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MLEM/Docs/api/MLEM.Extended.Tiled.IndividualTiledMapRenderer.yml
2020-05-21 01:08:36 +02:00

741 lines
26 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer
commentId: T:MLEM.Extended.Tiled.IndividualTiledMapRenderer
id: IndividualTiledMapRenderer
parent: MLEM.Extended.Tiled
children:
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
- MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
langs:
- csharp
- vb
name: IndividualTiledMapRenderer
nameWithType: IndividualTiledMapRenderer
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer
type: Class
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: IndividualTiledMapRenderer
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 10
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public class IndividualTiledMapRenderer
content.vb: Public Class IndividualTiledMapRenderer
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
id: '#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)'
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: IndividualTiledMapRenderer(TiledMap, IndividualTiledMapRenderer.GetDepth)
nameWithType: IndividualTiledMapRenderer.IndividualTiledMapRenderer(TiledMap, IndividualTiledMapRenderer.GetDepth)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.IndividualTiledMapRenderer(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
type: Constructor
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 17
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public IndividualTiledMapRenderer(TiledMap map = null, IndividualTiledMapRenderer.GetDepth depthFunction = null)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
- id: depthFunction
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
content.vb: Public Sub New(map As TiledMap = Nothing, depthFunction As IndividualTiledMapRenderer.GetDepth = Nothing)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
id: SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: SetMap(TiledMap, IndividualTiledMapRenderer.GetDepth)
nameWithType: IndividualTiledMapRenderer.SetMap(TiledMap, IndividualTiledMapRenderer.GetDepth)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: SetMap
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 22
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void SetMap(TiledMap map, IndividualTiledMapRenderer.GetDepth depthFunction = null)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
- id: depthFunction
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
content.vb: Public Sub SetMap(map As TiledMap, depthFunction As IndividualTiledMapRenderer.GetDepth = Nothing)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
id: UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: UpdateDrawInfo(Int32, Int32, Int32)
nameWithType: IndividualTiledMapRenderer.UpdateDrawInfo(Int32, Int32, Int32)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32, System.Int32, System.Int32)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: UpdateDrawInfo
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 45
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void UpdateDrawInfo(int layerIndex, int x, int y)
parameters:
- id: layerIndex
type: System.Int32
- id: x
type: System.Int32
- id: y
type: System.Int32
content.vb: Public Sub UpdateDrawInfo(layerIndex As Integer, x As Integer, y As Integer)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: Draw(SpriteBatch, Nullable<RectangleF>, IndividualTiledMapRenderer.DrawDelegate)
nameWithType: IndividualTiledMapRenderer.Draw(SpriteBatch, Nullable<RectangleF>, IndividualTiledMapRenderer.DrawDelegate)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Nullable<MonoGame.Extended.RectangleF>, MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 59
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void Draw(SpriteBatch batch, RectangleF? frustum = default(RectangleF? ), IndividualTiledMapRenderer.DrawDelegate drawFunction = null)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: frustum
type: System.Nullable{MonoGame.Extended.RectangleF}
- id: drawFunction
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate
content.vb: Public Sub Draw(batch As SpriteBatch, frustum As RectangleF? = Nothing, drawFunction As IndividualTiledMapRenderer.DrawDelegate = Nothing)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw*
nameWithType.vb: IndividualTiledMapRenderer.Draw(SpriteBatch, Nullable(Of RectangleF), IndividualTiledMapRenderer.DrawDelegate)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Nullable(Of MonoGame.Extended.RectangleF), MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
name.vb: Draw(SpriteBatch, Nullable(Of RectangleF), IndividualTiledMapRenderer.DrawDelegate)
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
id: DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: DrawLayer(SpriteBatch, Int32, Nullable<RectangleF>, IndividualTiledMapRenderer.DrawDelegate)
nameWithType: IndividualTiledMapRenderer.DrawLayer(SpriteBatch, Int32, Nullable<RectangleF>, IndividualTiledMapRenderer.DrawDelegate)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Int32, System.Nullable<MonoGame.Extended.RectangleF>, MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: DrawLayer
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 66
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void DrawLayer(SpriteBatch batch, int layerIndex, RectangleF? frustum = default(RectangleF? ), IndividualTiledMapRenderer.DrawDelegate drawFunction = null)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: layerIndex
type: System.Int32
- id: frustum
type: System.Nullable{MonoGame.Extended.RectangleF}
- id: drawFunction
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate
content.vb: Public Sub DrawLayer(batch As SpriteBatch, layerIndex As Integer, frustum As RectangleF? = Nothing, drawFunction As IndividualTiledMapRenderer.DrawDelegate = Nothing)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer*
nameWithType.vb: IndividualTiledMapRenderer.DrawLayer(SpriteBatch, Int32, Nullable(Of RectangleF), IndividualTiledMapRenderer.DrawDelegate)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Int32, System.Nullable(Of MonoGame.Extended.RectangleF), MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
name.vb: DrawLayer(SpriteBatch, Int32, Nullable(Of RectangleF), IndividualTiledMapRenderer.DrawDelegate)
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
id: UpdateAnimations(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
langs:
- csharp
- vb
name: UpdateAnimations(GameTime)
nameWithType: IndividualTiledMapRenderer.UpdateAnimations(GameTime)
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: UpdateAnimations
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
startLine: 81
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void UpdateAnimations(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
content.vb: Public Sub UpdateAnimations(time As GameTime)
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations*
modifiers.csharp:
- public
modifiers.vb:
- Public
references:
- uid: MLEM.Extended.Tiled
commentId: N:MLEM.Extended.Tiled
name: MLEM.Extended.Tiled
nameWithType: MLEM.Extended.Tiled
fullName: MLEM.Extended.Tiled
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commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
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commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
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name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
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name: Equals
nameWithType: Object.Equals
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commentId: M:System.Object.GetHashCode
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commentId: M:System.Object.GetType
parent: System.Object
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nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
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commentId: M:System.Object.ToString
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name: IndividualTiledMapRenderer
nameWithType: IndividualTiledMapRenderer.IndividualTiledMapRenderer
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.IndividualTiledMapRenderer
- uid: MonoGame.Extended.Tiled.TiledMap
commentId: T:MonoGame.Extended.Tiled.TiledMap
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fullName: MonoGame.Extended.Tiled.TiledMap
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
commentId: T:MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
parent: MLEM.Extended.Tiled
name: IndividualTiledMapRenderer.GetDepth
nameWithType: IndividualTiledMapRenderer.GetDepth
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commentId: N:MonoGame.Extended.Tiled
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap*
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name: SetMap
nameWithType: IndividualTiledMapRenderer.SetMap
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo*
commentId: Overload:MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo
name: UpdateDrawInfo
nameWithType: IndividualTiledMapRenderer.UpdateDrawInfo
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- uid: System.Int32
commentId: T:System.Int32
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw*
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nameWithType: IndividualTiledMapRenderer.Draw
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