NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles
2020-10-19 21:26:32 +02:00
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render finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
ItemStackHandlerNA.java added the adept hopper 2018-12-27 13:57:23 +01:00
ModTileEntities.java added more types of aura plants 2020-10-19 03:05:13 +02:00
TileEntityAncientLeaves.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityAnimalContainer.java IT COMPILES 2020-09-22 03:17:02 +02:00
TileEntityAnimalGenerator.java made the particle packet nicer 2020-01-26 00:16:06 +01:00
TileEntityAnimalSpawner.java fixed a merge issue 2020-09-22 03:24:28 +02:00
TileEntityAuraBloom.java added more types of aura plants 2020-10-19 03:05:13 +02:00
TileEntityAuraDetector.java IT RUNS 2020-01-22 01:32:26 +01:00
TileEntityAuraTimer.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityAutoCrafter.java part 1 2020-01-28 18:08:56 +01:00
TileEntityBlastFurnaceBooster.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityChorusGenerator.java finished the chorus generator 2020-05-05 00:05:38 +02:00
TileEntityChunkLoader.java fixed the server and brought back the chunk loader! 2020-01-24 20:49:09 +01:00
TileEntityEnderCrate.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityEndFlower.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityFieldCreator.java its still early, okay dont judge me 2020-10-18 15:30:51 +02:00
TileEntityFireworkGenerator.java IT COMPILES 2020-09-22 03:17:02 +02:00
TileEntityFlowerGenerator.java made all recipes JSON 2020-04-29 16:38:50 +02:00
TileEntityFurnaceHeater.java cleanup 2020-02-07 15:22:30 +01:00
TileEntityGeneratorLimitRemover.java cleanup 2020-02-07 15:22:30 +01:00
TileEntityGratedChute.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityHopperUpgrade.java cleanup 2020-02-07 15:22:30 +01:00
TileEntityImpl.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityItemDistributor.java item distributor, part 1 2020-02-21 18:15:37 +01:00
TileEntityMossGenerator.java up the amount that the swamp homi generates a bit 2020-10-18 17:47:30 +02:00
TileEntityNatureAltar.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityOakGenerator.java IT COMPILES 2020-09-22 03:17:02 +02:00
TileEntityOfferingTable.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityPickupStopper.java cleanup 2020-02-07 15:22:30 +01:00
TileEntityPlacer.java IT COMPILES 2020-09-22 03:17:02 +02:00
TileEntityPotionGenerator.java made the particle packet nicer 2020-01-26 00:16:06 +01:00
TileEntityPowderPlacer.java IT RUNS 2020-01-22 01:32:26 +01:00
TileEntityProjectileGenerator.java made the shooting mark also require the creational catalyst to produce beyond the limit 2020-01-27 00:11:16 +01:00
TileEntityRFConverter.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntitySlimeSplitGenerator.java finished the offshoot observer 2020-09-28 17:18:40 +02:00
TileEntitySnowCreator.java Merge remote-tracking branch 'origin/master' 2020-09-22 03:17:24 +02:00
TileEntitySpawnLamp.java Also apply the spawn lamp fix in 1.15 2020-02-15 13:07:43 +01:00
TileEntitySpring.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00
TileEntityTimeChanger.java IT COMPILES 2020-09-22 03:17:02 +02:00
TileEntityWoodStand.java finally fixed the lazy optionals 2020-10-19 21:26:32 +02:00