mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-05 23:09:09 +01:00
660 lines
18 KiB
YAML
660 lines
18 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: MLEM.Extended.Extensions.RandomExtensions
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commentId: T:MLEM.Extended.Extensions.RandomExtensions
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id: RandomExtensions
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parent: MLEM.Extended.Extensions
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children:
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- MLEM.Extended.Extensions.RandomExtensions.NextVector2(System.Random,System.Single,System.Single)
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- MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Int32})
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- MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Single})
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langs:
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- csharp
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- vb
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name: RandomExtensions
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nameWithType: RandomExtensions
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fullName: MLEM.Extended.Extensions.RandomExtensions
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type: Class
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source:
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remote:
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path: MLEM.Extended/Extensions/RandomExtensions.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: RandomExtensions
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path: ../MLEM.Extended/Extensions/RandomExtensions.cs
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startLine: 5
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Extensions
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syntax:
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content: public static class RandomExtensions
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content.vb: Public Module RandomExtensions
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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modifiers.csharp:
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- public
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- static
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- class
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modifiers.vb:
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- Public
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- Module
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- uid: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Int32})
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commentId: M:MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Int32})
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id: Range(System.Random,MonoGame.Extended.Range{System.Int32})
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isExtensionMethod: true
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parent: MLEM.Extended.Extensions.RandomExtensions
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langs:
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- csharp
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- vb
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name: Range(Random, Range<Int32>)
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nameWithType: RandomExtensions.Range(Random, Range<Int32>)
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fullName: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random, MonoGame.Extended.Range<System.Int32>)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Extensions/RandomExtensions.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: Range
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path: ../MLEM.Extended/Extensions/RandomExtensions.cs
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startLine: 7
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Extensions
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syntax:
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content: public static int Range(this Random random, Range<int> range)
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parameters:
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- id: random
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type: System.Random
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- id: range
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type: MonoGame.Extended.Range{System.Int32}
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return:
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type: System.Int32
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content.vb: >-
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<ExtensionAttribute>
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Public Shared Function Range(random As Random, range As Range(Of Integer)) As Integer
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overload: MLEM.Extended.Extensions.RandomExtensions.Range*
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nameWithType.vb: RandomExtensions.Range(Random, Range(Of Int32))
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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fullName.vb: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random, MonoGame.Extended.Range(Of System.Int32))
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name.vb: Range(Random, Range(Of Int32))
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- uid: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Single})
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commentId: M:MLEM.Extended.Extensions.RandomExtensions.Range(System.Random,MonoGame.Extended.Range{System.Single})
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id: Range(System.Random,MonoGame.Extended.Range{System.Single})
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isExtensionMethod: true
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parent: MLEM.Extended.Extensions.RandomExtensions
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langs:
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- csharp
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- vb
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name: Range(Random, Range<Single>)
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nameWithType: RandomExtensions.Range(Random, Range<Single>)
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fullName: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random, MonoGame.Extended.Range<System.Single>)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Extensions/RandomExtensions.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: Range
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path: ../MLEM.Extended/Extensions/RandomExtensions.cs
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startLine: 11
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Extensions
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syntax:
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content: public static float Range(this Random random, Range<float> range)
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parameters:
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- id: random
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type: System.Random
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- id: range
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type: MonoGame.Extended.Range{System.Single}
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return:
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type: System.Single
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content.vb: >-
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<ExtensionAttribute>
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Public Shared Function Range(random As Random, range As Range(Of Single)) As Single
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overload: MLEM.Extended.Extensions.RandomExtensions.Range*
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nameWithType.vb: RandomExtensions.Range(Random, Range(Of Single))
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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fullName.vb: MLEM.Extended.Extensions.RandomExtensions.Range(System.Random, MonoGame.Extended.Range(Of System.Single))
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name.vb: Range(Random, Range(Of Single))
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- uid: MLEM.Extended.Extensions.RandomExtensions.NextVector2(System.Random,System.Single,System.Single)
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commentId: M:MLEM.Extended.Extensions.RandomExtensions.NextVector2(System.Random,System.Single,System.Single)
