifiers.csharp:
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- public
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- set
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modifiers.vb:
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- Public
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- WriteOnly
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- uid: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
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commentId: M:MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
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id: Add(MLEM.Animations.SpriteAnimation,System.Func{System.Boolean},System.Int32)
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: Add(SpriteAnimation, Func<Boolean>, Int32)
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nameWithType: SpriteAnimationGroup.Add(SpriteAnimation, Func<Boolean>, Int32)
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fullName: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation, System.Func<System.Boolean>, System.Int32)
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type: Method
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: Add
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 58
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nAdds a <xref href=\"MLEM.Animations.SpriteAnimation\" data-throw-if-not-resolved=\"false\"></xref> to this group.\n"
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example: []
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syntax:
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content: public SpriteAnimationGroup Add(SpriteAnimation anim, Func<bool> condition, int priority = 0)
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parameters:
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- id: anim
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type: MLEM.Animations.SpriteAnimation
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description: The animation to add
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- id: condition
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type: System.Func{System.Boolean}
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description: The condition that needs to be met for this animation to play
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- id: priority
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type: System.Int32
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description: The priority of this animation. The higher the priority, the earlier it is picked for playing.
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return:
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type: MLEM.Animations.SpriteAnimationGroup
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description: This group, for chaining
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content.vb: Public Function Add(anim As SpriteAnimation, condition As Func(Of Boolean), priority As Integer = 0) As SpriteAnimationGroup
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overload: MLEM.Animations.SpriteAnimationGroup.Add*
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nameWithType.vb: SpriteAnimationGroup.Add(SpriteAnimation, Func(Of Boolean), Int32)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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fullName.vb: MLEM.Animations.SpriteAnimationGroup.Add(MLEM.Animations.SpriteAnimation, System.Func(Of System.Boolean), System.Int32)
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name.vb: Add(SpriteAnimation, Func(Of Boolean), Int32)
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- uid: MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
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commentId: M:MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
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id: Update(Microsoft.Xna.Framework.GameTime)
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: Update(GameTime)
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nameWithType: SpriteAnimationGroup.Update(GameTime)
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fullName: MLEM.Animations.SpriteAnimationGroup.Update(Microsoft.Xna.Framework.GameTime)
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type: Method
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: Update
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 65
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nUpdates this animation, causing <xref href=\"MLEM.Animations.SpriteAnimation.TimeIntoAnimation\" data-throw-if-not-resolved=\"false\"></xref> to be increased and the <xref href=\"MLEM.Animations.SpriteAnimation.CurrentFrame\" data-throw-if-not-resolved=\"false\"></xref> to be updated.\n"
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example: []
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syntax:
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content: public void Update(GameTime time)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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content.vb: Public Sub Update(time As GameTime)
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overload: MLEM.Animations.SpriteAnimationGroup.Update*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
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commentId: M:MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
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id: ByName(System.String)
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parent: MLEM.Animations.SpriteAnimationGroup
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langs:
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- csharp
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- vb
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name: ByName(String)
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nameWithType: SpriteAnimationGroup.ByName(String)
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fullName: MLEM.Animations.SpriteAnimationGroup.ByName(System.String)
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type: Method
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source:
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remote:
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path: MLEM/Animations/SpriteAnimationGroup.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: ByName
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path: ../MLEM/Animations/SpriteAnimationGroup.cs
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startLine: 76
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assemblies:
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- MLEM
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namespace: MLEM.Animations
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summary: "\nFind an animation in this group by name and returns it.\n"
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example: []
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syntax:
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content: public SpriteAnimation ByName(string name)
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parameters:
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- id: name
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type: System.String
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description: The <xref href="MLEM.Animations.SpriteAnimation.Name" data-throw-if-not-resolved="false"></xref> of the animation
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return:
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type: MLEM.Animations.SpriteAnimation
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description: The animation by that name, or <code>null</code> if there is none
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content.vb: Public Function ByName(name As String) As SpriteAnimation
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overload: MLEM.Animations.SpriteAnimationGroup.ByName*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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references:
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- uid: MLEM.Animations.SpriteAnimation
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commentId: T:MLEM.Animations.SpriteAnimation
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parent: MLEM.Animations
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name: SpriteAnimation
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nameWithType: SpriteAnimation
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fullName: MLEM.Animations.SpriteAnimation
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- uid: MLEM.Animations
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commentId: N:MLEM.Animations
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name: MLEM.Animations
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nameWithType: MLEM.Animations
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fullName: MLEM.Animations
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: MLEM.Misc.GenericDataHolder
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commentId: T:MLEM.Misc.GenericDataHolder
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parent: MLEM.Misc
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name: GenericDataHolder
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nameWithType: GenericDataHolder
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fullName: MLEM.Misc.GenericDataHolder
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- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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commentId: M:MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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parent: MLEM.Misc.GenericDataHolder
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isExternal: true
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name: SetData(String, Object)
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nameWithType: GenericDataHolder.SetData(String, Object)
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fullName: MLEM.Misc.GenericDataHolder.SetData(System.String, System.Object)
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spec.csharp:
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- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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name: SetData
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nameWithType: GenericDataHolder.SetData
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fullName: MLEM.Misc.GenericDataHolder.SetData
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.String
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name: String
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nameWithType: String
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fullName: System.String
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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name: SetData
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nameWithType: GenericDataHolder.SetData
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fullName: MLEM.Misc.GenericDataHolder.SetData
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.String
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name: String
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nameWithType: String
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fullName: System.String
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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parent: MLEM.Misc.GenericDataHolder
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isExternal: true
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name: GetData<T>(String)
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nameWithType: GenericDataHolder.GetData<T>(String)
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fullName: MLEM.Misc.GenericDataHolder.GetData<T>(System.String)
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nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
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fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(System.String)
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name.vb: GetData(Of T)(String)
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spec.csharp:
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- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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name: GetData<T>
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nameWithType: GenericDataHolder.GetData<T>
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fullName: MLEM.Misc.GenericDataHolder.GetData<T>
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.String
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name: String
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nameWithType: String
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fullName: System.String
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isExternal: true
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- name: )
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