Commit graph

33 commits

Author SHA1 Message Date
Ell
65cce7fae5 var 2021-12-15 16:30:22 +01:00
Ell
24cf4ae186 IT C O M P I L E S 2021-12-15 16:24:53 +01:00
Ell
1880bf785d some more workkkk 2021-12-04 19:17:21 +01:00
Ell
cd328cab6a some more work?? 2021-12-04 15:40:09 +01:00
Ell
20ca7711ff improve aura spot performance by combining aura and spot amount
Improves #216
2021-06-28 14:31:37 +02:00
Ell
19cc8f4a52 stop using nextGaussian for PlantBoostEffect because it's cool but very slow 2021-06-28 14:16:34 +02:00
Ell
0c610b1b41 catch any exceptions in plant boosting
Closes #146
2020-10-05 22:48:32 +02:00
Ellpeck
1a825edda3 Fixed bamboo being stupid, also updated Forge
Closes #89
2020-03-14 00:47:54 +01:00
Ellpeck
d978b4f9b1 rookie mistake 2020-02-08 13:20:35 +01:00
Ellpeck
75cb0c98a8 fixed the plant boost effect affecting grass blocks 2020-02-08 13:19:38 +01:00
Ellpeck
66874dc33e fixed the plant boost effect not working 2020-02-08 01:21:29 +01:00
Ellpeck
8737bc28f6 part 1 2020-01-28 18:08:56 +01:00
Ellpeck
040f48b612 made the particle packet nicer 2020-01-26 00:16:06 +01:00
Ellpeck
3ff0aed4ad heaps of misc changes 2020-01-24 17:05:41 +01:00
Ellpeck
136c125f2c misc changes, including item drops 2020-01-23 16:05:52 +01:00
Ellpeck
8fb7beb49f some more misc fixes 2020-01-22 23:21:52 +01:00
Ellpeck
60506d95be part 1 of probably 2000 2020-01-21 21:04:44 +01:00
Ellpeck
e482356563 automatic vazkii thing 2019-10-20 22:30:49 +02:00
Ellpeck
d44501f925 fix the plant boost effect not happening in certain occasions even though it should 2019-02-22 11:56:36 +01:00
Ellpeck
5873bd99e8 allow custom types to imitate existing types so that passive effects don't have to be copied 2019-02-16 21:31:37 +01:00
Ellpeck
c8211cd3ba fixed effects happening more often the more spots there were, regardless of the amount of aura 2019-02-15 17:51:26 +01:00
Ellpeck
9aa2e498d2 add the ability to see passive effects to the ocular 2019-02-09 21:55:40 +01:00
Ellpeck
6fc0ef8a43 THE RENUMBERING (yet to be fully tested) 2019-01-29 11:46:38 +01:00
Ellpeck
2329d597b9 the (wildly random, oh God) rebalancing 2019-01-28 23:45:47 +01:00
Ellpeck
47d565a70c rework effect powder to have its range based on the stack size 2019-01-28 14:58:08 +01:00
Ellpeck
1a2eee7ed9 added the animal effect 2018-12-20 00:12:59 +01:00
Ellpeck
02aa21f9db rename inhibiting powder to effect powder to allow it to also create some ffects 2018-12-16 18:15:54 +01:00
Ellpeck
8f33476403 add a way to stop positive effects from happening 2018-12-14 00:47:01 +01:00
Ellpeck
08fd796fe2 made an API change to enforce the right aura methods, also add over- and underflow protection 2018-12-02 01:36:41 +01:00
Ellpeck
de002bb01e fix the plant boost effect always being there if there's excess aura lol rip
Closes #16
2018-11-28 19:49:40 +01:00
Ellpeck
6275a326de added explosion effect 2018-11-21 17:45:06 +01:00
Ellpeck
b0ac500ec0 Added a config for the passive aura effects and also fix double flowers dropping items on the ground with the boost effect
Closes #7
2018-11-13 18:21:41 +01:00
Ellpeck
6af7634d6c generify the drain spot system so that addon devs can more easily use it 2018-11-13 11:39:28 +01:00
Renamed from src/main/java/de/ellpeck/naturesaura/aura/chunk/effect/PlantBoostEffect.java (Browse further)