NaturesAura/src/main/java/de/ellpeck/naturesaura/chunk/effect/GrassDieEffect.java
2023-07-08 12:32:27 +02:00

100 lines
4.1 KiB
Java

package de.ellpeck.naturesaura.chunk.effect;
import de.ellpeck.naturesaura.ModConfig;
import de.ellpeck.naturesaura.NaturesAura;
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
import de.ellpeck.naturesaura.api.aura.type.IAuraType;
import de.ellpeck.naturesaura.blocks.ModBlocks;
import de.ellpeck.naturesaura.chunk.AuraChunk;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BushBlock;
import net.minecraft.world.level.block.GrassBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
public class GrassDieEffect implements IDrainSpotEffect {
public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "grass_die");
private int amount;
private int dist;
private boolean calcValues(Level level, BlockPos pos, Integer spot) {
if (spot < 0) {
var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 50);
int aura = auraAndSpots.getLeft();
if (aura < 0) {
this.amount = Math.min(300, Mth.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight()));
if (this.amount > 1) {
this.dist = Mth.clamp(Math.abs(aura) / 75000, 5, 75);
return true;
}
}
}
return false;
}
@Override
public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
if (!this.calcValues(player.level(), pos, spot))
return ActiveType.INACTIVE;
if (player.distanceToSqr(pos.getX(), pos.getY(), pos.getZ()) > this.dist * this.dist)
return ActiveType.INACTIVE;
return ActiveType.ACTIVE;
}
@Override
public ItemStack getDisplayIcon() {
return new ItemStack(ModBlocks.DECAYED_LEAVES);
}
@Override
public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot, AuraChunk.DrainSpot actualSpot) {
if (!this.calcValues(level, pos, spot))
return;
for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) {
var grassPos = BlockPos.containing(
pos.getX() + level.random.nextGaussian() * this.dist,
pos.getY() + level.random.nextGaussian() * this.dist,
pos.getZ() + level.random.nextGaussian() * this.dist
);
if (grassPos.distSqr(pos) <= this.dist * this.dist && level.isLoaded(grassPos)) {
var state = level.getBlockState(grassPos);
var block = state.getBlock();
BlockState newState = null;
if (block instanceof LeavesBlock) {
newState = ModBlocks.DECAYED_LEAVES.defaultBlockState();
} else if (block instanceof GrassBlock) {
newState = Blocks.COARSE_DIRT.defaultBlockState();
} else if (block instanceof BushBlock) {
newState = Blocks.AIR.defaultBlockState();
} else if (block == ModBlocks.NETHER_GRASS) {
newState = Blocks.NETHERRACK.defaultBlockState();
}
if (newState != null)
level.setBlockAndUpdate(grassPos, newState);
}
}
}
@Override
public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) {
return ModConfig.instance.grassDieEffect.get() && (type.isSimilar(NaturesAuraAPI.TYPE_OVERWORLD) || type.isSimilar(NaturesAuraAPI.TYPE_NETHER));
}
@Override
public ResourceLocation getName() {
return GrassDieEffect.NAME;
}
}