NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles/BlockEntityGratedChute.java

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package de.ellpeck.naturesaura.blocks.tiles;
import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.blocks.BlockGratedChute;
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import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
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import net.neoforged.neoforge.capabilities.Capabilities;
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import net.neoforged.neoforge.items.IItemHandlerModifiable;
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public class BlockEntityGratedChute extends BlockEntityImpl implements ITickableBlockEntity {
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public boolean isBlacklist;
private final ItemStackHandlerNA items = new ItemStackHandlerNA(1, this, true) {
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@Override
protected boolean canExtract(ItemStack stack, int slot, int amount) {
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return BlockEntityGratedChute.this.redstonePower <= 0;
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}
@Override
protected boolean canInsert(ItemStack stack, int slot) {
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return BlockEntityGratedChute.this.isBlacklist != BlockEntityGratedChute.this.isItemInFrame(stack);
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}
};
private int cooldown;
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public BlockEntityGratedChute(BlockPos pos, BlockState state) {
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super(ModBlockEntities.GRATED_CHUTE, pos, state);
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}
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@Override
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public void tick() {
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if (!this.level.isClientSide) {
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if (this.cooldown <= 0) {
this.cooldown = 6;
if (this.redstonePower > 0)
return;
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var curr = this.items.getStackInSlot(0);
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push:
if (!curr.isEmpty()) {
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var state = this.level.getBlockState(this.worldPosition);
var facing = state.getValue(BlockGratedChute.FACING);
var tile = this.level.getBlockEntity(this.worldPosition.relative(facing));
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if (tile == null)
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break push;
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var handler = this.level.getCapability(Capabilities.ItemHandler.BLOCK, tile.getBlockPos(), tile.getBlockState(), tile, facing.getOpposite());
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if (handler == null)
break push;
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for (var i = 0; i < handler.getSlots(); i++) {
var theoreticalDrain = this.items.extractItem(0, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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var left = handler.insertItem(i, theoreticalDrain, false);
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if (left.isEmpty()) {
this.items.extractItem(0, 1, false);
break push;
}
}
}
}
pull:
if (curr.isEmpty() || curr.getCount() < curr.getMaxStackSize()) {
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var items = this.level.getEntitiesOfClass(ItemEntity.class, new AABB(
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this.worldPosition.getX(), this.worldPosition.getY() + 0.5, this.worldPosition.getZ(),
this.worldPosition.getX() + 1, this.worldPosition.getY() + 2, this.worldPosition.getZ() + 1));
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for (var item : items) {
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if (!item.isAlive())
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continue;
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var stack = item.getItem();
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if (stack.isEmpty())
continue;
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var left = this.items.insertItem(0, stack, false);
if (!ItemStack.matches(stack, left)) {
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if (left.isEmpty()) {
item.kill();
} else {
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item.setItem(left);
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}
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break pull;
}
}
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var tileUp = this.level.getBlockEntity(this.worldPosition.above());
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if (tileUp == null)
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break pull;
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var handlerUp = this.level.getCapability(Capabilities.ItemHandler.BLOCK, tileUp.getBlockPos(), tileUp.getBlockState(), tileUp, Direction.DOWN);
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if (handlerUp == null)
break pull;
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for (var i = 0; i < handlerUp.getSlots(); i++) {
var theoreticalDrain = handlerUp.extractItem(i, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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var left = this.items.insertItem(0, theoreticalDrain, false);
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if (left.isEmpty()) {
handlerUp.extractItem(i, 1, false);
break pull;
}
}
}
}
} else
this.cooldown--;
}
}
private boolean isItemInFrame(ItemStack stack) {
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var frames = Helper.getAttachedItemFrames(this.level, this.worldPosition);
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if (frames.isEmpty())
return false;
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for (var frame : frames) {
var frameStack = frame.getItem();
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if (Helper.areItemsEqual(stack, frameStack, true)) {
return true;
}
}
return false;
}
@Override
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public void writeNBT(CompoundTag compound, SaveType type) {
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super.writeNBT(compound, type);
if (type != SaveType.BLOCK) {
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compound.putInt("cooldown", this.cooldown);
compound.put("items", this.items.serializeNBT());
compound.putBoolean("blacklist", this.isBlacklist);
}
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}
@Override
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public void readNBT(CompoundTag compound, SaveType type) {
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super.readNBT(compound, type);
if (type != SaveType.BLOCK) {
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this.cooldown = compound.getInt("cooldown");
this.items.deserializeNBT(compound.getCompound("items"));
this.isBlacklist = compound.getBoolean("blacklist");
}
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}
@Override
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public IItemHandlerModifiable getItemHandler() {
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return this.items;
}
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}