NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles/render/RenderEnderCrate.java

148 lines
6.3 KiB
Java
Raw Normal View History

2019-02-18 12:15:18 +01:00
package de.ellpeck.naturesaura.blocks.tiles.render;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityEnderCrate;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.nio.FloatBuffer;
import java.util.Random;
@SideOnly(Side.CLIENT)
public class RenderEnderCrate extends TileEntitySpecialRenderer<TileEntityEnderCrate> {
private static final ResourceLocation END_SKY_TEXTURE = new ResourceLocation("textures/environment/end_sky.png");
private static final ResourceLocation END_PORTAL_TEXTURE = new ResourceLocation("textures/entity/end_portal.png");
private static final Random RANDOM = new Random(31100L);
private static final FloatBuffer MODELVIEW = GLAllocation.createDirectFloatBuffer(16);
private static final FloatBuffer PROJECTION = GLAllocation.createDirectFloatBuffer(16);
private final FloatBuffer buffer = GLAllocation.createDirectFloatBuffer(16);
@Override
public void render(TileEntityEnderCrate te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
GlStateManager.disableLighting();
RANDOM.setSeed(31100L);
GlStateManager.getFloat(2982, MODELVIEW);
GlStateManager.getFloat(2983, PROJECTION);
double d0 = x * x + y * y + z * z;
int i = this.getPasses(d0);
float f = this.getOffset();
boolean flag = false;
for (int j = 0; j < i; ++j) {
GlStateManager.pushMatrix();
float f1 = 2.0F / (float) (18 - j);
if (j == 0) {
this.bindTexture(END_SKY_TEXTURE);
f1 = 0.15F;
GlStateManager.enableBlend();
GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
}
if (j >= 1) {
this.bindTexture(END_PORTAL_TEXTURE);
flag = true;
Minecraft.getMinecraft().entityRenderer.setupFogColor(true);
}
if (j == 1) {
GlStateManager.enableBlend();
GlStateManager.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE);
}
GlStateManager.texGen(GlStateManager.TexGen.S, 9216);
GlStateManager.texGen(GlStateManager.TexGen.T, 9216);
GlStateManager.texGen(GlStateManager.TexGen.R, 9216);
GlStateManager.texGen(GlStateManager.TexGen.S, 9474, this.getBuffer(1.0F, 0.0F, 0.0F, 0.0F));
GlStateManager.texGen(GlStateManager.TexGen.T, 9474, this.getBuffer(0.0F, 1.0F, 0.0F, 0.0F));
GlStateManager.texGen(GlStateManager.TexGen.R, 9474, this.getBuffer(0.0F, 0.0F, 1.0F, 0.0F));
GlStateManager.enableTexGenCoord(GlStateManager.TexGen.S);
GlStateManager.enableTexGenCoord(GlStateManager.TexGen.T);
GlStateManager.enableTexGenCoord(GlStateManager.TexGen.R);
GlStateManager.popMatrix();
GlStateManager.matrixMode(5890);
GlStateManager.pushMatrix();
GlStateManager.loadIdentity();
GlStateManager.translate(0.5F, 0.5F, 0.0F);
GlStateManager.scale(0.5F, 0.5F, 1.0F);
float f2 = (float) (j + 1);
GlStateManager.translate(17.0F / f2, (2.0F + f2 / 1.5F) * ((float) Minecraft.getSystemTime() % 800000.0F / 800000.0F), 0.0F);
GlStateManager.rotate((f2 * f2 * 4321.0F + f2 * 9.0F) * 2.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.scale(4.5F - f2 / 4.0F, 4.5F - f2 / 4.0F, 1.0F);
GlStateManager.multMatrix(PROJECTION);
GlStateManager.multMatrix(MODELVIEW);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
float f3 = (RANDOM.nextFloat() * 0.5F + 0.1F) * f1;
float f4 = (RANDOM.nextFloat() * 0.5F + 0.4F) * f1;
float f5 = (RANDOM.nextFloat() * 0.5F + 0.5F) * f1;
float indent = 1.95F / 16F;
bufferbuilder.pos(x + indent, y + (double) f, z - indent + 1.0D).color(f3, f4, f5, 1.0F).endVertex();
bufferbuilder.pos(x - indent + 1.0D, y + (double) f, z - indent + 1.0D).color(f3, f4, f5, 1.0F).endVertex();
bufferbuilder.pos(x - indent + 1.0D, y + (double) f, z + indent).color(f3, f4, f5, 1.0F).endVertex();
bufferbuilder.pos(x + indent, y + (double) f, z + indent).color(f3, f4, f5, 1.0F).endVertex();
tessellator.draw();
GlStateManager.popMatrix();
GlStateManager.matrixMode(5888);
this.bindTexture(END_SKY_TEXTURE);
}
GlStateManager.disableBlend();
GlStateManager.disableTexGenCoord(GlStateManager.TexGen.S);
GlStateManager.disableTexGenCoord(GlStateManager.TexGen.T);
GlStateManager.disableTexGenCoord(GlStateManager.TexGen.R);
GlStateManager.enableLighting();
if (flag) {
Minecraft.getMinecraft().entityRenderer.setupFogColor(false);
}
}
protected int getPasses(double dist) {
int i;
if (dist > 36864.0D) {
i = 1;
} else if (dist > 25600.0D) {
i = 3;
} else if (dist > 16384.0D) {
i = 5;
} else if (dist > 9216.0D) {
i = 7;
} else if (dist > 4096.0D) {
i = 9;
} else if (dist > 1024.0D) {
i = 11;
} else if (dist > 576.0D) {
i = 13;
} else if (dist > 256.0D) {
i = 14;
} else {
i = 15;
}
return i;
}
protected float getOffset() {
return 1.001F;
}
private FloatBuffer getBuffer(float a, float b, float c, float d) {
this.buffer.clear();
this.buffer.put(a).put(b).put(c).put(d);
this.buffer.flip();
return this.buffer;
}
}