mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 11:53:29 +01:00
added the adept hopper
This commit is contained in:
parent
7ee06acffa
commit
104b5538e5
14 changed files with 715 additions and 6 deletions
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@ -0,0 +1,133 @@
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityGratedChute;
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import net.minecraft.block.BlockHopper;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.*;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nullable;
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import java.util.List;
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public class BlockGratedChute extends BlockContainerImpl {
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public static final PropertyDirection FACING = BlockHopper.FACING;
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private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
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private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
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private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D);
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private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
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private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
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public BlockGratedChute() {
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super(Material.IRON, "grated_chute", TileEntityGratedChute.class, "grated_chute");
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this.setHardness(3.0F);
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this.setResistance(8.0F);
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this.setSoundType(SoundType.METAL);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return FULL_BLOCK_AABB;
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean isActualState) {
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addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
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}
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@Override
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public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
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EnumFacing newFacing = facing.getOpposite();
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if (newFacing == EnumFacing.UP)
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newFacing = EnumFacing.DOWN;
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return this.getDefaultState().withProperty(FACING, newFacing);
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}
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@Override
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public boolean isTopSolid(IBlockState state) {
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return true;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state) {
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return EnumBlockRenderType.MODEL;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
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return true;
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}
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@Override
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public boolean hasComparatorInputOverride(IBlockState state) {
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return true;
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}
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@Override
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public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) {
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return 0; //TODO Comparator
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}
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@Override
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.CUTOUT_MIPPED;
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}
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@Override
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public IBlockState getStateFromMeta(int meta) {
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return this.getDefaultState().withProperty(FACING, EnumFacing.byIndex(meta));
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}
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@Override
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public int getMetaFromState(IBlockState state) {
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return state.getValue(FACING).getIndex();
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}
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@Override
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate(state.getValue(FACING)));
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}
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@Override
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation(state.getValue(FACING)));
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}
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@Override
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protected BlockStateContainer createBlockState() {
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return new BlockStateContainer(this, FACING);
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}
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@Override
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
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return face == EnumFacing.UP ? BlockFaceShape.BOWL : BlockFaceShape.UNDEFINED;
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}
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}
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@ -39,4 +39,5 @@ public final class ModBlocks {
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public static final Block SPAWN_LAMP = new BlockSpawnLamp();
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public static final Block ANIMAL_GENERATOR = new BlockAnimalGenerator();
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public static final Block END_FLOWER = new BlockEndFlower();
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public static final Block GRATED_CHUTE = new BlockGratedChute();
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}
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@ -22,8 +22,10 @@ public class ItemStackHandlerNA extends ItemStackHandler {
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@Override
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protected void onContentsChanged(int slot) {
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if (this.sendToClients && !this.tile.getWorld().isRemote) {
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this.tile.sendToClients();
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if (this.tile != null) {
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this.tile.markDirty();
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if (this.sendToClients && !this.tile.getWorld().isRemote)
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this.tile.sendToClients();
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}
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}
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@ -0,0 +1,140 @@
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package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.blocks.BlockGratedChute;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityItemFrame;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import java.util.List;
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public class TileEntityGratedChute extends TileEntityImpl implements ITickable {
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private final ItemStackHandlerNA items = new ItemStackHandlerNA(1, this, false) {
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@Override
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protected boolean canExtract(ItemStack stack, int slot, int amount) {
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return TileEntityGratedChute.this.redstonePower <= 0;
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}
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@Override
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protected boolean canInsert(ItemStack stack, int slot) {
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return TileEntityGratedChute.this.isItemInFrame(stack);
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}
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};
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private int cooldown;
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@Override
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public void update() {
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if (!this.world.isRemote) {
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if (this.cooldown <= 0) {
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this.cooldown = 6;
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if (this.redstonePower > 0)
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return;
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ItemStack curr = this.items.getStackInSlot(0);
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push:
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if (!curr.isEmpty()) {
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IBlockState state = this.world.getBlockState(this.pos);
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EnumFacing facing = state.getValue(BlockGratedChute.FACING);
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TileEntity tile = this.world.getTileEntity(this.pos.offset(facing));
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if (tile == null || !tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY,
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facing.getOpposite()))
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break push;
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IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY,
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facing.getOpposite());
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if (handler == null)