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id: NextVector2(System.Random,System.Single,System.Single)
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isExtensionMethod: true
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parent: MLEM.Extended.Extensions.RandomExtensions
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langs:
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- csharp
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- vb
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name: NextVector2(Random, Single, Single)
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nameWithType: RandomExtensions.NextVector2(Random, Single, Single)
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fullName: MLEM.Extended.Extensions.RandomExtensions.NextVector2(System.Random, System.Single, System.Single)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Extensions/RandomExtensions.cs
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branch: master
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repo: https://github.com/Ellpeck/MLEM
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id: NextVector2
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path: ../MLEM.Extended/Extensions/RandomExtensions.cs
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startLine: 15
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Extensions
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syntax:
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content: public static Vector2 NextVector2(this Random random, float min, float max)
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parameters:
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- id: random
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type: System.Random
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- id: min
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type: System.Single
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- id: max
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type: System.Single
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return:
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type: Microsoft.Xna.Framework.Vector2
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content.vb: >-
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<ExtensionAttribute>
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Public Shared Function NextVector2(random As Random, min As Single, max As Single) As Vector2
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overload: MLEM.Extended.Extensions.RandomExtensions.NextVector2*
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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references:
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- uid: MLEM.Extended.Extensions
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commentId: N:MLEM.Extended.Extensions
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spec.csharp:
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spec.csharp:
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spec.csharp:
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spec.vb:
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spec.csharp:
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commentId: Overload:MLEM.Extended.Extensions.RandomExtensions.Range
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name: Range
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nameWithType: RandomExtensions.Range
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fullName: MLEM.Extended.Extensions.RandomExtensions.Range
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commentId: T:System.Random
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parent: System
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isExternal: true
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name: Random
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nameWithType: Random
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fullName: System.Random
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- uid: MonoGame.Extended.Range{System.Int32}
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commentId: T:MonoGame.Extended.Range{System.Int32}
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parent: MonoGame.Extended
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definition: MonoGame.Extended.Range`1
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name: Range<Int32>
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fullName: MonoGame.Extended.Range<System.Int32>
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nameWithType.vb: Range(Of Int32)
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fullName.vb: MonoGame.Extended.Range(Of System.Int32)
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name.vb: Range(Of Int32)
|
|
spec.csharp:
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- uid: MonoGame.Extended.Range`1
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name: Range
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nameWithType: Range
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isExternal: true
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fullName: System.Int32
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isExternal: true
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spec.vb:
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isExternal: true
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name: Int32
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nameWithType: Int32
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fullName: System.Int32
|
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Int32
|
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commentId: T:System.Int32
|
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parent: System
|
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isExternal: true
|
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name: Int32
|
|
nameWithType: Int32
|
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fullName: System.Int32
|
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- uid: MonoGame.Extended.Range`1
|
|
commentId: T:MonoGame.Extended.Range`1
|
|
isExternal: true
|
|
name: Range<T>
|
|
nameWithType: Range<T>
|
|
fullName: MonoGame.Extended.Range<T>
|
|
nameWithType.vb: Range(Of T)
|
|
fullName.vb: MonoGame.Extended.Range(Of T)
|
|
name.vb: Range(Of T)
|
|
spec.csharp:
|
|
- uid: MonoGame.Extended.Range`1
|
|
name: Range
|
|
nameWithType: Range
|
|
fullName: MonoGame.Extended.Range
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- name: T
|
|
nameWithType: T
|
|
fullName: T
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
spec.vb:
|
|
- uid: MonoGame.Extended.Range`1
|
|
name: Range
|
|
nameWithType: Range
|
|
fullName: MonoGame.Extended.Range
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- name: T
|
|
nameWithType: T
|
|
fullName: T
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- name: )
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nameWithType: )
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fullName: )
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- uid: MonoGame.Extended
|
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commentId: N:MonoGame.Extended
|
|
isExternal: true
|
|
name: MonoGame.Extended
|
|
nameWithType: MonoGame.Extended
|
|
fullName: MonoGame.Extended
|
|
- uid: MonoGame.Extended.Range{System.Single}
|
|
commentId: T:MonoGame.Extended.Range{System.Single}
|
|
parent: MonoGame.Extended
|
|
definition: MonoGame.Extended.Range`1
|
|
name: Range<Single>
|
|
nameWithType: Range<Single>
|
|
fullName: MonoGame.Extended.Range<System.Single>
|
|
nameWithType.vb: Range(Of Single)
|
|
fullName.vb: MonoGame.Extended.Range(Of System.Single)
|
|
name.vb: Range(Of Single)
|
|
spec.csharp:
|
|
- uid: MonoGame.Extended.Range`1
|
|
name: Range
|
|
nameWithType: Range
|
|
fullName: MonoGame.Extended.Range
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
spec.vb:
|
|
- uid: MonoGame.Extended.Range`1
|
|
name: Range
|
|
nameWithType: Range
|
|
fullName: MonoGame.Extended.Range
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|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Single
|
|
commentId: T:System.Single
|
|
parent: System
|
|
isExternal: true
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
- uid: MLEM.Extended.Extensions.RandomExtensions.NextVector2*
|
|
commentId: Overload:MLEM.Extended.Extensions.RandomExtensions.NextVector2
|
|
name: NextVector2
|
|
nameWithType: RandomExtensions.NextVector2
|
|
fullName: MLEM.Extended.Extensions.RandomExtensions.NextVector2
|
|
- uid: Microsoft.Xna.Framework.Vector2
|
|
commentId: T:Microsoft.Xna.Framework.Vector2
|
|
parent: Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
fullName: Microsoft.Xna.Framework.Vector2
|
|
- uid: Microsoft.Xna.Framework
|
|
commentId: N:Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: Microsoft.Xna.Framework
|
|
nameWithType: Microsoft.Xna.Framework
|
|
fullName: Microsoft.Xna.Framework
|