mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-16 01:23:11 +01:00
added the shockwave amulet
This commit is contained in:
parent
1b0df8272f
commit
7146262381
10 changed files with 169 additions and 5 deletions
|
@ -177,28 +177,29 @@ public final class Helper {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean extractAuraFromPlayer(EntityPlayer player, int amount, boolean simulate) {
|
public static boolean extractAuraFromPlayer(EntityPlayer player, int amount, boolean simulate) {
|
||||||
|
if (player.capabilities.isCreativeMode)
|
||||||
|
return true;
|
||||||
|
|
||||||
if (Compat.baubles) {
|
if (Compat.baubles) {
|
||||||
IItemHandler baubles = BaublesApi.getBaublesHandler(player);
|
IItemHandler baubles = BaublesApi.getBaublesHandler(player);
|
||||||
for (int i = 0; i < baubles.getSlots(); i++) {
|
for (int i = 0; i < baubles.getSlots(); i++) {
|
||||||
ItemStack stack = baubles.getStackInSlot(i);
|
ItemStack stack = baubles.getStackInSlot(i);
|
||||||
if (!stack.isEmpty() && stack.hasCapability(Capabilities.auraContainer, null)) {
|
if (!stack.isEmpty() && stack.hasCapability(Capabilities.auraContainer, null)) {
|
||||||
amount -= stack.getCapability(Capabilities.auraContainer, null).drainAura(amount, simulate);
|
amount -= stack.getCapability(Capabilities.auraContainer, null).drainAura(amount, simulate);
|
||||||
if (amount <= 0) {
|
if (amount <= 0)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
|
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
|
||||||
ItemStack stack = player.inventory.getStackInSlot(i);
|
ItemStack stack = player.inventory.getStackInSlot(i);
|
||||||
if (!stack.isEmpty() && stack.hasCapability(Capabilities.auraContainer, null)) {
|
if (!stack.isEmpty() && stack.hasCapability(Capabilities.auraContainer, null)) {
|
||||||
amount -= stack.getCapability(Capabilities.auraContainer, null).drainAura(amount, simulate);
|
amount -= stack.getCapability(Capabilities.auraContainer, null).drainAura(amount, simulate);
|
||||||
if (amount <= 0) {
|
if (amount <= 0)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,6 +37,17 @@ public class BaublesCompat {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
private final IBauble shockwaveCreator = new IBauble() {
|
||||||
|
@Override
|
||||||
|
public BaubleType getBaubleType(ItemStack itemstack) {
|
||||||
|
return BaubleType.AMULET;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onWornTick(ItemStack stack, EntityLivingBase player) {
|
||||||
|
stack.getItem().onUpdate(stack, player.world, player, -1, false);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void onCapabilitiesAttach(AttachCapabilitiesEvent<ItemStack> event) {
|
public void onCapabilitiesAttach(AttachCapabilitiesEvent<ItemStack> event) {
|
||||||
|
@ -45,6 +56,8 @@ public class BaublesCompat {
|
||||||
this.addCap(event, this.eye);
|
this.addCap(event, this.eye);
|
||||||
} else if (item == ModItems.AURA_CACHE) {
|
} else if (item == ModItems.AURA_CACHE) {
|
||||||
this.addCap(event, this.cache);
|
this.addCap(event, this.cache);
|
||||||
|
} else if (item == ModItems.SHOCKWAVE_CREATOR) {
|
||||||
|
this.addCap(event, this.shockwaveCreator);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ public class ItemEye extends ItemImpl implements ITrinketItem {
|
||||||
public void render(ItemStack stack, EntityPlayer player, RenderType type, boolean isHolding) {
|
public void render(ItemStack stack, EntityPlayer player, RenderType type, boolean isHolding) {
|
||||||
if (type == RenderType.BODY && !isHolding) {
|
if (type == RenderType.BODY && !isHolding) {
|
||||||
boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
|
boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
|
||||||
GlStateManager.translate(0.1F, 0.19F, armor ? -0.195F : -0.13F);
|
GlStateManager.translate(0.1F, 0.225F, armor ? -0.195F : -0.13F);
|
||||||
GlStateManager.scale(0.15F, 0.15F, 0.15F);
|
GlStateManager.scale(0.15F, 0.15F, 0.15F);
|
||||||
GlStateManager.rotate(180F, 1F, 0F, 0F);
|
GlStateManager.rotate(180F, 1F, 0F, 0F);
|
||||||
Helper.renderItemInWorld(stack);
|
Helper.renderItemInWorld(stack);