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break push;
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for (int i = 0; i < handler.getSlots(); i++) {
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ItemStack theoreticalDrain = this.items.extractItem(0, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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ItemStack left = handler.insertItem(i, theoreticalDrain, false);
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if (left.isEmpty()) {
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this.items.extractItem(0, 1, false);
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break push;
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}
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}
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}
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}
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pull:
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if (curr.isEmpty() || curr.getCount() < curr.getMaxStackSize()) {
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List<EntityItem> items = this.world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(
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this.pos.getX(), this.pos.getY() + 0.5, this.pos.getZ(),
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this.pos.getX() + 1, this.pos.getY() + 2, this.pos.getZ() + 1));
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for (EntityItem item : items) {
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if (item.isDead)
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continue;
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ItemStack stack = item.getItem();
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if (stack.isEmpty())
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continue;
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ItemStack left = this.items.insertItem(0, stack, false);
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if (!ItemStack.areItemStacksEqual(stack, left)) {
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if (left.isEmpty())
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item.setDead();
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else
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item.setItem(left);
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break pull;
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}
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}
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TileEntity tileUp = this.world.getTileEntity(this.pos.up());
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if (tileUp == null || !tileUp.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN))
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break pull;
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IItemHandler handlerUp = tileUp.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN);
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if (handlerUp == null)
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break pull;
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for (int i = 0; i < handlerUp.getSlots(); i++) {
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ItemStack theoreticalDrain = handlerUp.extractItem(i, 1, true);
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if (!theoreticalDrain.isEmpty()) {
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ItemStack left = this.items.insertItem(0, theoreticalDrain, false);
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if (left.isEmpty()) {
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handlerUp.extractItem(i, 1, false);
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break pull;
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}
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}
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}
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}
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} else
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this.cooldown--;
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}
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}
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private boolean isItemInFrame(ItemStack stack) {
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List<EntityItemFrame> frames = Helper.getAttachedItemFrames(this.world, this.pos);
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if (frames.isEmpty())
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return true;
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for (EntityItemFrame frame : frames) {
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ItemStack frameStack = frame.getDisplayedItem();
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if (Helper.areItemsEqual(stack, frameStack, true)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public void writeNBT(NBTTagCompound compound, SaveType type) {
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super.writeNBT(compound, type);
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compound.setInteger("cooldown", this.cooldown);
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}
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@Override
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public void readNBT(NBTTagCompound compound, SaveType type) {
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super.readNBT(compound, type);
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this.cooldown = compound.getInteger("cooldown");
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}
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@Override
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public IItemHandlerModifiable getItemHandler(EnumFacing facing) {
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return this.items;
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}
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}
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@ -24,12 +24,11 @@ public class TileEntityHopperUpgrade extends TileEntityImpl implements ITickable
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if (IAuraChunk.getAuraInArea(this.world, this.pos, 25) < 1000)
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return;
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TileEntity tile = this.world.getTileEntity(this.pos.down());
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if (!(tile instanceof TileEntityHopper) || !BlockHopper.isEnabled(tile.getBlockMetadata()))
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if (!isValidHopper(tile))
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return;
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TileEntityHopper hopper = (TileEntityHopper) tile;
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if (!hopper.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP))
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if (!tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP))
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return;
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IItemHandler handler = hopper.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP);
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IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP);
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if (handler == null)
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return;
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@ -67,4 +66,12 @@ public class TileEntityHopperUpgrade extends TileEntityImpl implements ITickable
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}
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}
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}
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private static boolean isValidHopper(TileEntity tile) {
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if (tile instanceof TileEntityHopper)
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return BlockHopper.isEnabled(tile.getBlockMetadata());
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if (tile instanceof TileEntityGratedChute)
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return ((TileEntityGratedChute) tile).redstonePower <= 0;
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return false;
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}
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}
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@ -0,0 +1,35 @@
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{
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"forge_marker": 1,
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"defaults": {
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"model": "naturesaura:grated_chute_down",
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"textures": {
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"particle": "naturesaura:blocks/grated_chute_outside",
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"top": "naturesaura:blocks/grated_chute_top",
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"side": "naturesaura:blocks/grated_chute_outside",
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"inside": "naturesaura:blocks/grated_chute_inside"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}],
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"facing=down": {
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"model": "naturesaura:grated_chute_down"
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},
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"facing=north": {
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"model": "naturesaura:grated_chute_side"
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},
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"facing=south": {
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"model": "naturesaura:grated_chute_side",
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"y": 180
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},
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"facing=west": {
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"model": "naturesaura:grated_chute_side",
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"y": 270
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},
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"facing=east": {
