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28 lines
No EOL
1 KiB
C#
28 lines
No EOL
1 KiB
C#
using Android.App;
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using Android.Content.PM;
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using Android.OS;
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using Android.Views;
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using Demos;
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namespace AndroidDemos {
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[Activity(Label = "Demos.Android"
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, MainLauncher = true
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, Icon = "@drawable/icon"
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, Theme = "@style/Theme.Splash"
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, AlwaysRetainTaskState = true
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, LaunchMode = LaunchMode.SingleInstance
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, ScreenOrientation = ScreenOrientation.SensorLandscape
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, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.Keyboard | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize)]
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public class Activity1 : Microsoft.Xna.Framework.AndroidGameActivity {
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protected override void OnCreate(Bundle bundle) {
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base.OnCreate(bundle);
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var g = new GameImpl();
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// disable mouse handling for android to make emulator behavior more coherent
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g.OnLoadContent += game => game.InputHandler.HandleMouse = false;
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this.SetContentView((View) g.Services.GetService(typeof(View)));
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g.Run();
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}
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}
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} |