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made tool repair actually drain aura lol
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@ -167,7 +167,7 @@ public final class Helper {
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return new ICapabilityProvider() {
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private final IAuraRecharge recharge = (container, containerSlot, itemSlot, isSelected) -> {
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if (isSelected || !needsSelected) {
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int toDrain = 3;
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int toDrain = 300;
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if (stack.getItemDamage() > 0 && container.drainAura(toDrain, true) >= toDrain) {
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stack.setItemDamage(stack.getItemDamage() - 1);
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container.drainAura(toDrain, false);
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