2018-12-27 13:57:23 +01:00
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityGratedChute;
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2020-01-21 17:46:32 +01:00
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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2019-10-20 22:30:49 +02:00
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import net.minecraft.block.HopperBlock;
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2018-12-27 13:57:23 +01:00
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.PlayerEntity;
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2018-12-27 14:01:38 +01:00
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import net.minecraft.item.ItemStack;
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2019-11-04 19:08:49 +01:00
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import net.minecraft.state.DirectionProperty;
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import net.minecraft.state.StateContainer;
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2018-12-27 14:01:38 +01:00
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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2018-12-27 13:57:23 +01:00
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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2018-12-27 14:01:38 +01:00
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IWorld;
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2018-12-27 13:57:23 +01:00
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import net.minecraft.world.World;
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2019-10-20 22:30:49 +02:00
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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2018-12-27 14:01:38 +01:00
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import net.minecraftforge.items.IItemHandler;
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2018-12-27 13:57:23 +01:00
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public class BlockGratedChute extends BlockContainerImpl {
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2020-01-21 17:46:32 +01:00
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// TODO voxel shape stuff
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public static final DirectionProperty FACING = HopperBlock.FACING;
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2018-12-27 13:57:23 +01:00
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private static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D);
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private static final AxisAlignedBB SOUTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.125D);
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private static final AxisAlignedBB NORTH_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.875D, 1.0D, 1.0D, 1.0D);
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private static final AxisAlignedBB WEST_AABB = new AxisAlignedBB(0.875D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
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private static final AxisAlignedBB EAST_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.125D, 1.0D, 1.0D);
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2019-11-04 19:08:49 +01:00
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private static final VoxelShape BASE_TOP = makeCuboidShape(0, 9, 0, 16, 10, 16);
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private static final VoxelShape BASE_SOUTH = makeCuboidShape(0, 9, 0, 16, 16, 1);
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private static final VoxelShape BASE_NORTH = makeCuboidShape(0, 9, 15, 16, 16, 16);
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private static final VoxelShape BASE_WEST = makeCuboidShape(15, 9, 0, 16, 26, 16);
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private static final VoxelShape BASE_EAST = makeCuboidShape(0, 9, 0, 1, 16, 16);
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private static final VoxelShape BASE_BOTTOM = makeCuboidShape(4, 4, 4, 12, 9, 12);
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2018-12-27 13:57:23 +01:00
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public BlockGratedChute() {
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super("grated_chute", TileEntityGratedChute.class, "grated_chute", ModBlocks.prop(Material.IRON).hardnessAndResistance(3.0F, 8.0F).sound(SoundType.METAL));
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2018-12-27 13:57:23 +01:00
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}
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2019-02-25 17:15:39 +01:00
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@Override
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public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
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if (!player.isSneaking())
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return false;
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TileEntity tile = worldIn.getTileEntity(pos);
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if (!(tile instanceof TileEntityGratedChute))
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return false;
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if (!worldIn.isRemote) {
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TileEntityGratedChute chute = (TileEntityGratedChute) tile;
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chute.isBlacklist = !chute.isBlacklist;
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chute.sendToClients();
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}
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return true;
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}
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2018-12-27 13:57:23 +01:00
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@Override
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public BlockState getStateForPlacement(BlockState state, Direction facing, BlockState state2, IWorld world, BlockPos pos1, BlockPos pos2, Hand hand) {
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Direction newFacing = facing.getOpposite();
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if (newFacing == Direction.UP)
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newFacing = Direction.DOWN;
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return this.getDefaultState().with(FACING, newFacing);
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2018-12-27 13:57:23 +01:00
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.MODEL;
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2018-12-27 13:57:23 +01:00
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}
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@Override
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public boolean hasComparatorInputOverride(BlockState state) {
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return true;
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}
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@Override
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public int getComparatorInputOverride(BlockState blockState, World worldIn, BlockPos pos) {
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TileEntity tile = worldIn.getTileEntity(pos);
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if (tile instanceof TileEntityGratedChute) {
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IItemHandler handler = ((TileEntityGratedChute) tile).getItemHandler(null);
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ItemStack stack = handler.getStackInSlot(0);
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if (stack.isEmpty())
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return 0;
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return MathHelper.ceil((stack.getCount() / (float) stack.getMaxStackSize()) * 15);
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} else
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return 0;
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2018-12-27 13:57:23 +01:00
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.CUTOUT_MIPPED;
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}
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@Override
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protected void fillStateContainer(StateContainer.Builder<net.minecraft.block.Block, BlockState> builder) {
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builder.add(FACING);
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2018-12-27 13:57:23 +01:00
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}
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}
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