NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockWoodStand.java

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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
import de.ellpeck.naturesaura.api.recipes.TreeRitualRecipe;
import de.ellpeck.naturesaura.blocks.multi.Multiblocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityWoodStand;
import de.ellpeck.naturesaura.blocks.tiles.render.RenderWoodStand;
import de.ellpeck.naturesaura.reg.ITESRProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Hand;
import net.minecraft.util.Tuple;
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import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.ToolType;
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import net.minecraftforge.event.world.SaplingGrowTreeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import org.apache.commons.lang3.mutable.MutableObject;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
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public class BlockWoodStand extends BlockContainerImpl implements ITESRProvider {
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private static final AxisAlignedBB BOUND_BOX = new AxisAlignedBB(3 / 16F, 0F, 3 / 16F, 13 / 16F, 13 / 16F, 13 / 16F);
public BlockWoodStand() {
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super("wood_stand", TileEntityWoodStand.class, "wood_stand", ModBlocks.prop(Material.WOOD).hardnessAndResistance(1.5F).sound(SoundType.WOOD).harvestLevel(0).harvestTool(ToolType.AXE));
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MinecraftForge.EVENT_BUS.register(this);
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}
@SubscribeEvent
public void onTreeGrow(SaplingGrowTreeEvent event) {
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IWorld world = event.getWorld();
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BlockPos pos = event.getPos();
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if (!world.isRemote()) {
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if (Multiblocks.TREE_RITUAL.isComplete(world, pos)) {
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BlockState sapling = world.getBlockState(pos);
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ItemStack saplingStack = sapling.getBlock().getItem(world, pos, sapling);
if (!saplingStack.isEmpty()) {
for (TreeRitualRecipe recipe : NaturesAuraAPI.TREE_RITUAL_RECIPES.values()) {
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if (recipe.saplingType.test(saplingStack)) {
List<Ingredient> required = new ArrayList<>(Arrays.asList(recipe.ingredients));
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MutableObject<TileEntityWoodStand> toPick = new MutableObject<>();
boolean fine = Multiblocks.TREE_RITUAL.forEach(pos, 'W', (tilePos, matcher) -> {
TileEntity tile = world.getTileEntity(tilePos);
if (tile instanceof TileEntityWoodStand) {
TileEntityWoodStand stand = (TileEntityWoodStand) tile;
ItemStack stack = stand.items.getStackInSlot(0);
if (!stack.isEmpty()) {
for (int i = required.size() - 1; i >= 0; i--) {
Ingredient req = required.get(i);
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if (req.test(stack)) {
required.remove(i);
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if (toPick.getValue() == null) {
toPick.setValue(stand);
}
return true;
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}
}
return false;
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}
}
return true;
});
if (fine && required.isEmpty()) {
toPick.getValue().setRitual(pos, recipe);
break;
}
}
}
}
}
}
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}
@Override
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public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
return Helper.putStackOnTile(player, handIn, pos, 0, true);
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}
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/*
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@Override
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public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
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return BOUND_BOX;
}
@Override
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public boolean isFullCube(BlockState state) {
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return false;
}
@Override
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public boolean isOpaqueCube(BlockState state) {
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return false;
}
@Override
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public boolean isNormalCube(BlockState state, IBlockAccess world, BlockPos pos) {
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return false;
}
@Override
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public boolean isSideSolid(BlockState baseState, IBlockAccess world, BlockPos pos, Direction side) {
return false;
}
@Override
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) {
return BlockFaceShape.UNDEFINED;
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}*/
@Override
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@OnlyIn(Dist.CLIENT)
public Tuple<Class, TileEntityRenderer> getTESR() {
return new Tuple<>(TileEntityWoodStand.class, new RenderWoodStand());
}
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}