mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 12:58:33 +01:00
89 lines
No EOL
3.5 KiB
C#
89 lines
No EOL
3.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using MLEM.Font;
|
|
using MLEM.Startup;
|
|
using MLEM.Textures;
|
|
using MLEM.Ui;
|
|
using MLEM.Ui.Elements;
|
|
using MLEM.Ui.Style;
|
|
|
|
namespace Demos {
|
|
public class GameImpl : MlemGame {
|
|
|
|
private static readonly Dictionary<string, Func<MlemGame, Demo>> Demos = new Dictionary<string, Func<MlemGame, Demo>>();
|
|
private Demo activeDemo;
|
|
|
|
static GameImpl() {
|
|
Demos.Add("Ui", game => new UiDemo(game));
|
|
Demos.Add("Animation and Texture Atlas", game => new AnimationDemo(game));
|
|
Demos.Add("Auto Tiling", game => new AutoTilingDemo(game));
|
|
Demos.Add("Pathfinding", game => new PathfindingDemo(game));
|
|
}
|
|
|
|
public GameImpl() {
|
|
this.IsMouseVisible = true;
|
|
}
|
|
|
|
protected override void LoadContent() {
|
|
base.LoadContent();
|
|
|
|
var tex = LoadContent<Texture2D>("Textures/Test");
|
|
this.UiSystem.Style = new UntexturedStyle(this.SpriteBatch) {
|
|
Font = new GenericSpriteFont(LoadContent<SpriteFont>("Fonts/TestFont")),
|
|
TextScale = 0.1F,
|
|
PanelTexture = new NinePatch(new TextureRegion(tex, 0, 8, 24, 24), 8),
|
|
ButtonTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4),
|
|
ScrollBarBackground = new NinePatch(new TextureRegion(tex, 12, 0, 4, 8), 1, 1, 2, 2),
|
|
ScrollBarScrollerTexture = new NinePatch(new TextureRegion(tex, 8, 0, 4, 8), 1, 1, 2, 2),
|
|
};
|
|
this.UiSystem.AutoScaleReferenceSize = new Point(1280, 720);
|
|
this.UiSystem.AutoScaleWithScreen = true;
|
|
this.UiSystem.GlobalScale = 5;
|
|
|
|
var selection = new Panel(Anchor.Center, new Vector2(100, 80), Vector2.Zero, false, true, new Point(5, 10));
|
|
this.UiSystem.Add("DemoSelection", selection);
|
|
|
|
var backButton = new Button(Anchor.TopRight, new Vector2(30, 10), "Back") {
|
|
OnPressed = e => {
|
|
this.activeDemo.Clear();
|
|
this.activeDemo = null;
|
|
this.UiSystem.Remove("BackButton");
|
|
this.UiSystem.Add("DemoSelection", selection);
|
|
}
|
|
};
|
|
|
|
selection.AddChild(new Paragraph(Anchor.AutoLeft, 1, "Select the demo you want to see below. Check the demos' source code for more in-depth explanations of their functionality."));
|
|
selection.AddChild(new VerticalSpace(5));
|
|
foreach (var demo in Demos) {
|
|
selection.AddChild(new Button(Anchor.AutoCenter, new Vector2(1, 10), demo.Key) {
|
|
OnPressed = e => {
|
|
this.UiSystem.Remove("DemoSelection");
|
|
this.UiSystem.Add("BackButton", backButton);
|
|
|
|
this.activeDemo = demo.Value.Invoke(this);
|
|
this.activeDemo.LoadContent();
|
|
},
|
|
PositionOffset = new Vector2(0, 1)
|
|
});
|
|
}
|
|
}
|
|
|
|
protected override void DoDraw(GameTime gameTime) {
|
|
if (this.activeDemo != null) {
|
|
this.activeDemo.DoDraw(gameTime);
|
|
} else {
|
|
this.GraphicsDevice.Clear(Color.CornflowerBlue);
|
|
}
|
|
base.DoDraw(gameTime);
|
|
}
|
|
|
|
protected override void Update(GameTime gameTime) {
|
|
base.Update(gameTime);
|
|
if (this.activeDemo != null)
|
|
this.activeDemo.Update(gameTime);
|
|
}
|
|
|
|
}
|
|
} |