"text":"$(aura) and its presence in the world has been a conundrum to researchers for a long time now. Back in the day, they used to use $(item)Bottles$() to collect $(aura) and to be able to analyze it in greater detail as it becomes visible to the naked eye that way. Soon after, complaints from uninformed civilians started troubling them: \"Other scientists already have a use for bottles, this will cause issues\", they said."
},
{
"type":"crafting",
"text":"As such, and to shut out all the incoherent blabber, they created the $(item)Bottle and Cork$(): A similar, yet slightly different utensil to the bottle that can be used exclusively to collect $(aura) by simply interacting with the air while holding it.",
"text":"Of course, based on the world that you are currently in, the type of $(aura) collected will slightly vary. For instance, in the normal world, $(aura) can be gathered in the form of sunlight, while in the Nether realm, $(aura) can be gathered in the form of ghosts, and in the End realm, $(aura) is present in the form of an overabundance of darkness."
"text":"Additionally, the collection of $(aura) in this manner can be automated easily using $(item)Dispensers$(): Putting empty $(item)Bottles and Corks$() into them will cause them to be shot out open, making them fill up with $(aura) in the process. As they are not sucked up by the Dispenser again afterwards, an additional tool like a $(item)Hopper$() is required."
"text":"Lastly, some areas have a severe lack of $(aura), much lower than the $(l:items/eye)Environmental Eye$() can display, and whose air is subsequently nearly devoid of oxygen. Using a $(item)Bottle and Cork$() in areas like these allows bottling up this air and capturing a nearly perfect vacuum in the bottle."