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made the shovel only convert to grass if it's around grass already
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1 changed files with 7 additions and 2 deletions
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@ -45,8 +45,13 @@ public class ItemShovelNA extends ItemSpade implements IModItem, IModelProvider
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if (state.getBlock() instanceof BlockDirt) {
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if (worldIn.getBlockState(pos.up()).getMaterial() == Material.AIR) {
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worldIn.setBlockState(pos, Blocks.GRASS.getDefaultState());
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damage = 5;
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for (EnumFacing dir : EnumFacing.HORIZONTALS) {
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if (worldIn.getBlockState(pos.offset(dir)).getBlock() == Blocks.GRASS) {
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worldIn.setBlockState(pos, Blocks.GRASS.getDefaultState());
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damage = 5;
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break;
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}
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}
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}
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} else {
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int range = player.isSneaking() ? 0 : 1;
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