NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockGratedChute.java
2018-12-27 13:57:23 +01:00

134 lines
4.8 KiB
Java

package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityGratedChute;
import net.minecraft.block.BlockHopper;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.List;
public class BlockGratedChute extends BlockContainerImpl {
public static final PropertyDirection FACING = BlockHopper.FACING;
private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D);
private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
public BlockGratedChute() {
super(Material.IRON, "grated_chute", TileEntityGratedChute.class, "grated_chute");
this.setHardness(3.0F);
this.setResistance(8.0F);
this.setSoundType(SoundType.METAL);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return FULL_BLOCK_AABB;
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean isActualState) {
addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, EAST_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, WEST_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, SOUTH_AABB);
addCollisionBoxToList(pos, entityBox, collidingBoxes, NORTH_AABB);
}
@Override
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
EnumFacing newFacing = facing.getOpposite();
if (newFacing == EnumFacing.UP)
newFacing = EnumFacing.DOWN;
return this.getDefaultState().withProperty(FACING, newFacing);
}
@Override
public boolean isTopSolid(IBlockState state) {
return true;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
return true;
}
@Override
public boolean hasComparatorInputOverride(IBlockState state) {
return true;
}
@Override
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) {
return 0; //TODO Comparator
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT_MIPPED;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(FACING, EnumFacing.byIndex(meta));
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getIndex();
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot) {
return state.withProperty(FACING, rot.rotate(state.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
return state.withRotation(mirrorIn.toRotation(state.getValue(FACING)));
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING);
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return face == EnumFacing.UP ? BlockFaceShape.BOWL : BlockFaceShape.UNDEFINED;
}
}