|
||||||
|
|
|
@ -0,0 +1,130 @@
|
||||||
|
package de.ellpeck.naturesaura.items;
|
||||||
|
|
||||||
|
import de.ellpeck.naturesaura.Helper;
|
||||||
|
import de.ellpeck.naturesaura.NaturesAura;
|
||||||
|
import de.ellpeck.naturesaura.packet.PacketHandler;
|
||||||
|
import de.ellpeck.naturesaura.packet.PacketParticles;
|
||||||
|
import de.ellpeck.naturesaura.renderers.ITrinketItem;
|
||||||
|
import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.SoundType;
|
||||||
|
import net.minecraft.block.material.Material;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.Gui;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.client.renderer.RenderHelper;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.EntityLiving;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.DamageSource;
|
||||||
|
import net.minecraft.util.EnumParticleTypes;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.SoundCategory;
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraft.world.WorldServer;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ItemShockwaveCreator extends ItemImpl implements ITrinketItem {
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
private static final ResourceLocation RES_WORN = new ResourceLocation(NaturesAura.MOD_ID, "textures/items/shockwave_creator_player.png");
|
||||||
|
|
||||||
|
public ItemShockwaveCreator() {
|
||||||
|
super("shockwave_creator");
|
||||||
|
this.setMaxStackSize(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) {
|
||||||
|
if (worldIn.isRemote || !(entityIn instanceof EntityLivingBase))
|
||||||
|
return;
|
||||||
|
EntityLivingBase living = (EntityLivingBase) entityIn;
|
||||||
|
if (!living.onGround) {
|
||||||
|
if (!stack.hasTagCompound())
|
||||||
|
stack.setTagCompound(new NBTTagCompound());
|
||||||
|
NBTTagCompound compound = stack.getTagCompound();
|
||||||
|
if (compound.getBoolean("air"))
|
||||||
|
return;
|
||||||
|
|
||||||
|
compound.setBoolean("air", true);
|
||||||
|
compound.setDouble("x", living.posX);
|
||||||
|
compound.setDouble("y", living.posY);
|
||||||
|
compound.setDouble("z", living.posZ);
|
||||||
|
} else {
|
||||||
|
if (!stack.hasTagCompound())
|
||||||
|
return;
|
||||||
|
NBTTagCompound compound = stack.getTagCompound();
|
||||||
|
if (!compound.getBoolean("air"))
|
||||||
|
return;
|
||||||
|
|
||||||
|
compound.setBoolean("air", false);
|
||||||
|
|
||||||
|
if (!living.isSneaking())
|
||||||
|
return;
|
||||||
|
if (living.getDistanceSq(compound.getDouble("x"), compound.getDouble("y"), compound.getDouble("z")) > 0.75F)
|
||||||
|
return;
|
||||||
|
if (living instanceof EntityPlayer && !Helper.extractAuraFromPlayer((EntityPlayer) living, 10, false))
|
||||||
|
return;
|
||||||
|
|
||||||
|
int range = 5;
|
||||||
|
List<EntityLiving> mobs = worldIn.getEntitiesWithinAABB(EntityLiving.class, new AxisAlignedBB(
|
||||||
|
living.posX - range, living.posY - 0.5, living.posZ - range,
|
||||||
|
living.posX + range, living.posY + 0.5, living.posZ + range));
|
||||||
|
for (EntityLiving mob : mobs) {
|
||||||
|
if (mob.isDead || mob == living)
|
||||||
|
continue;
|
||||||
|
if (living.getDistanceSq(mob) > range * range)
|
||||||
|
continue;
|
||||||
|
if (living instanceof EntityPlayer && !Helper.extractAuraFromPlayer((EntityPlayer) living, 5, false))
|
||||||
|
break;
|
||||||
|
mob.attackEntityFrom(DamageSource.MAGIC, 4F);
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockPos pos = living.getPosition();
|
||||||
|
BlockPos down = pos.down();
|
||||||
|
IBlockState downState = worldIn.getBlockState(down);
|
||||||
|
|
||||||
|
if (downState.getMaterial() != Material.AIR) {
|
||||||
|
SoundType type = downState.getBlock().getSoundType(downState, worldIn, down, null);
|
||||||
|
worldIn.playSound(null, pos, type.getBreakSound(), SoundCategory.BLOCKS, type.getVolume() * 0.5F, type.getPitch() * 0.8F);
|
||||||
|
}
|
||||||
|
if (worldIn instanceof WorldServer)
|
||||||
|
((WorldServer) worldIn).spawnParticle(EnumParticleTypes.BLOCK_DUST,
|
||||||
|
living.posX, living.posY + 0.01F, living.posZ,
|
||||||
|
