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fixed the animal generator being really fricken long
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1 changed files with 1 additions and 1 deletions
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@ -67,7 +67,7 @@ public class BlockAnimalGenerator extends BlockContainerImpl implements IVisuali
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float amountMod = child ? 0.667F : 1;
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float amountMod = child ? 0.667F : 1;
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int timeAlive = data.getInteger(NaturesAura.MOD_ID + ":time_alive");
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int timeAlive = data.getInteger(NaturesAura.MOD_ID + ":time_alive");
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int time = Math.min(MathHelper.floor((timeAlive - 15000) / 5F * timeMod), 30000);
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int time = Math.min(MathHelper.floor((timeAlive - 15000) / 500F * timeMod), 300);
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int amount = Math.min(MathHelper.floor((timeAlive - 8000) / 2.5F * amountMod), 15000);
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int amount = Math.min(MathHelper.floor((timeAlive - 8000) / 2.5F * amountMod), 15000);
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if (time <= 0 || amount <= 0)
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if (time <= 0 || amount <= 0)
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return false;
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return false;
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