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https://github.com/Ellpeck/NaturesAura.git
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47 lines
1.8 KiB
Java
47 lines
1.8 KiB
Java
package de.ellpeck.naturesaura.chunk.effect;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.chunk.LevelChunk;
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import org.apache.commons.lang3.mutable.MutableInt;
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public class BalanceEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "balance");
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@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
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if (spot < 100000)
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return;
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if (level.getGameTime() % 200 != 0)
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return;
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var searchRadius = Math.min(45, spot / 10000);
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var positiveAura = new MutableInt();
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IAuraChunk.getSpotsInArea(level, pos, searchRadius, (otherPos, otherSpot) -> {
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if (otherSpot > 0)
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positiveAura.add(otherSpot);
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});
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var radius = Math.min(80, positiveAura.intValue() / 5000);
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var lowestPos = IAuraChunk.getLowestSpot(level, pos, radius, null);
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if (lowestPos == null)
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return;
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var stored = IAuraChunk.getAuraChunk(level, lowestPos).storeAura(lowestPos, spot / 50);
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auraChunk.drainAura(pos, stored);
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}
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@Override
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public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return true;
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}
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@Override
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public ResourceLocation getName() {
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return BalanceEffect.NAME;
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}
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}
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