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made the swamp homi generate slightly less because of the new moss recipe
Closes #295
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1 changed files with 1 additions and 1 deletions
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@ -48,7 +48,7 @@ public class BlockEntityMossGenerator extends BlockEntityImpl implements ITickab
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var state = this.level.getBlockState(offset);
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var state = this.level.getBlockState(offset);
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var result = NaturesAuraAPI.BOTANIST_PICKAXE_CONVERSIONS.inverse().get(state);
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var result = NaturesAuraAPI.BOTANIST_PICKAXE_CONVERSIONS.inverse().get(state);
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var toAdd = 7000;
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var toAdd = 4000;
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if (this.canGenerateRightNow(toAdd)) {
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if (this.canGenerateRightNow(toAdd)) {
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this.generateAura(toAdd);
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this.generateAura(toAdd);
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PacketHandler.sendToAllAround(this.level, this.worldPosition, 32,
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PacketHandler.sendToAllAround(this.level, this.worldPosition, 32,
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