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"model": "naturesaura:grated_chute_side",
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"y": 90
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}
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}
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}
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@ -36,6 +36,7 @@ tile.naturesaura.pickup_stopper.name=Item Grounder
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tile.naturesaura.spawn_lamp.name=Lamp of Sanctuary
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tile.naturesaura.animal_generator.name=Disentangler of Mortals
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tile.naturesaura.end_flower.name=Rose of Oblivion
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tile.naturesaura.grated_chute.name=Adept Hopper
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.eye_improved.name=Environmental Ocular
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@ -0,0 +1,173 @@
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{
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"ambientocclusion": false,
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"elements": [
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{
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"from": [0, 10, 0],
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"to": [16, 11, 16],
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"faces": {
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"down": {
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"texture": "#side"
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},
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"up": {
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"texture": "#inside"
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},
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"north": {
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"texture": "#side"
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},
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"south": {
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"texture": "#side"
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},
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"west": {
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"texture": "#side"
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},
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"east": {
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"texture": "#side"
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}
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}
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},
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{
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"from": [0, 11, 0],
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"to": [2, 16, 16],
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"faces": {
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"down": {
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"texture": "#side"
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},
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"up": {
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"texture": "#top"
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},
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"north": {
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"texture": "#side"
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},
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"south": {
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"texture": "#side"
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},
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"west": {
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"texture": "#side"
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},
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"east": {
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"texture": "#side"
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}
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}
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},
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{
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"from": [14, 11, 0],
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"to": [16, 16, 16],
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"faces": {
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"down": {
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"texture": "#side"
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},
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"up": {
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"texture": "#top"
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},
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"north": {
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"texture": "#side"
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},
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"south": {
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"texture": "#side"
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},
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"west": {
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"texture": "#side"
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},
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"east": {
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"texture": "#side"
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}
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}
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},
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{
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"from": [2, 11, 0],
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"to": [14, 16, 2],
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"faces": {
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"down": {
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"texture": "#side"
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},
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"up": {
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"texture": "#top"
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},
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"north": {
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"texture": "#side"
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},
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"south": {
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"texture": "#side"
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},
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"west": {
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"texture": "#side"
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},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [2, 11, 14],
|
||||
"to": [14, 16, 16],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#top"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [4, 4, 4],
|
||||
"to": [12, 10, 12],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [6, 0, 6],
|
||||
"to": [10, 4, 10],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,173 @@
|
|||
{
|
||||
"ambientocclusion": false,
|
||||
"elements": [
|
||||
{
|
||||
"from": [0, 10, 0],
|
||||
"to": [16, 11, 16],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#inside"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [0, 11, 0],
|
||||
"to": [2, 16, 16],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#top"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [14, 11, 0],
|
||||
"to": [16, 16, 16],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#top"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [2, 11, 0],
|
||||
"to": [14, 16, 2],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#top"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [2, 11, 14],
|
||||
"to": [14, 16, 16],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#top"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [4, 4, 4],
|
||||
"to": [12, 10, 12],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [6, 4, 0],
|
||||
"to": [10, 8, 4],
|
||||
"faces": {
|
||||
"down": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"up": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"north": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"south": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"west": {
|
||||
"texture": "#side"
|
||||
},
|
||||
"east": {
|
||||
"texture": "#side"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"name": "Adept Hopper",
|
||||
"icon": "naturesaura:grated_chute",
|
||||
"category": "devices",
|
||||
"advancement": "naturesaura:infused_materials",
|
||||
"pages": [
|
||||
{
|
||||
"type": "text",
|
||||
"text": "A lot of times when dealing with mechanical devices, $(thing)transporting items$() is of great importance and can become a nuisance if done on a large scale, especially because of the lack of $(thing)filtering$() abilities. The $(item)Adept Hopper$() creates the ability to filter items travelling through $(item)Hoppers$() with ease."
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"text": "The $(item)Adept Hopper$() works just like a normal $(item)Hopper$(), except that it is a bit faster and that it can filter items as follows: Attaching any number of $(item)Item Frames$() to any side of it and placing items inside will cause $(thing)only those items$() to be let through. This counts both for pulling items from chests and the world and for having items inserted into it.$(p)It should additionally be noted that the $(l:using/hopper_upgrade)Hopper Enhancement$() can be combined with this to pick up only filtered items."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"text": "Creating the $(item)Adept Hopper$()",
|
||||
"recipe": "naturesaura:grated_chute"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"type": "forge:ore_shaped",
|
||||
"pattern": [
|
||||
"IHI",
|
||||
"ICI",
|
||||
" I "
|
||||
],
|
||||
"key": {
|
||||
"C": {
|
||||
"type": "forge:ore_dict",
|
||||
"ore": "chestWood"
|
||||
},
|
||||
"I": {
|
||||
"item": "naturesaura:infused_iron"
|
||||
},
|
||||
"H": {
|
||||
"item": "minecraft:hopper"
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
"item": "naturesaura:grated_chute"
|
||||
}
|
||||
}
|
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Loading…
Reference in a new issue