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MLEM/Docs/api/MLEM.Textures.NinePatchExtensions.yml
2020-05-21 01:08:36 +02:00

627 lines
21 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: MLEM.Textures.NinePatchExtensions
commentId: T:MLEM.Textures.NinePatchExtensions
id: NinePatchExtensions
parent: MLEM.Textures
children:
- MLEM.Textures.NinePatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,Microsoft.Xna.Framework.Rectangle,Microsoft.Xna.Framework.Color,System.Single)
- MLEM.Textures.NinePatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,Microsoft.Xna.Framework.Rectangle,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single,System.Single)
- MLEM.Textures.NinePatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,MLEM.Misc.RectangleF,Microsoft.Xna.Framework.Color,System.Single)
- MLEM.Textures.NinePatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,MLEM.Misc.RectangleF,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single,System.Single)
langs:
- csharp
- vb
name: NinePatchExtensions
nameWithType: NinePatchExtensions
fullName: MLEM.Textures.NinePatchExtensions
type: Class
source:
remote:
path: MLEM/Textures/NinePatch.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: NinePatchExtensions
path: ../MLEM/Textures/NinePatch.cs
startLine: 64
assemblies:
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namespace: MLEM.Textures
syntax:
content: public static class NinePatchExtensions
content.vb: Public Module NinePatchExtensions
inheritance:
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modifiers.csharp:
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modifiers.vb:
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commentId: M:MLEM.Textures.NinePatchExtensions.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,MLEM.Misc.RectangleF,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single,System.Single)
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Textures.NinePatch,MLEM.Misc.RectangleF,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Single,System.Single)
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parent: MLEM.Textures.NinePatchExtensions
langs:
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name: Draw(SpriteBatch, NinePatch, RectangleF, Color, Single, Vector2, SpriteEffects, Single, Single)
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type: Method
source:
remote:
path: MLEM/Textures/NinePatch.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM/Textures/NinePatch.cs
startLine: 66
assemblies:
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namespace: MLEM.Textures
syntax:
content: public static void Draw(this SpriteBatch batch, NinePatch texture, RectangleF destinationRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth, float patchScale = 1F)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: texture
type: MLEM.Textures.NinePatch
- id: destinationRectangle
type: MLEM.Misc.RectangleF
- id: color
type: Microsoft.Xna.Framework.Color
- id: rotation
type: System.Single
- id: origin
type: Microsoft.Xna.Framework.Vector2
- id: effects
type: Microsoft.Xna.Framework.Graphics.SpriteEffects
- id: layerDepth
type: System.Single
- id: patchScale
type: System.Single
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As NinePatch, destinationRectangle As RectangleF, color As Color, rotation As Single, origin As Vector2, effects As SpriteEffects, layerDepth As Single, patchScale As Single = 1F)
overload: MLEM.Textures.NinePatchExtensions.Draw*
modifiers.csharp:
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parent: MLEM.Textures.NinePatchExtensions
langs:
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name: Draw(SpriteBatch, NinePatch, Rectangle, Color, Single, Vector2, SpriteEffects, Single, Single)
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type: Method
source:
remote:
path: MLEM/Textures/NinePatch.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM/Textures/NinePatch.cs
startLine: 76
assemblies:
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namespace: MLEM.Textures
syntax:
content: public static void Draw(this SpriteBatch batch, NinePatch texture, Rectangle destinationRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects, float layerDepth, float patchScale = 1F)
parameters:
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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type: MLEM.Textures.NinePatch
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type: Microsoft.Xna.Framework.Color
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type: System.Single
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- id: effects
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type: System.Single
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type: System.Single
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As NinePatch, destinationRectangle As Rectangle, color As Color, rotation As Single, origin As Vector2, effects As SpriteEffects, layerDepth As Single, patchScale As Single = 1F)
overload: MLEM.Textures.NinePatchExtensions.Draw*
modifiers.csharp:
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type: Method
source:
remote:
path: MLEM/Textures/NinePatch.cs
branch: master
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id: Draw
path: ../MLEM/Textures/NinePatch.cs
startLine: 80
assemblies:
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namespace: MLEM.Textures
syntax:
content: public static void Draw(this SpriteBatch batch, NinePatch texture, RectangleF destinationRectangle, Color color, float patchScale = 1F)
parameters:
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: texture
type: MLEM.Textures.NinePatch
- id: destinationRectangle
type: MLEM.Misc.RectangleF
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type: Microsoft.Xna.Framework.Color
- id: patchScale
type: System.Single
content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As NinePatch, destinationRectangle As RectangleF, color As Color, patchScale As Single = 1F)
overload: MLEM.Textures.NinePatchExtensions.Draw*
modifiers.csharp:
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langs:
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type: Method
source:
remote:
path: MLEM/Textures/NinePatch.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
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path: ../MLEM/Textures/NinePatch.cs
startLine: 84
assemblies:
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namespace: MLEM.Textures
syntax:
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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type: MLEM.Textures.NinePatch
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content.vb: >-
<ExtensionAttribute>
Public Shared Sub Draw(batch As SpriteBatch, texture As NinePatch, destinationRectangle As Rectangle, color As Color, patchScale As Single = 1F)
overload: MLEM.Textures.NinePatchExtensions.Draw*
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