15, 0F, 0F, 0F, 0.15F, Block.getStateId(downState));
|
||||||
|
PacketHandler.sendToAllAround(worldIn, pos, 32,
|
||||||
|
new PacketParticles((float) living.posX, (float) living.posY, (float) living.posZ, 11));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void render(ItemStack stack, EntityPlayer player, PlayerLayerTrinkets.RenderType type, boolean isHolding) {
|
||||||
|
if (type == PlayerLayerTrinkets.RenderType.BODY && !isHolding) {
|
||||||
|
boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
|
||||||
|
GlStateManager.translate(-0.1675F, -0.05F, armor ? -0.195F : -0.13F);
|
||||||
|
GlStateManager.scale(0.021F, 0.021F, 0.021F);
|
||||||
|
|
||||||
|
GlStateManager.pushMatrix();
|
||||||
|
GlStateManager.disableLighting();
|
||||||
|
GlStateManager.pushAttrib();
|
||||||
|
RenderHelper.enableStandardItemLighting();
|
||||||
|
Minecraft.getMinecraft().getTextureManager().bindTexture(RES_WORN);
|
||||||
|
Gui.drawModalRectWithCustomSizedTexture(0, 0, 0, 0, 16, 16, 16, 16);
|
||||||
|
RenderHelper.disableStandardItemLighting();
|
||||||
|
GlStateManager.popAttrib();
|
||||||
|
GlStateManager.enableLighting();
|
||||||
|
GlStateManager.popMatrix();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -16,6 +16,7 @@ public final class ModItems {
|
||||||
public static final Item ANCIENT_STICK = new ItemImpl("ancient_stick");
|
public static final Item ANCIENT_STICK = new ItemImpl("ancient_stick");
|
||||||
public static final Item COLOR_CHANGER = new ItemColorChanger();
|
public static final Item COLOR_CHANGER = new ItemColorChanger();
|
||||||
public static final Item AURA_CACHE = new ItemAuraCache();
|
public static final Item AURA_CACHE = new ItemAuraCache();
|
||||||
|
public static final Item SHOCKWAVE_CREATOR = new ItemShockwaveCreator();
|
||||||
|
|
||||||
public static final Item.ToolMaterial TOOL_MATERIAL_INFUSED_IRON =
|
public static final Item.ToolMaterial TOOL_MATERIAL_INFUSED_IRON =
|
||||||
EnumHelper.addToolMaterial(NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_INFUSED_IRON", 3, 300, 6.25F, 2.25F, 16);
|
EnumHelper.addToolMaterial(NaturesAura.MOD_ID.toUpperCase(Locale.ROOT) + "_INFUSED_IRON", 3, 300, 6.25F, 2.25F, 16);
|
||||||
|
|
|
@ -196,6 +196,18 @@ public class PacketParticles implements IMessage {
|
||||||
world.rand.nextGaussian() * 0.015F,
|
world.rand.nextGaussian() * 0.015F,
|
||||||
world.rand.nextGaussian() * 0.015F,
|
world.rand.nextGaussian() * 0.015F,
|
||||||
0xdde7ff, world.rand.nextFloat() + 1F, 30, -0.06F, true, true);
|
0xdde7ff, world.rand.nextFloat() + 1F, 30, -0.06F, true, true);
|
||||||
|
break;
|
||||||
|
case 11: // Shockwave creator particles
|
||||||
|
for (int i = 0; i < 360; i += 2) {
|
||||||
|
double rad = Math.toRadians(i);
|
||||||
|
NaturesAura.proxy.spawnMagicParticle(world,
|
||||||
|
message.posX, message.posY + 0.01F, message.posZ,
|
||||||
|
(float) Math.sin(rad) * 0.65F,
|
||||||
|
0F,
|
||||||
|
(float) Math.cos(rad) * 0.65F,
|
||||||
|
0x911b07, 3F, 10, 0F, false, true);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
|
@ -42,6 +42,7 @@ item.naturesaura.ancient_stick.name=Ancient Wood Rod
|
||||||
item.naturesaura.aura_cache.name=Aura Cache
|
item.naturesaura.aura_cache.name=Aura Cache
|
||||||
item.naturesaura.color_changer.name=Bucket of Infinite Color
|
item.naturesaura.color_changer.name=Bucket of Infinite Color
|
||||||
item.naturesaura.book.name=Book of Natural Aura
|
item.naturesaura.book.name=Book of Natural Aura
|
||||||
|
item.naturesaura.shockwave_creator.name=Amulet of Wrath
|
||||||
|
|
||||||
container.naturesaura.tree_ritual.name=Ritual of the Forest
|
container.naturesaura.tree_ritual.name=Ritual of the Forest
|
||||||
container.naturesaura.altar.name=Natural Altar Infusion
|
container.naturesaura.altar.name=Natural Altar Infusion
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent": "item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "naturesaura:items/shockwave_creator"
|
||||||
|
}
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 679 B |
Binary file not shown.
After Width: | Height: | Size: 515 B |
Loading…
Reference in a new issue